Player Matchup

Hades
Hades
Dercof
Hades
Level 116
God Stats
4W - 3L
1,731 SR
Queue Stats
57W - 55L
1,594 Elo+
Party 1
Fenrir
Fenrir
RizerGum
Fenrir
Level 9
God Stats
0W - 2L
1,263 SR
Queue Stats
11W - 8L
1,594 Elo+
Party 1
Persephone
Persephone
xwinta
Persephone
Level 128
God Stats
9W - 9L
1,517 SR
Queue Stats
74W - 54L
1,604 Elo+
Party 1
Team Averages
Level 84
1,503 SR
1,597 Elo+

VS

Team Averages
Level 47
1,584 SR
1,657 Elo+
Cthulhu
Cthulhu
Sunbelt
Cthulhu
Level 26
God Stats
3W - 0L
1,765 SR
Queue Stats
79W - 6L
1,993 Elo+
Party 2
Mulan
Mulan
Vоss
Mulan
Level 108
God Stats
26W - 8L
1,809 SR
Queue Stats
450W - 121L
1,893 Elo+
Party 2
Rama
Rama
АNGRYSTEELL
Rama
Level 6
God Stats
19W - 17L
1,178 SR
Queue Stats
44W - 41L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dercof
Hades
8
0 / 3 / 0
6,673
513
2,963
10,411
9,915
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
RizerGum
Fenrir
10
0 / 11 / 4
7,299
561
6,960
12,395
4,736
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
xwinta
Persephone
12
5 / 8 / 1
8,914
686
9,374
13,015
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sunbelt
Cthulhu
16
8 / 1 / 12
10,595
815
11,549
14,292
12,325
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Vоss
Mulan
14
7 / 2 / 9
10,219
786
10,321
15,092
10,427
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 3 / 10
9,997
769
8,619
8,763
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
22
22
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
Dercof
Hades
0
3
0
0
L
Fenrir
RizerGum
Fenrir
0
11
4
0.18
W
Cthulhu
Sunbelt
Cthulhu
8
1
12
14
W
Mulan
Vоss
Mulan
7
2
9
5.75
L
Persephone
xwinta
Persephone
5
8
1
0.69
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
30,489
35,821
Taken
38,147
18,979
Mitigated
25,590
2,682
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Dercof
Hades
2,963
370
105
1,347
10,411
9,915
0
1,892
8,275
14,890
0
L
Fenrir
RizerGum
Fenrir
6,960
1,047
0
319
12,395
4,736
0
3,916
7,907
0
14,596
W
Cthulhu
Sunbelt
Cthulhu
11,549
1,255
433
3,225
14,292
12,325
342
4,998
8,940
36,417
0
W
Mulan
Vоss
Mulan
10,321
3,411
298
4,092
15,092
10,427
693
3,813
11,017
0
29,847
L
Persephone
xwinta
Persephone
9,374
139
94
817
13,015
4,328
0
4,403
8,085
34,598
0
W
8,619
5,866
0
3,376
8,763
2,838
1,457
2,800
5,853
0
42,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
30,811
93
Minions Killed
154
0
Camps Cleared
0
478,777
Distance Traveled
712,595
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,673
513
22
2
0
96,604
0
L
Fenrir
7,299
561
11
1
0
183,869
0
W
Cthulhu
10,595
815
60
5
0
258,863
0
W
Mulan
10,219
786
32
2
0
222,502
2
L
Persephone
8,914
686
60
5
0
198,304
2
W
Rama
9,997
769
62
5
0
231,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role