Player Matchup

Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze IV
ChadChadingtonSr
Mulan
Bronze IV
Level 42
God Stats
0W - 1L
1,455 SR
Queue Stats
3W - 13L
1,032 MMR
Solo
Hera
Hera
Silver III
MaxS Eternity
Hera
Silver III
Level 89
God Stats
2W - 4L
1,616 SR
Queue Stats
144W - 159L
901 MMR
Solo
Cerberus
Cerberus
Silver III
Valentine576
Cerberus
Silver III
Level 155
God Stats
2W - 3L
1,409 SR
Queue Stats
113W - 122L
828 MMR
Solo
Medusa
Medusa
Silver II
isitonumbrella
Medusa
Silver II
Level 159
God Stats
3W - 5L
1,586 SR
Queue Stats
237W - 236L
1,010 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,513 SR
1,054 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,631 SR
982 MMR
Gilgamesh
Gilgamesh
Silver V
GAMERGOLFYT
Gilgamesh
Silver V
Level 63
God Stats
6W - 2L
1,380 SR
Queue Stats
143W - 157L
723 MMR
Solo
Raijin
Raijin
Silver I
HEADHUNTER8265
Raijin
Silver I
Level 87
God Stats
34W - 27L
1,633 SR
Queue Stats
431W - 440L
1,170 MMR
Solo
Sobek
Sobek
Silver I
S3WFellGlobe
Sobek
Silver I
Level 105
God Stats
6W - 6L
1,762 SR
Queue Stats
31W - 40L
1,169 MMR
Solo
Kali
Kali
Silver III
bahbaGMBH-boRz
Kali
Silver III
Level 67
God Stats
13W - 10L
1,508 SR
Queue Stats
182W - 192L
777 MMR
Solo
Cernunnos
Cernunnos
Silver IV
potato-PR2
Cernunnos
Silver IV
Level 117
God Stats
2W - 2L
1,873 SR
Queue Stats
47W - 52L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 4 / 1
7,571
445
8,317
6,560
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 6 / 1
7,518
442
5,384
15,126
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 9 / 2
7,750
456
6,272
10,308
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Valentine576
Cerberus
10
1 / 6 / 2
7,064
416
5,132
15,190
7,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 7 / 0
8,171
481
7,071
13,068
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FaySolTiamatArtemisLoki

VS

Bans
AthenaHeimdallrGuan YuDanzaburouKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GAMERGOLFYT
Gilgamesh
16
7 / 3 / 0
10,212
601
9,459
11,640
5,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
9 / 2 / 6
10,542
620
13,130
11,463
5,431
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 16
9,730
572
6,425
15,852
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 1 / 3
10,423
613
7,463
13,038
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
potato-PR2
Cernunnos
16
4 / 3 / 3
9,868
580
8,227
10,321
3,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
10
Kills
32
32
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
1
0.63
L
3
6
1
0.58
W
Gilgamesh
GAMERGOLFYT
Gilgamesh
7
3
0
2.33
W
9
2
6
6
L
1
9
2
0.22
W
3
1
16
11
L
Cerberus
Valentine576
Cerberus
1
6
2
0.33
W
9
1
3
10.5
L
3
7
0
0.43
W
Cernunnos
potato-PR2
Cernunnos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
44,704
60,252
Taken
62,314
23,196
Mitigated
36,465
10,735
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,317
887
0
890
6,560
1,960
0
4,209
2,351
36,732
0
L
5,384
857
0
2,839
15,126
5,413
0
4,877
10,225
0
35,500
W
Gilgamesh
GAMERGOLFYT
Gilgamesh
9,459
2,426
0
5,008
11,640
5,509
2,798
4,968
6,672
0
55,485
W
13,130
1,647
0
3,821
11,463
5,431
1,262
4,805
6,358
72,034
0
L
6,272
1,743
0
1,035
10,308
4,428
0
2,077
8,231
39,487
0
W
6,425
570
0
6,207
15,852
15,841
224
5,517
10,115
23,099
0
L
Cerberus
Valentine576
Cerberus
5,132
308
388
3,223
15,190
7,406
0
5,346
9,792
24,297
0
W
7,463
4,210
0
6,845
13,038
6,216
18
3,257
9,649
0
70,808
L
7,071
2,933
0
2,360
13,068
3,989
638
3,002
9,948
0
42,193
W
Cernunnos
potato-PR2
Cernunnos
8,227
4,069
0
4,755
10,321
3,468
5,420
643
9,662
0
74,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,074
Gold Earned
50,775
336
Minions Killed
483
0
Camps Cleared
0
1,295,280
Distance Traveled
1,611,885
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,571
445
69
4
0
225,328
2
L
Mulan
7,518
442
55
3
0
297,888
3
W
Gilgamesh
10,212
601
89
5
0
332,740
3
W
Raijin
10,542
620
133
8
0
290,618
2
L
Hera
7,750
456
88
5
0
260,498
1
W
Sobek
9,730
572
27
2
0
340,798
5
L
Cerberus
7,064
416
47
3
0
247,190
4
W
Kali
10,423
613
112
7
0
372,583
5
L
Medusa
8,171
481
77
5
0
264,376
3
W
Cernunnos
9,868
580
122
7
0
275,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role