Player Matchup

Ra
Ra
AdmiraI Autism
Ra
Level 104
God Stats
1W - 1L
1,677 SR
Queue Stats
47W - 94L
1,428 Elo+
Party 1
Fenrir
Fenrir
Kyria10
Fenrir
Level 103
God Stats
0W - 1L
1,333 SR
Queue Stats
23W - 63L
1,108 Elo+
Party 1
Sylvanus
Sylvanus
MOD9945
Sylvanus
Level 44
God Stats
1W - 5L
1,376 SR
Queue Stats
30W - 37L
1,607 Elo+
Party 1
Hercules
Hercules
XHAUNTEDMONKEYX
Hercules
Level 122
God Stats
0W - 1L
1,725 SR
Queue Stats
59W - 112L
1,221 Elo+
Party 1
Rama
Rama
ZzDakataahzZ
Rama
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 147L
1,510 Elo+
Party 1
Team Averages
Level 104
1,522 SR
1,375 Elo+

VS

Team Averages
Level 121
1,573 SR
1,585 Elo+
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Caleborate95
Fenrir
Level 68
God Stats
57W - 64L
1,277 SR
Queue Stats
272W - 341L
1,526 Elo+
Party 2
Nike
Nike
NegativeNoob
Nike
Level 97
God Stats
22W - 6L
1,812 SR
Queue Stats
502W - 424L
1,618 Elo+
Solo
Geb
Geb
YT-Klax
Geb
Level 141
God Stats
17W - 16L
1,600 SR
Queue Stats
1,607W - 1,648L
1,628 Elo+
Party 3
Izanami
Izanami
riyaz_
Izanami
Level 146
God Stats
70W - 49L
1,675 SR
Queue Stats
1,210W - 1,222L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,527
502
3,021
7,610
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kyria10
Fenrir
10
0 / 4 / 3
6,187
476
2,641
9,362
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
MOD9945
Sylvanus
10
1 / 2 / 3
5,937
457
6,534
11,411
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
12
2 / 2 / 0
7,112
547
3,413
9,525
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 6 / 0
6,788
522
6,705
9,948
2,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 3 / 6
7,387
568
4,803
7,030
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
13
2 / 1 / 0
7,658
589
5,186
8,410
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
11 / 0 / 4
9,116
701
10,201
8,130
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Geb
10
0 / 2 / 10
6,424
494
5,607
12,062
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
riyaz_
Izanami
14
4 / 1 / 6
8,219
632
9,176
7,336
2,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
20
20
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
6
2
L
1
6
1
0.25
W
Fenrir
2
1
0
2
L
Fenrir
Kyria10
Fenrir
0
4
3
0.38
L
Sylvanus
MOD9945
Sylvanus
1
2
3
1.25
W
11
0
4
13
L
Hercules
2
2
0
1
W
Geb
0
2
10
2.5
L
3
6
0
0.5
W
Izanami
riyaz_
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
34,973
47,856
Taken
42,968
25,307
Mitigated
23,551
12,662
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,803
423
62
1,867
7,030
1,973
48
2,283
4,706
37,453
0
L
3,021
436
259
1,561
7,610
2,507
0
2,537
5,073
42,614
0
W
Fenrir
5,186
2,488
0
5,063
8,410
4,199
0
0
7,836
0
37,773
L
Fenrir
Kyria10
Fenrir
2,641
844
0
1,378
9,362
2,829
0
1,984
7,378
0
32,984
L
Sylvanus
MOD9945
Sylvanus
6,534
1,260
536
3,063
11,411
6,148
0
4,009
7,402
18,507
5,243
W
10,201
1,698
0
2,337
8,130
3,719
0
1,486
6,644
0
63,482
L
Hercules
3,413
748
0
3,850
9,525
11,436
0
180
9,345
0
33,012
W
Geb
5,607
1,116
0
1,960
12,062
11,178
0
3,052
9,010
14,851
0
L
6,705
5,801
0
2,015
9,948
2,387
0
1,700
8,248
0
37,008
W
Izanami
riyaz_
Izanami
9,176
5,966
0
2,625
7,336
2,482
286
2,296
5,040
0
68,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
38,804
337
Minions Killed
416
0
Camps Cleared
0
1,207,338
Distance Traveled
1,390,120
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,387
568
72
6
0
262,343
2
L
Ra
6,527
502
84
6
0
254,470
3
W
Fenrir
7,658
589
83
6
0
282,691
4
L
Fenrir
6,187
476
64
5
0
241,285
1
L
Sylvanus
5,937
457
45
3
0
248,316
0
W
Nike
9,116
701
99
8
0
308,292
6
L
Hercules
7,112
547
80
6
0
250,365
5
W
Geb
6,424
494
24
2
0
285,853
0
L
Rama
6,788
522
64
5
0
212,902
3
W
Izanami
8,219
632
138
11
0
250,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role