Player Matchup

Mulan
Mulan
IreSol
Mulan
Level 7
God Stats
1W - 2L
1,162 SR
Queue Stats
4W - 4L
1,344 Elo+
Party 1
Izanami
Izanami
N3biii
Izanami
Level 23
God Stats
15W - 9L
1,533 SR
Queue Stats
52W - 62L
1,490 Elo+
Solo
Thor
Thor
SMITEIN2021XDDDD
Thor
Level 6
God Stats
2W - 0L
1,262 SR
Queue Stats
10W - 5L
1,407 Elo+
Party 1
Olorun
Olorun
exGreenDay
Olorun
Level 10
God Stats
1W - 1L
1,299 SR
Queue Stats
15W - 11L
1,349 Elo+
Party 1
Bellona
Bellona
putosminions
Bellona
Level 18
God Stats
2W - 2L
1,220 SR
Queue Stats
69W - 62L
1,358 Elo+
Solo
Team Averages
Level 13
1,295 SR
1,390 Elo+

VS

Team Averages
Level 39
1,389 SR
1,370 Elo+
Bakasura
Bakasura
 
Bakasura
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
karimkarel
Jing Wei
Level 18
God Stats
5W - 8L
1,400 SR
Queue Stats
136W - 160L
1,342 Elo+
Solo
Chaac
Chaac
reapertrzn
Chaac
Level 6
God Stats
3W - 5L
1,291 SR
Queue Stats
21W - 36L
1,338 Elo+
Party 2
Thoth
Thoth
撞翻一天星
Thoth
Level 28
God Stats
0W - 4L
1,538 SR
Queue Stats
55W - 84L
1,326 Elo+
Party 3
Ymir
Ymir
汗撒功名成
Ymir
Level 27
God Stats
0W - 3L
1,219 SR
Queue Stats
65W - 80L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IreSol
Mulan
18
17 / 2 / 13
12,805
610
23,814
17,768
18,435
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
N3biii
Izanami
18
14 / 3 / 13
13,053
622
28,295
19,411
7,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 5 / 12
10,307
491
5,197
11,227
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
exGreenDay
Olorun
18
21 / 4 / 11
13,137
626
27,006
16,788
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
putosminions
Bellona
17
5 / 0 / 13
11,583
552
7,767
14,696
16,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 10 / 4
11,651
555
15,706
25,323
11,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
karimkarel
Jing Wei
13
2 / 13 / 3
8,078
385
7,429
16,255
4,584
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
13
0 / 11 / 2
8,078
385
9,662
20,745
15,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 16 / 4
9,395
447
5,647
18,925
5,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 12 / 2
7,702
367
8,649
26,295
25,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
28
61
Kills
13
14
Deaths
62
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
10
4
1
W
Mulan
IreSol
Mulan
17
2
13
11.75
W
Izanami
N3biii
Izanami
14
3
13
6.83
W
4
5
12
2
W
Olorun
exGreenDay
Olorun
21
4
11
6.63
L
Jing Wei
karimkarel
Jing Wei
2
13
3
0.27
W
Bellona
putosminions
Bellona
5
0
13
11.5
L
Chaac
0
11
2
0.09
L
2
16
4
0.25
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,079
Damage
47,093
79,890
Taken
107,543
56,143
Mitigated
63,005
24,929
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
15,706
9,774
0
5,181
25,323
11,568
0
5,783
19,540
0
56,769
W
Mulan
IreSol
Mulan
23,814
4,829
0
2,994
17,768
18,435
971
3,375
14,073
0
60,671
W
Izanami
N3biii
Izanami
28,295
20,887
0
8,192
19,411
7,890
8,941
5,331
13,544
0
90,966
W
5,197
1,499
0
1,420
11,227
4,892
0
1,366
9,861
0
27,077
W
Olorun
exGreenDay
Olorun
27,006
16,508
1,269
8,263
16,788
8,376
3,873
3,469
12,768
65,801
9,926
L
Jing Wei
karimkarel
Jing Wei
7,429
6,004
0
0
16,255
4,584
0
4,450
11,805
0
34,026
W
Bellona
putosminions
Bellona
7,767
2,625
0
2,791
14,696
16,550
3,379
755
13,569
0
53,106
L
Chaac
9,662
3,014
0
1,639
20,745
15,932
357
3,900
16,845
0
44,085
L
5,647
699
0
644
18,925
5,519
144
3,335
15,590
31,444
0
L
8,649
2,160
0
0
26,295
25,402
0
7,217
19,078
21,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,885
Gold Earned
44,904
449
Minions Killed
317
0
Camps Cleared
0
1,848,231
Distance Traveled
1,644,484
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,651
555
115
5
0
394,125
2
W
Mulan
12,805
610
88
4
0
396,739
1
W
Izanami
13,053
622
129
6
0
356,009
0
W
Thor
10,307
491
37
2
0
323,843
1
W
Olorun
13,137
626
76
4
0
359,497
1
L
Jing Wei
8,078
385
54
3
0
346,783
0
W
Bellona
11,583
552
119
6
0
412,143
2
L
Chaac
8,078
385
80
4
0
346,944
0
L
Thoth
9,395
447
41
2
0
276,900
2
L
Ymir
7,702
367
27
1
0
279,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role