Player Matchup

Cthulhu
Cthulhu
AurielofSouth
Cthulhu
Level 21
God Stats
2W - 0L
1,751 SR
Queue Stats
11W - 11L
1,629 Elo+
Solo
Odin
Odin
GGDudes
Odin
Level 15
God Stats
13W - 14L
1,506 SR
Queue Stats
23W - 21L
1,469 Elo+
Solo
Olorun
Olorun
JegErCherry
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,093 Elo+
Solo
Baron Samedi
Baron Samedi
Lubahababaha
Baron Samedi
Level 18
God Stats
55W - 54L
1,453 SR
Queue Stats
61W - 74L
1,386 Elo+
Solo
Izanami
Izanami
Yanourss
Izanami
Level 18
God Stats
48W - 36L
1,554 SR
Queue Stats
328W - 323L
1,430 Elo+
Solo
Team Averages
Level 15
1,553 SR
1,401 Elo+

VS

Team Averages
Level 14
1,634 SR
1,366 Elo+
Kukulkan
Kukulkan
HeulBeul
Kukulkan
Level 7
God Stats
1W - 2L
1,720 SR
Queue Stats
13W - 7L
1,451 Elo+
Solo
Hercules
Hercules
Its_RafitaYT
Hercules
Level 14
God Stats
2W - 2L
1,721 SR
Queue Stats
19W - 28L
1,426 Elo+
Solo
Ares
Ares
JustMik3
Ares
Level 15
God Stats
5W - 2L
1,824 SR
Queue Stats
6W - 15L
1,226 Elo+
Party 1
Jormungandr
Jormungandr
VelenoNero1996
Jormungandr
Level 18
God Stats
27W - 18L
1,628 SR
Queue Stats
42W - 32L
1,528 Elo+
Solo
Neith
Neith
WarOfR3kt
Neith
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
7W - 20L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
3 / 1 / 24
11,785
1,071
14,957
14,822
18,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
GGDudes
Odin
19
14 / 2 / 12
13,435
1,221
20,946
12,376
10,915
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
16
0 / 3 / 4
9,002
818
1,931
2,961
1,274
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Lubahababaha
Baron Samedi
18
3 / 3 / 15
11,149
1,014
8,138
14,369
5,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Yanourss
Izanami
20
15 / 0 / 10
13,673
1,243
24,883
10,913
3,560
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HeulBeul
Kukulkan
17
7 / 8 / 2
12,889
1,172
25,386
14,970
6,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Its_RafitaYT
Hercules
16
0 / 8 / 5
9,856
896
5,078
21,426
13,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
15
1 / 14 / 4
9,769
888
6,854
24,554
17,823
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
VelenoNero1996
Jormungandr
15
0 / 0 / 1
8,769
797
5
84
27
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
WarOfR3kt
Neith
17
1 / 5 / 7
10,731
976
14,607
15,585
6,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
35
Kills
9
9
Deaths
35
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
1
24
15
W
Odin
GGDudes
Odin
14
2
12
10
L
Kukulkan
HeulBeul
Kukulkan
7
8
2
1
L
Hercules
Its_RafitaYT
Hercules
0
8
5
0.31
W
Olorun
0
3
4
0.67
L
Ares
1
14
4
0.21
W
Baron Samedi
Lubahababaha
Baron Samedi
3
3
15
3.5
L
Jormungandr
VelenoNero1996
Jormungandr
0
0
1
0.5
L
Neith
WarOfR3kt
Neith
1
5
7
0.9
W
Izanami
Yanourss
Izanami
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,855
Damage
51,930
55,441
Taken
76,619
39,654
Mitigated
44,412
11,767
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,957
688
399
0
14,822
18,287
0
9,024
5,798
21,850
0
W
Odin
GGDudes
Odin
20,946
7,698
0
420
12,376
10,915
0
5,361
7,015
0
29,338
L
Kukulkan
HeulBeul
Kukulkan
25,386
1,508
0
590
14,970
6,962
0
4,384
10,586
68,685
0
L
Hercules
Its_RafitaYT
Hercules
5,078
2,464
54
3,790
21,426
13,303
0
8,243
13,183
0
10,593
W
Olorun
1,931
1,148
0
49
2,961
1,274
0
1,830
1,131
3,737
0
L
Ares
6,854
871
0
10
24,554
17,823
0
7,352
17,202
10,391
0
W
Baron Samedi
Lubahababaha
Baron Samedi
8,138
753
2,049
2,794
14,369
5,618
0
9,454
4,915
19,042
0
L
Jormungandr
VelenoNero1996
Jormungandr
5
0
0
4
84
27
0
84
0
331
0
L
Neith
WarOfR3kt
Neith
14,607
7,818
0
2,182
15,585
6,297
0
4,963
10,622
0
36,889
W
Izanami
Yanourss
Izanami
24,883
20,246
0
6,056
10,913
3,560
0
6,576
4,337
0
84,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,044
Gold Earned
52,014
227
Minions Killed
188
6
Camps Cleared
6
929,015
Distance Traveled
798,862
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,785
1,071
23
2
2
217,783
2
W
Odin
13,435
1,221
15
1
2
235,343
0
L
Kukulkan
12,889
1,172
118
11
4
228,428
3
L
Hercules
9,856
896
15
1
0
187,859
0
W
Olorun
9,002
818
2
0
0
44,197
1
L
Ares
9,769
888
2
0
1
171,538
1
W
Baron Samedi
11,149
1,014
38
3
1
206,930
1
L
Jormungandr
8,769
797
2
0
0
10,672
0
L
Neith
10,731
976
51
5
1
200,365
2
W
Izanami
13,673
1,243
149
14
1
224,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role