Player Matchup

Ganesha
Ganesha
CR-KATAKURI
Ganesha
Level 89
God Stats
9W - 7L
1,511 SR
Queue Stats
87W - 99L
1,438 Elo+
Party 1
Hera
Hera
Hooz3ntrogl33
Hera
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 182L
1,417 Elo+
Solo
Fenrir
Fenrir
RAKNI
Fenrir
Level 16
God Stats
9W - 10L
1,529 SR
Queue Stats
62W - 81L
1,348 Elo+
Party 1
Team Averages
Level 77
1,513 SR
1,401 Elo+

VS

Team Averages
Level 45
1,590 SR
1,394 Elo+
Medusa
Medusa
kingbola123
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,272 Elo+
Solo
Ullr
Ullr
zendors
Ullr
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Sobek
Sobek
куку666
Sobek
Level 74
God Stats
0W - 1L
1,769 SR
Queue Stats
181W - 224L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CR-KATAKURI
Ganesha
15
2 / 1 / 21
9,599
800
11,872
12,911
7,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
13 / 3 / 7
10,843
904
13,239
6,220
2,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RAKNI
Fenrir
14
9 / 3 / 8
10,117
843
8,342
8,823
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 9 / 4
7,041
587
3,078
12,412
3,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
zendors
Ullr
12
4 / 7 / 3
9,270
773
7,447
11,506
3,805
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 8 / 3
8,250
688
5,662
15,772
18,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
24
Kills
6
7
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CR-KATAKURI
Ganesha
2
1
21
12.5
W
13
3
7
5.5
W
Fenrir
RAKNI
Fenrir
9
3
8
4.33
L
Medusa
0
9
4
0.22
L
Ullr
zendors
Ullr
4
7
3
0.79
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
16,187
27,954
Taken
39,690
14,427
Mitigated
26,071
4,818
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CR-KATAKURI
Ganesha
11,872
982
0
2,562
12,911
7,726
776
2,539
10,372
37,808
0
W
13,239
3,912
0
556
6,220
2,324
965
1,990
4,230
44,230
0
W
Fenrir
RAKNI
Fenrir
8,342
3,052
0
1,700
8,823
4,377
688
1,133
7,561
0
25,385
L
Medusa
3,078
857
0
723
12,412
3,748
248
9,115
3,231
0
21,015
L
Ullr
zendors
Ullr
7,447
4,449
0
142
11,506
3,805
370
6,897
4,609
0
23,144
L
5,662
430
249
3,071
15,772
18,518
0
9,099
6,534
17,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
24,561
131
Minions Killed
85
0
Camps Cleared
0
683,362
Distance Traveled
574,470
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,599
800
13
1
0
234,470
0
W
Hera
10,843
904
71
6
0
191,792
0
W
Fenrir
10,117
843
47
4
0
257,100
1
L
Medusa
7,041
587
23
2
0
181,797
0
L
Ullr
9,270
773
40
3
0
188,541
2
L
Sobek
8,250
688
22
2
0
204,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role