Player Matchup

Set
Set
 
Set
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RITTEZBITZS214
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,253 SR
Queue Stats
7W - 9L
1,020 Elo+
Solo
Chernobog
Chernobog
TLK XulimYT
Chernobog
Level 24
God Stats
2W - 3L
1,490 SR
Queue Stats
47W - 65L
1,287 Elo+
Solo
Freya
Freya
TrustedFaun4621
Freya
Level 22
God Stats
4W - 6L
1,211 SR
Queue Stats
53W - 81L
1,294 Elo+
Solo
Osiris
Osiris
bosshog9
Osiris
Level 9
God Stats
18W - 17L
1,500 SR
Queue Stats
637W - 568L
1,396 Elo+
Solo
Team Averages
Level 18
1,391 SR
1,299 Elo+

VS

Team Averages
Level 18
1,466 SR
1,333 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DarkArtistJoshua
Kukulkan
Level 8
God Stats
3W - 8L
1,371 SR
Queue Stats
3W - 8L
1,312 Elo+
Party 1
Arachne
Arachne
Decade10000
Arachne
Level 24
God Stats
10W - 22L
1,462 SR
Queue Stats
53W - 66L
1,347 Elo+
Solo
Izanami
Izanami
GaBriEl_Lp190
Izanami
Level 21
God Stats
19W - 19L
1,418 SR
Queue Stats
26W - 35L
1,246 Elo+
Solo
Anubis
Anubis
trem-chuvoso
Anubis
Level 27
God Stats
1W - 4L
1,577 SR
Queue Stats
32W - 75L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
10 / 0 / 3
7,479
623
4,821
4,102
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
RITTEZBITZS214
Morgan Le Fay
10
3 / 1 / 8
6,272
523
3,620
5,410
1,699
Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TLK XulimYT
Chernobog
13
8 / 1 / 0
7,957
663
7,347
8,644
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 2 / 7
5,972
498
3,277
5,790
1,458
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
bosshog9
Osiris
14
10 / 0 / 1
8,179
682
6,811
6,903
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 7 / 0
4,749
396
2,666
6,110
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 0
5,606
467
1,755
7,063
2,688
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Decade10000
Arachne
9
2 / 7 / 0
5,873
489
3,088
8,618
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
8
0 / 5 / 2
5,008
417
3,255
7,410
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
5
0 / 11 / 1
4,435
370
909
6,922
1,684

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
33
Kills
3
4
Deaths
34
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
0
3
11.5
L
Nu Wa
 
Nu Wa
0
7
0
0
L
1
4
0
0.25
L
Arachne
Decade10000
Arachne
2
7
0
0.29
L
Izanami
0
5
2
0.2
W
Morgan Le Fay
RITTEZBITZS214
Morgan Le Fay
3
1
8
7
W
Chernobog
TLK XulimYT
Chernobog
8
1
0
8
W
2
2
7
2.75
W
Osiris
bosshog9
Osiris
10
0
1
10.5
L
Anubis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,876
Damage
11,673
30,849
Taken
36,123
11,639
Mitigated
11,159
13,013
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,821
2,675
0
2,925
4,102
1,213
0
382
3,698
0
32,106
L
Nu Wa
 
Nu Wa
2,666
1,185
0
531
6,110
1,379
498
1,742
4,354
13,660
0
L
1,755
339
0
352
7,063
2,688
0
96
6,967
22,644
0
L
Arachne
Decade10000
Arachne
3,088
1,739
0
1,559
8,618
3,348
985
465
8,091
0
29,596
L
Izanami
3,255
2,791
0
1,863
7,410
2,060
417
3,218
4,142
0
18,176
W
Morgan Le Fay
RITTEZBITZS214
Morgan Le Fay
3,620
305
0
428
5,410
1,699
399
716
4,544
23,500
0
W
Chernobog
TLK XulimYT
Chernobog
7,347
4,553
0
4,319
8,644
3,053
777
1,873
6,749
0
47,912
W
3,277
1,325
0
1,295
5,790
1,458
120
1,061
4,599
16,533
0
W
Osiris
bosshog9
Osiris
6,811
3,455
0
4,046
6,903
4,216
294
912
5,929
0
43,369
L
Anubis
909
417
0
0
6,922
1,684
57
1,376
5,544
4,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
25,671
320
Minions Killed
163
0
Camps Cleared
0
1,134,250
Distance Traveled
903,855
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,479
623
62
5
0
248,925
2
L
Nu Wa
4,749
396
23
2
0
160,883
1
L
Kukulkan
5,606
467
45
4
0
172,644
0
L
Arachne
5,873
489
58
5
0
217,284
0
L
Izanami
5,008
417
26
2
0
168,753
3
W
Morgan Le Fay
6,272
523
37
3
0
204,868
3
W
Chernobog
7,957
663
89
7
0
221,000
2
W
Freya
5,972
498
38
3
0
212,866
0
W
Osiris
8,179
682
94
8
0
246,591
0
L
Anubis
4,435
370
11
1
0
184,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role