Player Matchup

Thanatos
Thanatos
Platinum IV
Dark_Uchiha-_-
Thanatos
Platinum IV
Level 155
God Stats
1W - 3L
1,717 SR
Queue Stats
79W - 84L
1,806 MMR
Solo
Apollo
Apollo
Gold I
Fusionland
Apollo
Gold I
Level 46
God Stats
4W - 3L
1,783 SR
Queue Stats
9W - 10L
1,875 MMR
Solo
Loki
Loki
Platinum III
ItzLanez
Loki
Platinum III
Level 159
God Stats
7W - 7L
1,534 SR
Queue Stats
194W - 180L
1,906 MMR
Solo
Ymir
Ymir
Diamond V
MOE_SHADOW99
Ymir
Diamond V
Level 119
God Stats
48W - 45L
1,642 SR
Queue Stats
223W - 210L
1,884 MMR
Party 2
Raijin
Raijin
Platinum I
Ranger_MJ99
Raijin
Platinum I
Level 147
God Stats
13W - 10L
1,607 SR
Queue Stats
199W - 185L
1,908 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,656 SR
1,876 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,681 SR
1,876 MMR
Sylvanus
Sylvanus
Platinum I
LORD-EAotsen
Sylvanus
Platinum I
Level 158
God Stats
21W - 17L
1,603 SR
Queue Stats
195W - 185L
1,898 MMR
Solo
Bellona
Bellona
Platinum II
RareAlDS
Bellona
Platinum II
Level 160
God Stats
32W - 29L
1,655 SR
Queue Stats
263W - 266L
1,824 MMR
Party 1
Izanami
Izanami
Platinum III
Sir Vanis
Izanami
Platinum III
Level 122
God Stats
11W - 5L
1,766 SR
Queue Stats
97W - 91L
1,759 MMR
Solo
Merlin
Merlin
Diamond V
l-Nekone-l
Merlin
Diamond V
Level 160
God Stats
6W - 6L
1,623 SR
Queue Stats
132W - 119L
1,968 MMR
Party 1
Arachne
Arachne
Platinum II
vann_4
Arachne
Platinum II
Level 160
God Stats
6W - 1L
1,756 SR
Queue Stats
1,069W - 1,074L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
9 / 7 / 4
13,502
500
12,284
20,424
9,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Fusionland
Apollo
20
4 / 7 / 4
14,186
525
20,316
23,539
8,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
20
7 / 3 / 3
14,875
551
23,020
26,636
31,622
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 3 / 11
11,401
422
8,253
22,811
22,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
20
3 / 2 / 7
14,125
523
18,019
18,713
9,174
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaMorgan Le FayGilgameshTiamatKali

VS

Bans
SetGaneshaArtemisGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LORD-EAotsen
Sylvanus
19
3 / 3 / 7
13,894
515
10,393
26,131
34,961
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
RareAlDS
Bellona
20
2 / 5 / 2
14,211
526
16,396
26,937
26,501
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Sir Vanis
Izanami
20
8 / 4 / 6
16,713
619
24,722
26,210
13,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
l-Nekone-l
Merlin
20
3 / 4 / 4
14,036
520
19,877
13,731
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
vann_4
Arachne
20
6 / 8 / 8
14,789
548
12,341
27,987
12,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
24
Kills
22
22
Deaths
24
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
9
7
4
1.57
L
Apollo
Fusionland
Apollo
4
7
4
0.86
L
Loki
7
3
3
2.83
W
Sylvanus
LORD-EAotsen
Sylvanus
3
3
7
2.17
L
1
3
11
2.17
L
Raijin
3
2
7
3.25
W
Bellona
RareAlDS
Bellona
2
5
2
0.6
W
Izanami
Sir Vanis
Izanami
8
4
6
2.75
W
Merlin
l-Nekone-l
Merlin
3
4
4
1.25
W
Arachne
vann_4
Arachne
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,892
Damage
83,729
112,123
Taken
120,996
81,715
Mitigated
91,982
39,021
Healing
51,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
12,284
3,693
0
13,342
20,424
9,899
0
6,334
14,090
0
107,620
L
Apollo
Fusionland
Apollo
20,316
11,667
0
8,169
23,539
8,579
0
2,684
20,855
0
134,827
L
Loki
23,020
4,075
0
6,288
26,636
31,622
0
3,747
22,889
773
108,006
W
Sylvanus
LORD-EAotsen
Sylvanus
10,393
1,127
4,962
11,275
26,131
34,961
232
11,214
14,917
39,074
0
L
8,253
1,553
0
3,171
22,811
22,441
0
10,800
12,011
25,220
0
L
Raijin
18,019
1,684
876
7,175
18,713
9,174
0
6,770
11,943
131,811
0
W
Bellona
RareAlDS
Bellona
16,396
9,449
0
12,741
26,937
26,501
505
3,557
23,380
0
97,463
W
Izanami
Sir Vanis
Izanami
24,722
19,435
0
11,514
26,210
13,166
4,232
2,352
23,858
0
165,308
W
Merlin
l-Nekone-l
Merlin
19,877
855
719
2,609
13,731
5,306
1,312
6,842
6,889
102,465
0
W
Arachne
vann_4
Arachne
12,341
8,166
0
7,482
27,987
12,048
648
3,851
24,136
0
114,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,089
Gold Earned
73,643
801
Minions Killed
766
0
Camps Cleared
0
2,548,893
Distance Traveled
2,590,489
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,502
500
156
6
0
524,071
9
L
Apollo
14,186
525
200
7
0
458,440
2
L
Loki
14,875
551
189
7
0
531,234
11
W
Sylvanus
13,894
515
44
2
0
473,832
6
L
Ymir
11,401
422
19
1
0
522,862
6
L
Raijin
14,125
523
237
9
0
512,286
9
W
Bellona
14,211
526
187
7
0
532,786
2
W
Izanami
16,713
619
244
9
0
491,194
11
W
Merlin
14,036
520
154
6
0
501,015
14
W
Arachne
14,789
548
137
5
0
591,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role