Player Matchup

Jormungandr
Jormungandr
Papa_Jew659
Jormungandr
Level 88
God Stats
1W - 2L
1,537 SR
Queue Stats
75W - 102L
1,397 Elo+
Party 2
Awilix
Awilix
ReFLeX2106529
Awilix
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 64L
1,394 Elo+
Solo
Anubis
Anubis
goodie_googz4
Anubis
Level 15
God Stats
46W - 69L
1,593 SR
Queue Stats
60W - 101L
1,409 Elo+
Party 2
Team Averages
Level 40
1,543 SR
1,400 Elo+

VS

Team Averages
Level 92
1,446 SR
1,377 Elo+
Chaac
Chaac
APOCALYPTIC JCZ
Chaac
Level 120
God Stats
17W - 24L
1,484 SR
Queue Stats
89W - 132L
1,382 Elo+
Party 1
Merlin
Merlin
Diablolad
Merlin
Level 17
God Stats
3W - 2L
1,349 SR
Queue Stats
5W - 9L
1,347 Elo+
Solo
Nu Wa
Nu Wa
NuttynuttyG
Nu Wa
Level 140
God Stats
10W - 14L
1,505 SR
Queue Stats
74W - 108L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Papa_Jew659
Jormungandr
11
3 / 4 / 1
8,530
656
9,126
13,212
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 2
8,258
635
6,899
10,790
3,094
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 3
8,191
630
5,737
10,250
4,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
8,791
676
9,365
13,187
12,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Diablolad
Merlin
11
1 / 1 / 3
8,005
616
6,206
6,670
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 1 / 4
9,077
698
13,222
6,709
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
8
8
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Merlin
Diablolad
Merlin
1
1
3
2.5
W
3
1
4
5
L
Jormungandr
Papa_Jew659
Jormungandr
3
4
1
0.88
L
2
2
2
1.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,762
Damage
28,793
34,252
Taken
26,566
20,083
Mitigated
16,328
7,304
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,365
897
301
4,095
13,187
12,557
0
7,305
5,363
0
26,074
W
Merlin
Diablolad
Merlin
6,206
59
0
100
6,670
1,692
94
3,997
2,456
20,339
0
W
13,222
4,910
98
1,155
6,709
2,079
518
2,445
3,884
37,421
0
L
Jormungandr
Papa_Jew659
Jormungandr
9,126
1,651
0
1,908
13,212
12,278
0
6,651
6,108
35,974
0
L
6,899
2,374
189
1,802
10,790
3,094
261
6,020
4,401
0
27,943
L
5,737
115
0
3,405
10,250
4,711
132
5,609
4,315
39,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
25,873
171
Minions Killed
140
0
Camps Cleared
0
747,309
Distance Traveled
727,123
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,791
676
36
3
0
245,018
5
W
Merlin
8,005
616
40
3
0
234,032
1
W
Nu Wa
9,077
698
64
5
0
248,073
3
L
Jormungandr
8,530
656
56
4
0
232,437
3
L
Awilix
8,258
635
32
2
0
281,029
0
L
Anubis
8,191
630
83
6
0
233,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role