Player Matchup

Osiris
Osiris
Gold I
JaViRoX3
Osiris
Gold I
Level 137
God Stats
6W - 4L
1,691 SR
Queue Stats
163W - 160L
1,631 MMR
Solo
Kali
Kali
Gold II
LOG_RaddiaZz
Kali
Gold II
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 34L
1,730 MMR
Solo
Apollo
Apollo
Gold I
Mr_Queroro_24
Apollo
Gold I
Level 127
God Stats
3W - 0L
1,507 SR
Queue Stats
32W - 22L
1,761 MMR
Party 1
Fafnir
Fafnir
Platinum IV
StefEnti
Fafnir
Platinum IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 384L
1,642 MMR
Solo
Sol
Sol
Gold IV
ZEYSskere
Sol
Gold IV
Level 117
God Stats
4W - 1L
1,694 SR
Queue Stats
41W - 40L
1,466 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,579 SR
1,646 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,448 SR
1,648 MMR
Ymir
Ymir
Silver I
CrownMe_Alpha
Ymir
Silver I
Level 61
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 10L
1,588 MMR
Solo
Medusa
Medusa
Platinum V
Dekkie91
Medusa
Platinum V
Level 146
God Stats
6W - 7L
1,603 SR
Queue Stats
164W - 162L
1,725 MMR
Solo
Raijin
Raijin
Gold III
Lusschen
Raijin
Gold III
Level 68
God Stats
0W - 1L
1,248 SR
Queue Stats
30W - 25L
1,603 MMR
Solo
Nike
Nike
Gold II
RASTAADADDY
Nike
Gold II
Level 159
God Stats
67W - 47L
1,634 SR
Queue Stats
590W - 606L
1,602 MMR
Solo
Scylla
Scylla
Gold I
denlangec
Scylla
Gold I
Level 108
God Stats
2W - 5L
1,479 SR
Queue Stats
288W - 282L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JaViRoX3
Osiris
11
4 / 2 / 3
6,840
622
5,734
5,856
3,724
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 3
7,794
709
5,511
7,520
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 0 / 2
7,596
691
4,067
6,233
1,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
StefEnti
Fafnir
9
0 / 0 / 6
6,027
548
2,177
5,553
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 2
6,378
580
5,902
6,955
2,497
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatGilgameshAthenaJanusCu Chulainn

VS

Bans
Morgan Le FayBacchusOdinKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,257
478
2,010
6,791
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Dekkie91
Medusa
10
0 / 4 / 0
5,612
510
3,326
6,837
1,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Lusschen
Raijin
12
3 / 1 / 0
6,796
618
4,012
6,804
2,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 2
5,947
541
2,415
7,211
3,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
denlangec
Scylla
11
1 / 3 / 1
6,457
587
3,130
8,532
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Medusa
Dekkie91
Medusa
0
4
0
0
W
Osiris
JaViRoX3
Osiris
4
2
3
2.75
W
5
1
3
6.5
L
Raijin
Lusschen
Raijin
3
1
0
3
W
5
0
2
6
L
1
4
2
0.5
W
Fafnir
StefEnti
Fafnir
0
0
6
3
W
0
2
2
0.5
L
Scylla
denlangec
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
14,893
32,117
Taken
36,175
15,501
Mitigated
14,955
10,790
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,010
219
0
1,511
6,791
4,144
0
2,949
3,842
10,621
0
L
Medusa
Dekkie91
Medusa
3,326
1,080
0
540
6,837
1,602
0
322
6,515
0
37,653
W
Osiris
JaViRoX3
Osiris
5,734
1,789
0
1,468
5,856
3,724
0
2,141
3,715
0
27,502
W
5,511
2,844
0
3,357
7,520
3,293
280
2,595
4,925
0
43,722
L
Raijin
Lusschen
Raijin
4,012
294
0
2,972
6,804
2,536
0
3,596
3,208
41,658
0
W
4,067
2,721
0
2,034
6,233
1,928
1,398
504
5,729
0
50,936
L
2,415
117
0
1,510
7,211
3,942
0
588
6,623
3,525
17,602
W
Fafnir
StefEnti
Fafnir
2,177
823
0
777
5,553
4,059
36
1,025
4,528
9,341
0
W
5,902
1,550
0
3,154
6,955
2,497
2,423
3,843
3,112
47,430
0
L
Scylla
denlangec
Scylla
3,130
911
0
3,704
8,532
2,731
0
723
7,809
30,983
5,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
30,069
327
Minions Killed
313
0
Camps Cleared
0
1,126,558
Distance Traveled
1,010,247
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,257
478
19
2
0
218,843
4
L
Medusa
5,612
510
74
7
0
194,487
4
W
Osiris
6,840
622
56
5
0
213,601
2
W
Kali
7,794
709
80
7
0
223,461
1
L
Raijin
6,796
618
96
9
0
198,314
5
W
Apollo
7,596
691
103
9
0
238,744
3
L
Nike
5,947
541
48
4
0
198,801
1
W
Fafnir
6,027
548
10
1
0
244,537
5
W
Sol
6,378
580
78
7
0
206,215
3
L
Scylla
6,457
587
76
7
0
199,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role