Player Matchup

Sylvanus
Sylvanus
Dumbo2LaVenganza
Sylvanus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Janus
Janus
KaylaKayden
Janus
Level 17
God Stats
4W - 0L
1,847 SR
Queue Stats
16W - 11L
1,465 Elo+
Party 1
Camazotz
Camazotz
nyancake
Camazotz
Level 12
God Stats
2W - 0L
1,712 SR
Queue Stats
5W - 9L
1,178 Elo+
Solo
Izanami
Izanami
soybacker
Izanami
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
ukOh
Mercury
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,445 Elo+
Party 1
Team Averages
Level 26
1,612 SR
1,418 Elo+

VS

Team Averages
Level 23
1,507 SR
1,361 Elo+
Ganesha
Ganesha
AlteaCoconat
Ganesha
Level 27
God Stats
18W - 19L
1,480 SR
Queue Stats
240W - 342L
1,227 Elo+
Party 2
Heimdallr
Heimdallr
DIABL0944
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Sergi11240
Tyr
Level 29
God Stats
12W - 13L
1,547 SR
Queue Stats
89W - 106L
1,406 Elo+
Solo
Nemesis
Nemesis
dayayimbo
Nemesis
Level 28
God Stats
7W - 8L
1,490 SR
Queue Stats
283W - 400L
1,227 Elo+
Party 2
Baron Samedi
Baron Samedi
samhughs905
Baron Samedi
Level 28
God Stats
42W - 24L
1,521 SR
Queue Stats
104W - 113L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 31
12,679
576
10,381
17,329
18,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
19 / 0 / 17
14,310
650
39,458
13,690
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
nyancake
Camazotz
18
8 / 2 / 12
12,869
585
13,990
20,208
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
soybacker
Izanami
20
10 / 0 / 13
14,257
648
12,581
20,995
8,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ukOh
Mercury
18
8 / 2 / 14
13,110
596
10,629
17,579
8,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlteaCoconat
Ganesha
12
0 / 11 / 2
8,634
392
10,776
28,567
20,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
DIABL0944
Heimdallr
9
0 / 12 / 0
6,866
312
5,483
16,539
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 6 / 1
10,363
471
11,215
19,692
20,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
dayayimbo
Nemesis
13
2 / 9 / 0
8,513
387
6,646
20,871
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
samhughs905
Baron Samedi
12
1 / 13 / 1
8,242
375
15,538
20,122
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
9
50
Kills
5
5
Deaths
51
87
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AlteaCoconat
Ganesha
0
11
2
0.09
L
Heimdallr
DIABL0944
Heimdallr
0
12
0
0
W
5
1
31
20.5
W
19
0
17
27.5
L
2
6
1
0.42
L
Nemesis
dayayimbo
Nemesis
2
9
0
0.22
W
Camazotz
nyancake
Camazotz
8
2
12
7
L
Baron Samedi
samhughs905
Baron Samedi
1
13
1
0.12
W
Izanami
soybacker
Izanami
10
0
13
16.5
W
Mercury
ukOh
Mercury
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,039
Damage
49,658
89,801
Taken
105,791
54,185
Mitigated
59,238
49,081
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AlteaCoconat
Ganesha
10,776
387
0
4,180
28,567
20,136
0
17,139
10,923
34,675
0
L
Heimdallr
DIABL0944
Heimdallr
5,483
2,484
0
662
16,539
4,680
0
8,211
8,014
0
20,760
W
10,381
4,019
5,337
7,959
17,329
18,256
705
8,294
8,769
27,660
0
W
39,458
2,838
1,494
6,403
13,690
4,851
3,619
7,200
6,210
106,442
0
L
11,215
413
0
3,754
19,692
20,033
0
4,707
13,763
0
54,452
L
Nemesis
dayayimbo
Nemesis
6,646
2,232
0
5,450
20,871
7,581
0
11,357
8,993
0
41,852
W
Camazotz
nyancake
Camazotz
13,990
3,690
0
13,402
20,208
14,082
2,886
4,438
15,670
0
59,080
L
Baron Samedi
samhughs905
Baron Samedi
15,538
583
1,786
4,495
20,122
6,808
0
8,429
11,295
52,913
0
W
Izanami
soybacker
Izanami
12,581
8,677
0
13,113
20,995
8,992
10,037
4,136
16,700
0
134,393
W
Mercury
ukOh
Mercury
10,629
5,969
0
1,373
17,579
8,004
463
4,504
12,803
0
85,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,225
Gold Earned
42,618
578
Minions Killed
378
0
Camps Cleared
0
2,070,164
Distance Traveled
1,857,948
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,634
392
17
1
0
362,817
6
L
Heimdallr
6,866
312
62
3
0
295,512
0
W
Sylvanus
12,679
576
23
1
0
397,697
0
W
Janus
14,310
650
160
7
0
389,814
0
L
Tyr
10,363
471
113
5
0
442,636
2
L
Nemesis
8,513
387
84
4
0
398,273
4
W
Camazotz
12,869
585
98
4
0
428,402
2
L
Baron Samedi
8,242
375
102
5
0
358,710
4
W
Izanami
14,257
648
173
8
0
379,002
5
W
Mercury
13,110
596
124
6
0
475,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role