Player Matchup

Guan Yu
Guan Yu
A8xily_
Guan Yu
Level 28
God Stats
5W - 7L
1,290 SR
Queue Stats
73W - 84L
1,327 Elo+
Party 1
Scylla
Scylla
H_dashti19
Scylla
Level 32
God Stats
2W - 1L
1,746 SR
Queue Stats
145W - 199L
1,349 Elo+
Party 1
Loki
Loki
MaoriKing2006
Loki
Level 16
God Stats
1W - 3L
1,213 SR
Queue Stats
26W - 26L
1,383 Elo+
Solo
Heimdallr
Heimdallr
Maquiavel2005
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,557 Elo+
Solo
Xing Tian
Xing Tian
McNaStY T4H
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,110 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,345 Elo+

VS

Team Averages
Level 20
1,613 SR
1,353 Elo+
Hel
Hel
Jemelle
Hel
Level 26
God Stats
6W - 1L
1,841 SR
Queue Stats
201W - 178L
1,677 Elo+
Solo
Set
Set
VeTooSZN
Set
Level 16
God Stats
5W - 5L
1,492 SR
Queue Stats
142W - 149L
1,391 Elo+
Solo
Khepri
Khepri
XL GODZZ1430
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,085 Elo+
Solo
Anubis
Anubis
obi_ni
Anubis
Level 27
God Stats
11W - 3L
1,715 SR
Queue Stats
120W - 124L
1,317 Elo+
Solo
Izanami
Izanami
the-snub
Izanami
Level 26
God Stats
5W - 1L
1,514 SR
Queue Stats
73W - 104L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A8xily_
Guan Yu
15
5 / 7 / 5
9,723
512
9,215
19,539
16,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
H_dashti19
Scylla
16
4 / 12 / 1
9,644
508
6,412
14,439
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 10 / 4
9,687
510
8,750
14,807
4,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Maquiavel2005
Heimdallr
12
4 / 6 / 1
8,154
429
7,405
11,693
3,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
McNaStY T4H
Xing Tian
10
1 / 5 / 2
7,476
393
2,120
13,236
8,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
20 / 1 / 1
13,674
720
21,156
17,154
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 2
9,615
506
5,527
11,530
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
11
0 / 5 / 7
8,312
437
1,557
11,467
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
obi_ni
Anubis
18
13 / 4 / 7
11,787
620
18,909
12,814
7,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
the-snub
Izanami
14
3 / 8 / 6
9,622
506
8,029
14,235
4,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
20
Kills
40
40
Deaths
20
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
A8xily_
Guan Yu
5
7
5
1.07
L
Scylla
H_dashti19
Scylla
4
12
1
0.38
W
Hel
20
1
1
20.5
L
6
10
4
0.8
L
Heimdallr
Maquiavel2005
Heimdallr
4
6
1
0.75
L
Xing Tian
McNaStY T4H
Xing Tian
1
5
2
0.4
W
4
2
2
2.5
W
Khepri
0
5
7
0.7
W
Anubis
obi_ni
Anubis
13
4
7
4.13
W
Izanami
the-snub
Izanami
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
55,178
73,714
Taken
67,200
38,390
Mitigated
34,004
10,071
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
A8xily_
Guan Yu
9,215
1,859
1,311
5,106
19,539
16,865
2,122
10,287
9,252
0
44,458
L
Scylla
H_dashti19
Scylla
6,412
1,166
0
708
14,439
4,469
171
8,595
5,844
38,307
0
W
Hel
21,156
2,282
760
8,920
17,154
8,547
4,053
3,170
13,984
105,735
0
L
8,750
2,796
0
0
14,807
4,843
714
8,044
6,763
0
46,440
L
Heimdallr
Maquiavel2005
Heimdallr
7,405
3,801
0
2,012
11,693
3,300
1,051
7,087
4,606
0
34,690
L
Xing Tian
McNaStY T4H
Xing Tian
2,120
283
48
886
13,236
8,913
511
7,609
5,627
13,465
0
W
5,527
2,951
0
694
11,530
3,482
761
897
10,633
0
43,578
W
Khepri
1,557
383
0
790
11,467
10,665
609
911
10,556
11,476
0
W
Anubis
obi_ni
Anubis
18,909
2,239
0
3,861
12,814
7,198
3,068
1,651
11,163
73,402
0
W
Izanami
the-snub
Izanami
8,029
5,826
0
2,303
14,235
4,112
1,951
1,903
12,329
0
58,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,684
Gold Earned
53,010
267
Minions Killed
461
0
Camps Cleared
0
1,550,285
Distance Traveled
1,790,326
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,723
512
63
3
0
352,921
1
L
Scylla
9,644
508
61
3
0
277,114
2
W
Hel
13,674
720
177
9
0
385,524
0
L
Loki
9,687
510
75
4
0
337,981
0
L
Heimdallr
8,154
429
54
3
0
324,441
1
L
Xing Tian
7,476
393
14
1
0
257,828
2
W
Set
9,615
506
75
4
0
381,125
0
W
Khepri
8,312
437
12
1
0
355,874
1
W
Anubis
11,787
620
110
6
0
276,850
2
W
Izanami
9,622
506
87
5
0
390,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role