Player Matchup

Sobek
Sobek
AgneIIof
Sobek
Level 16
God Stats
14W - 8L
1,604 SR
Queue Stats
67W - 64L
1,611 Elo+
Solo
Sol
Sol
Bernz118
Sol
Level 11
God Stats
1W - 2L
1,714 SR
Queue Stats
12W - 14L
1,396 Elo+
Party 1
Loki
Loki
Myridie
Loki
Level 13
God Stats
10W - 8L
1,596 SR
Queue Stats
95W - 89L
1,639 Elo+
Solo
Bellona
Bellona
gorden ys
Bellona
Level 9
God Stats
1W - 3L
1,268 SR
Queue Stats
12W - 10L
1,651 Elo+
Solo
Anubis
Anubis
surviver91210
Anubis
Level 156
God Stats
0W - 4L
1,459 SR
Queue Stats
209W - 195L
1,563 Elo+
Party 1
Team Averages
Level 41
1,528 SR
1,572 Elo+

VS

Team Averages
Level 22
1,643 SR
1,600 Elo+
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
F4tsDomino
Hou Yi
Level 7
God Stats
6W - 3L
1,928 SR
Queue Stats
10W - 6L
1,664 Elo+
Solo
Sun Wukong
Sun Wukong
GrannyBuster911
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 103L
1,643 Elo+
Solo
Ra
Ra
GryazniPes
Ra
Level 25
God Stats
2W - 1L
1,442 SR
Queue Stats
38W - 32L
1,593 Elo+
Solo
Loki
Loki
timecofe
Loki
Level 27
God Stats
32W - 13L
1,846 SR
Queue Stats
134W - 123L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AgneIIof
Sobek
12
1 / 4 / 4
7,867
414
5,387
15,910
15,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 0
8,949
471
8,736
14,934
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
Myridie
Loki
13
2 / 7 / 2
8,643
455
7,515
16,963
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
gorden ys
Bellona
13
3 / 5 / 0
9,141
481
6,334
12,700
10,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 7 / 1
8,824
464
7,723
13,413
7,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 0 / 11
9,080
478
4,618
10,664
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
F4tsDomino
Hou Yi
15
7 / 6 / 7
9,998
526
12,890
11,541
4,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
GrannyBuster911
Sun Wukong
18
7 / 1 / 5
11,541
607
14,715
16,580
13,489
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 2 / 6
9,878
520
10,207
10,589
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
9 / 2 / 7
11,068
583
11,434
10,828
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
11
Kills
29
29
Deaths
11
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
11
6.5
L
Sobek
AgneIIof
Sobek
1
4
4
0.75
L
3
6
0
0.5
W
Hou Yi
F4tsDomino
Hou Yi
7
6
7
1.75
W
Sun Wukong
GrannyBuster911
Sun Wukong
7
1
5
9.5
W
5
2
6
4
L
Loki
Myridie
Loki
2
7
2
0.43
L
Bellona
gorden ys
Bellona
3
5
0
0.6
L
2
7
1
0.36
W
Loki
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
53,864
73,920
Taken
60,202
44,344
Mitigated
38,787
23,259
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,618
492
0
2,046
10,664
11,898
295
5,139
5,431
19,091
0
L
Sobek
AgneIIof
Sobek
5,387
836
0
4,587
15,910
15,217
0
4,410
11,500
15,141
0
L
8,736
3,459
0
6,707
14,934
4,355
2,517
3,312
11,622
68,024
0
W
Hou Yi
F4tsDomino
Hou Yi
12,890
6,310
0
1,431
11,541
4,911
1,380
6,300
5,241
0
50,475
W
Sun Wukong
GrannyBuster911
Sun Wukong
14,715
5,524
0
5,315
16,580
13,489
2,962
3,052
12,968
0
87,069
W
10,207
881
2,322
2,765
10,589
4,501
780
5,169
5,420
67,155
0
L
Loki
Myridie
Loki
7,515
2,230
0
6,658
16,963
6,026
0
3,750
13,213
0
59,998
L
Bellona
gorden ys
Bellona
6,334
2,361
0
1,865
12,700
10,854
201
1,068
11,632
0
41,447
L
7,723
359
0
3,442
13,413
7,892
0
2,450
10,963
56,977
0
W
Loki
11,434
2,764
0
3,038
10,828
3,988
81
2,186
8,642
0
69,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
51,565
441
Minions Killed
439
0
Camps Cleared
0
1,637,792
Distance Traveled
1,906,179
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,080
478
19
1
0
379,342
8
L
Sobek
7,867
414
32
2
0
369,048
7
L
Sol
8,949
471
115
6
0
288,321
2
W
Hou Yi
9,998
526
80
4
0
338,758
3
W
Sun Wukong
11,541
607
135
7
0
348,815
1
W
Ra
9,878
520
108
6
0
411,531
7
L
Loki
8,643
455
88
5
0
381,917
4
L
Bellona
9,141
481
83
4
0
288,541
6
L
Anubis
8,824
464
123
6
0
309,965
2
W
Loki
11,068
583
97
5
0
427,733
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role