Player Matchup

Baba Yaga
Baba Yaga
JackReapers
Baba Yaga
Level 13
God Stats
58W - 80L
1,426 SR
Queue Stats
220W - 273L
1,412 Elo+
Solo
Loki
Loki
SwordofBlood1
Loki
Level 18
God Stats
33W - 30L
1,478 SR
Queue Stats
85W - 72L
1,438 Elo+
Solo
Neith
Neith
Yikeskeez
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,083 Elo+
Solo
Cthulhu
Cthulhu
dkdha143
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
血影残狼
Gilgamesh
Level 25
God Stats
2W - 2L
1,594 SR
Queue Stats
82W - 68L
1,562 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,399 Elo+

VS

Team Averages
Level 12
1,324 SR
1,366 Elo+
Jormungandr
Jormungandr
DASIXIAORIBEN
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,455 Elo+
Solo
Nu Wa
Nu Wa
EPOJJAMAN
Nu Wa
Level 8
God Stats
1W - 2L
1,245 SR
Queue Stats
6W - 16L
1,144 Elo+
Solo
Mulan
Mulan
JackhammerJones
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,515 Elo+
Solo
Hachiman
Hachiman
RTXMorshu
Hachiman
Level 6
God Stats
2W - 2L
1,207 SR
Queue Stats
4W - 5L
1,216 Elo+
Solo
Kukulkan
Kukulkan
xIxBxZxOxM
Kukulkan
Level 14
God Stats
1W - 0L
1,169 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JackReapers
Baba Yaga
20
4 / 1 / 13
15,924
995
24,176
21,418
20,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
4 / 2 / 3
13,054
816
3,775
7,015
2,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Yikeskeez
Neith
20
2 / 9 / 10
14,341
896
19,591
22,849
11,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
dkdha143
Cthulhu
19
0 / 19 / 5
12,486
780
5,220
33,989
13,624
Gilgamesh
血影残狼
Gilgamesh
20
15 / 5 / 8
17,776
1,111
34,217
36,101
28,753
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DASIXIAORIBEN
Jormungandr
20
2 / 2 / 21
14,999
937
16,423
19,016
27,867
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
EPOJJAMAN
Nu Wa
20
2 / 5 / 20
14,659
916
22,500
14,062
5,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
11 / 6 / 12
16,353
1,022
26,424
26,604
36,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
RTXMorshu
Hachiman
20
7 / 9 / 10
13,980
874
17,585
20,420
8,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
xIxBxZxOxM
Kukulkan
20
14 / 3 / 10
15,951
997
30,686
14,999
11,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
25
Kills
36
36
Deaths
25
39
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DASIXIAORIBEN
Jormungandr
2
2
21
6.25
W
Nu Wa
EPOJJAMAN
Nu Wa
2
5
20
2.4
L
Baba Yaga
JackReapers
Baba Yaga
4
1
13
10.5
W
11
6
12
2.83
W
Hachiman
RTXMorshu
Hachiman
7
9
10
1.33
L
4
2
3
2.75
L
Neith
Yikeskeez
Neith
2
9
10
0.78
L
Cthulhu
dkdha143
Cthulhu
0
19
5
0.13
W
Kukulkan
xIxBxZxOxM
Kukulkan
14
3
10
6.33
L
Gilgamesh
血影残狼
Gilgamesh
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,979
Damage
113,618
121,372
Taken
95,101
76,164
Mitigated
90,351
10,430
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DASIXIAORIBEN
Jormungandr
16,423
4,447
0
0
19,016
27,867
0
8,485
10,531
37,415
0
W
Nu Wa
EPOJJAMAN
Nu Wa
22,500
7,919
388
1,809
14,062
5,743
0
3,813
10,249
42,715
0
L
Baba Yaga
JackReapers
Baba Yaga
24,176
2,300
0
5,011
21,418
20,102
0
11,519
9,899
69,023
0
W
26,424
5,725
0
1,502
26,604
36,088
0
5,748
19,891
3,844
45,378
W
Hachiman
RTXMorshu
Hachiman
17,585
9,280
0
1,648
20,420
8,885
0
5,862
14,558
66
35,661
L
3,775
1,507
0
49
7,015
2,534
0
3,514
3,501
0
10,120
L
Neith
Yikeskeez
Neith
19,591
8,909
0
3,315
22,849
11,151
0
13,898
8,951
0
49,820
L
Cthulhu
dkdha143
Cthulhu
5,220
662
0
55
33,989
13,624
0
22,562
11,427
20,149
0
W
Kukulkan
xIxBxZxOxM
Kukulkan
30,686
6,514
0
1,948
14,999
11,768
0
6,109
8,890
64,015
0
L
Gilgamesh
血影残狼
Gilgamesh
34,217
13,156
0
2,000
36,101
28,753
0
19,900
16,201
705
54,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,581
Gold Earned
75,942
232
Minions Killed
269
4
Camps Cleared
11
1,204,806
Distance Traveled
1,294,458
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,999
937
45
3
2
291,674
0
W
Nu Wa
14,659
916
44
3
3
258,231
2
L
Baba Yaga
15,924
995
92
6
2
308,414
1
W
Mulan
16,353
1,022
58
4
3
270,792
0
W
Hachiman
13,980
874
37
2
1
212,589
0
L
Loki
13,054
816
15
1
2
124,988
1
L
Neith
14,341
896
60
4
0
245,167
1
L
Cthulhu
12,486
780
28
2
0
211,488
2
W
Kukulkan
15,951
997
85
5
2
261,172
0
L
Gilgamesh
17,776
1,111
37
2
0
314,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role