Player Matchup

Fafnir
Fafnir
Dervinity
Fafnir
Level 139
God Stats
4W - 0L
1,666 SR
Queue Stats
646W - 357L
1,612 Elo+
Party 1
Chernobog
Chernobog
DunkMeDaddy
Chernobog
Level 159
God Stats
6W - 4L
1,816 SR
Queue Stats
702W - 390L
1,615 Elo+
Party 1
Mercury
Mercury
JustSteve38
Mercury
Level 158
God Stats
27W - 9L
1,835 SR
Queue Stats
864W - 431L
1,741 Elo+
Party 1
Osiris
Osiris
SMASHTON1703
Osiris
Level 128
God Stats
9W - 9L
1,538 SR
Queue Stats
505W - 313L
1,639 Elo+
Party 1
Janus
Janus
SirBigOfFoot
Janus
Level 158
God Stats
48W - 19L
1,790 SR
Queue Stats
353W - 169L
1,653 Elo+
Party 1
Team Averages
Level 148
1,729 SR
1,652 Elo+

VS

Team Averages
Level 115
1,537 SR
1,506 Elo+
Tiamat
Tiamat
AdmiraI Autism
Tiamat
Level 104
God Stats
1W - 3L
1,489 SR
Queue Stats
47W - 94L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
MOD9945
Sylvanus
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 37L
1,653 Elo+
Party 2
Jing Wei
Jing Wei
Thegoras
Jing Wei
Level 159
God Stats
7W - 4L
1,658 SR
Queue Stats
627W - 415L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XHAUNTEDMONKEYX
Morgan Le Fay
Level 122
God Stats
11W - 7L
1,358 SR
Queue Stats
59W - 112L
1,251 Elo+
Party 2
Gilgamesh
Gilgamesh
ZzDakataahzZ
Gilgamesh
Level 146
God Stats
11W - 8L
1,677 SR
Queue Stats
126W - 147L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dervinity
Fafnir
17
4 / 5 / 8
12,596
600
7,262
21,156
28,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
DunkMeDaddy
Chernobog
20
2 / 3 / 6
13,084
623
7,660
15,751
6,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
JustSteve38
Mercury
20
10 / 3 / 9
14,427
687
17,436
20,982
12,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
18
2 / 1 / 9
12,928
616
11,438
18,664
18,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 1 / 7
13,401
638
14,472
14,916
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,007
429
9,598
13,961
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MOD9945
Sylvanus
13
4 / 4 / 4
8,815
420
7,761
17,049
21,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Thegoras
Jing Wei
20
5 / 4 / 4
12,849
612
17,821
13,730
5,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
XHAUNTEDMONKEYX
Morgan Le Fay
14
1 / 6 / 2
8,440
402
8,242
13,063
13,933
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ZzDakataahzZ
Gilgamesh
16
2 / 4 / 7
10,470
499
12,451
15,396
11,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
23
Kills
13
13
Deaths
23
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Fafnir
Dervinity
Fafnir
4
5
8
1.6
W
Chernobog
DunkMeDaddy
Chernobog
2
3
6
1.67
W
Mercury
JustSteve38
Mercury
10
3
9
4.83
L
Sylvanus
MOD9945
Sylvanus
4
4
4
1.5
W
Osiris
2
1
9
6.5
W
5
1
7
8.5
L
Jing Wei
Thegoras
Jing Wei
5
4
4
1.75
L
Morgan Le Fay
XHAUNTEDMONKEYX
Morgan Le Fay
1
6
2
0.33
L
Gilgamesh
ZzDakataahzZ
Gilgamesh
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,268
Damage
55,873
91,469
Taken
73,199
72,999
Mitigated
59,602
30,073
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,598
387
0
2,730
13,961
7,021
0
5,530
8,431
57,410
0
W
Fafnir
Dervinity
Fafnir
7,262
1,818
1,520
6,138
21,156
28,980
301
5,557
15,599
24,106
0
W
Chernobog
DunkMeDaddy
Chernobog
7,660
4,373
0
5,124
15,751
6,296
3,022
2,499
13,252
0
128,752
W
Mercury
JustSteve38
Mercury
17,436
11,904
0
6,677
20,982
12,900
4,489
7,368
13,614
0
138,711
L
Sylvanus
MOD9945
Sylvanus
7,761
1,703
2,653
3,638
17,049
21,505
0
6,030
11,019
27,770
7,584
W
Osiris
11,438
2,268
0
2,877
18,664
18,719
1,886
8,614
10,050
13,490
60,892
W
14,472
1,165
0
7,737
14,916
6,104
630
4,175
10,741
102,349
0
L
Jing Wei
Thegoras
Jing Wei
17,821
10,701
0
3,158
13,730
5,361
1,028
5,611
8,119
0
112,151
L
Morgan Le Fay
XHAUNTEDMONKEYX
Morgan Le Fay
8,242
913
0
2,146
13,063
13,933
0
4,110
8,953
42,397
0
L
Gilgamesh
ZzDakataahzZ
Gilgamesh
12,451
3,152
0
1,746
15,396
11,782
0
3,961
11,435
834
73,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,436
Gold Earned
49,581
711
Minions Killed
572
0
Camps Cleared
0
2,312,101
Distance Traveled
1,934,621
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,007
429
121
6
0
384,576
4
W
Fafnir
12,596
600
22
1
0
410,339
13
W
Chernobog
13,084
623
209
10
0
422,811
6
W
Mercury
14,427
687
174
8
0
533,613
3
L
Sylvanus
8,815
420
56
3
0
373,827
4
W
Osiris
12,928
616
134
6
0
451,020
7
W
Janus
13,401
638
172
8
0
494,318
5
L
Jing Wei
12,849
612
191
9
0
441,893
8
L
Morgan Le Fay
8,440
402
75
4
0
346,784
7
L
Gilgamesh
10,470
499
129
6
0
387,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role