Player Matchup

Ymir
Ymir
BeeMaster123
Ymir
Level 27
God Stats
2W - 2L
1,569 SR
Queue Stats
58W - 48L
1,502 Elo+
Solo
Thanatos
Thanatos
EQnX Ziideek
Thanatos
Level 22
God Stats
17W - 16L
1,529 SR
Queue Stats
20W - 21L
1,569 Elo+
Party 1
Tiamat
Tiamat
ForestalDeer336
Tiamat
Level 16
God Stats
7W - 5L
1,640 SR
Queue Stats
13W - 17L
1,411 Elo+
Solo
Apollo
Apollo
StinkyJollof
Apollo
Level 17
God Stats
1W - 6L
1,221 SR
Queue Stats
19W - 25L
1,399 Elo+
Solo
Kukulkan
Kukulkan
UPG x Brakyzor
Kukulkan
Level 25
God Stats
1W - 2L
1,443 SR
Queue Stats
8W - 13L
1,454 Elo+
Party 1
Team Averages
Level 21
1,480 SR
1,467 Elo+

VS

Team Averages
Level 21
1,465 SR
1,452 Elo+
Erlang Shen
Erlang Shen
BrahimLePen
Erlang Shen
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
341W - 191L
1,659 Elo+
Party 2
Hades
Hades
Jack warli
Hades
Level 28
God Stats
54W - 72L
1,433 SR
Queue Stats
54W - 73L
1,334 Elo+
Solo
Neith
Neith
PrasopesCZ
Neith
Level 14
God Stats
2W - 3L
1,327 SR
Queue Stats
33W - 32L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
StorkyLePen
Baron Samedi
Level 13
God Stats
3W - 1L
1,521 SR
Queue Stats
52W - 37L
1,620 Elo+
Party 2
Jormungandr
Jormungandr
UndyneYTB
Jormungandr
Level 26
God Stats
2W - 1L
1,546 SR
Queue Stats
15W - 25L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 3
10,919
546
13,131
17,411
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
EQnX Ziideek
Thanatos
14
5 / 11 / 1
9,403
470
5,508
16,802
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 9 / 4
6,841
342
5,189
12,953
7,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
3 / 10 / 6
9,663
483
13,108
17,577
4,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
15
2 / 7 / 5
9,290
465
7,982
11,143
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrahimLePen
Erlang Shen
20
23 / 2 / 6
13,606
680
24,237
14,762
10,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
17
3 / 0 / 1
11,202
560
5,361
7,116
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
16
9 / 6 / 11
10,730
537
13,079
14,223
5,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
StorkyLePen
Baron Samedi
16
8 / 3 / 9
10,640
532
15,173
13,959
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
UndyneYTB
Jormungandr
14
0 / 5 / 9
9,160
458
3,087
13,768
12,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
16
Kills
43
43
Deaths
16
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Erlang Shen
BrahimLePen
Erlang Shen
23
2
6
13
L
Thanatos
EQnX Ziideek
Thanatos
5
11
1
0.5
L
0
9
4
0.22
W
Hades
3
0
1
3.5
W
Neith
9
6
11
2.42
L
Apollo
3
10
6
0.6
W
Baron Samedi
StorkyLePen
Baron Samedi
8
3
9
4.17
L
Kukulkan
2
7
5
0.64
W
Jormungandr
UndyneYTB
Jormungandr
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,918
Damage
60,937
75,886
Taken
63,828
28,601
Mitigated
40,415
19,356
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,131
3,602
0
3,325
17,411
7,803
64
5,813
11,598
48,469
0
W
Erlang Shen
BrahimLePen
Erlang Shen
24,237
12,276
0
5,684
14,762
10,679
0
4,073
10,689
0
107,406
L
Thanatos
EQnX Ziideek
Thanatos
5,508
1,021
0
9,342
16,802
5,692
0
3,617
13,185
0
41,573
L
5,189
608
327
2,875
12,953
7,458
515
5,557
7,396
24,797
0
W
Hades
5,361
557
72
4,947
7,116
4,239
1,450
2,793
4,323
63,544
0
W
Neith
13,079
3,112
0
3,066
14,223
5,668
206
6,413
7,810
0
48,558
L
Apollo
13,108
8,328
0
3,101
17,577
4,426
773
4,669
12,908
0
52,626
W
Baron Samedi
StorkyLePen
Baron Samedi
15,173
1,776
929
5,076
13,959
7,245
0
7,710
6,249
68,303
0
L
Kukulkan
7,982
543
0
386
11,143
3,222
0
3,965
7,178
61,090
0
W
Jormungandr
UndyneYTB
Jormungandr
3,087
811
0
0
13,768
12,584
216
5,313
8,455
23,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
55,338
385
Minions Killed
534
0
Camps Cleared
0
1,615,823
Distance Traveled
1,710,988
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,919
546
85
4
0
342,293
4
W
Erlang Shen
13,606
680
137
7
0
425,763
3
L
Thanatos
9,403
470
74
4
0
341,101
5
L
Tiamat
6,841
342
23
1
0
262,581
0
W
Hades
11,202
560
162
8
0
312,678
4
W
Neith
10,730
537
85
4
0
319,042
1
L
Apollo
9,663
483
85
4
0
310,227
0
W
Baron Samedi
10,640
532
106
5
0
338,854
1
L
Kukulkan
9,290
465
118
6
0
359,621
3
W
Jormungandr
9,160
458
44
2
0
314,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role