Player Matchup

Chaac
Chaac
Atypicalawek
Chaac
Level 64
God Stats
10W - 6L
1,571 SR
Queue Stats
55W - 53L
1,487 Elo+
Solo
Neith
Neith
DEMIREMIRKYN
Neith
Level 67
God Stats
0W - 1L
1,529 SR
Queue Stats
25W - 19L
1,503 Elo+
Solo
Nemesis
Nemesis
Doranobanano
Nemesis
Level 26
God Stats
50W - 48L
1,456 SR
Queue Stats
66W - 83L
1,327 Elo+
Party 1
Cerberus
Cerberus
LuCaSgAnSi
Cerberus
Level 46
God Stats
3W - 4L
1,583 SR
Queue Stats
228W - 268L
1,319 Elo+
Party 1
Discordia
Discordia
filkzz
Discordia
Level 106
God Stats
1W - 5L
1,307 SR
Queue Stats
266W - 294L
1,409 Elo+
Solo
Team Averages
Level 62
1,489 SR
1,409 Elo+

VS

Team Averages
Level 107
1,483 SR
1,394 Elo+
Jormungandr
Jormungandr
BugsBunnyLooney
Jormungandr
Level 148
God Stats
7W - 5L
1,499 SR
Queue Stats
427W - 480L
1,363 Elo+
Solo
Skadi
Skadi
Formiga_das_Play
Skadi
Level 80
God Stats
2W - 0L
1,374 SR
Queue Stats
368W - 418L
1,372 Elo+
Solo
Hades
Hades
HazeBlazer97-_-
Hades
Level 128
God Stats
39W - 38L
1,475 SR
Queue Stats
135W - 158L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
LuMMdaGENERAL
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 97L
1,420 Elo+
Party 2
Fenrir
Fenrir
MrShutin
Fenrir
Level 53
God Stats
6W - 6L
1,567 SR
Queue Stats
96W - 118L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,619
559
9,268
17,249
12,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 7 / 4
8,225
433
10,297
13,525
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
Doranobanano
Nemesis
11
0 / 12 / 3
7,526
396
5,732
15,238
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
LuCaSgAnSi
Cerberus
11
2 / 8 / 2
8,494
447
7,324
20,929
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
filkzz
Discordia
14
5 / 9 / 1
9,051
476
10,603
14,463
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BugsBunnyLooney
Jormungandr
14
2 / 2 / 19
9,700
511
7,181
12,600
13,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
25 / 2 / 4
13,028
686
33,149
17,214
6,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
6 / 2 / 7
9,554
503
9,880
11,763
4,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
13
0 / 5 / 2
8,301
437
5,518
15,979
10,003
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
MrShutin
Fenrir
15
4 / 3 / 6
9,625
507
4,784
12,473
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
11
Kills
37
37
Deaths
14
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
Jormungandr
BugsBunnyLooney
Jormungandr
2
2
19
5.75
L
1
7
4
0.43
L
Nemesis
Doranobanano
Nemesis
0
12
3
0.13
W
25
2
4
13.5
W
6
2
7
4.75
L
Cerberus
LuCaSgAnSi
Cerberus
2
8
2
0.38
W
Guan Yu
0
5
2
0.2
W
Fenrir
MrShutin
Fenrir
4
3
6
2.33
L
Discordia
filkzz
Discordia
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,224
Damage
60,512
81,404
Taken
70,029
38,107
Mitigated
41,886
19,849
Healing
21,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,268
2,801
0
7,767
17,249
12,330
766
2,360
14,889
0
56,430
W
Jormungandr
BugsBunnyLooney
Jormungandr
7,181
1,729
734
2,945
12,600
13,013
384
2,934
9,666
27,303
0
L
10,297
3,094
93
4,576
13,525
3,802
377
3,481
10,044
0
45,886
L
Nemesis
Doranobanano
Nemesis
5,732
4,436
503
1,778
15,238
2,680
295
2,748
12,490
0
32,074
W
33,149
17,526
0
8,331
17,214
6,433
3,785
4,761
12,453
0
104,286
W
9,880
1,114
371
5,383
11,763
4,911
1,107
5,303
6,460
41,025
0
L
Cerberus
LuCaSgAnSi
Cerberus
7,324
363
35
2,183
20,929
15,692
343
2,766
18,163
34,145
0
W
Guan Yu
5,518
1,220
306
2,770
15,979
10,003
542
3,637
12,342
0
33,888
W
Fenrir
MrShutin
Fenrir
4,784
1,048
0
561
12,473
7,526
72
1,354
11,119
276
59,789
L
Discordia
filkzz
Discordia
10,603
651
0
2,914
14,463
3,603
576
6,241
8,222
53,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,915
Gold Earned
50,208
397
Minions Killed
428
0
Camps Cleared
0
1,564,202
Distance Traveled
1,708,960
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,619
559
116
6
0
363,667
0
W
Jormungandr
9,700
511
38
2
0
313,527
3
L
Neith
8,225
433
76
4
0
323,170
0
L
Nemesis
7,526
396
50
3
0
270,328
0
W
Skadi
13,028
686
157
8
0
335,526
1
W
Hades
9,554
503
84
4
0
357,119
0
L
Cerberus
8,494
447
69
4
0
316,584
2
W
Guan Yu
8,301
437
56
3
0
328,966
3
W
Fenrir
9,625
507
93
5
0
373,822
0
L
Discordia
9,051
476
86
5
0
290,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role