Player Matchup

Baron Samedi
Baron Samedi
Brefar
Baron Samedi
Level 29
God Stats
34W - 41L
1,503 SR
Queue Stats
597W - 654L
1,453 Elo+
Solo
Hou Yi
Hou Yi
El3roChapo
Hou Yi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,493 Elo+
Solo
Arachne
Arachne
Keryvel
Arachne
Level 28
God Stats
5W - 6L
1,656 SR
Queue Stats
254W - 268L
1,491 Elo+
Solo
Ymir
Ymir
iBimsZimtrone
Ymir
Level 24
God Stats
23W - 27L
1,504 SR
Queue Stats
139W - 175L
1,448 Elo+
Solo
Tiamat
Tiamat
thunderSHEEP2
Tiamat
Level 15
God Stats
0W - 6L
1,038 SR
Queue Stats
29W - 19L
1,480 Elo+
Solo
Team Averages
Level 24
1,440 SR
1,473 Elo+

VS

Team Averages
Level 22
1,646 SR
1,493 Elo+
Skadi
Skadi
AmeeRacle996707
Skadi
Level 28
God Stats
9W - 4L
1,825 SR
Queue Stats
228W - 264L
1,427 Elo+
Solo
Thanatos
Thanatos
BrahimLePen
Thanatos
Level 24
God Stats
68W - 20L
1,816 SR
Queue Stats
341W - 191L
1,652 Elo+
Party 1
Yemoja
Yemoja
GIGN_GuiZmoO
Yemoja
Level 18
God Stats
4W - 4L
1,414 SR
Queue Stats
184W - 203L
1,362 Elo+
Party 2
Vulcan
Vulcan
ImNayrah
Vulcan
Level 26
God Stats
8W - 9L
1,535 SR
Queue Stats
346W - 343L
1,419 Elo+
Party 2
Olorun
Olorun
StorkyLePen
Olorun
Level 12
God Stats
6W - 1L
1,639 SR
Queue Stats
52W - 37L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brefar
Baron Samedi
13
4 / 6 / 2
8,008
534
9,799
12,284
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
El3roChapo
Hou Yi
14
1 / 4 / 1
7,764
518
4,538
9,858
2,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Keryvel
Arachne
9
2 / 7 / 1
6,291
419
5,105
11,392
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 7 / 0
6,009
401
2,831
15,501
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 0
6,146
410
3,318
7,975
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 2
10,229
682
3,956
5,943
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
BrahimLePen
Thanatos
17
21 / 1 / 3
10,931
729
19,332
15,105
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
1 / 0 / 12
7,919
528
4,126
7,860
5,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
ImNayrah
Vulcan
14
1 / 4 / 7
8,602
573
5,586
5,205
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
14
3 / 2 / 11
8,700
580
10,016
10,977
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
7
Kills
28
29
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Thanatos
BrahimLePen
Thanatos
21
1
3
22.5
L
Baron Samedi
Brefar
Baron Samedi
4
6
2
0.83
L
Hou Yi
El3roChapo
Hou Yi
1
4
1
0.38
W
Yemoja
1
0
12
7
W
Vulcan
ImNayrah
Vulcan
1
4
7
1.13
L
Arachne
Keryvel
Arachne
2
7
1
0.36
W
Olorun
3
2
11
4.25
L
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,591
Damage
43,016
57,010
Taken
45,090
20,230
Mitigated
21,068
10,334
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,956
1,608
0
2,018
5,943
2,241
4,829
1,170
4,571
0
75,134
W
Thanatos
BrahimLePen
Thanatos
19,332
6,313
0
15,372
15,105
7,277
23
3,243
11,862
0
69,247
L
Baron Samedi
Brefar
Baron Samedi
9,799
97
160
3,000
12,284
3,701
0
4,259
8,025
37,797
0
L
Hou Yi
El3roChapo
Hou Yi
4,538
1,784
0
3,069
9,858
2,226
0
2,180
7,678
0
53,657
W
Yemoja
4,126
1,714
1,002
1,679
7,860
5,219
685
3,701
4,031
15,057
0
W
Vulcan
ImNayrah
Vulcan
5,586
876
0
0
5,205
1,988
428
2,966
2,233
47,972
0
L
Arachne
Keryvel
Arachne
5,105
2,835
0
2,173
11,392
4,092
0
3,306
8,086
0
30,667
W
Olorun
10,016
4,674
623
5,397
10,977
4,343
1,770
4,468
6,445
52,141
0
L
2,831
180
48
1,045
15,501
7,202
0
8,598
6,903
19,573
0
L
3,318
319
0
839
7,975
3,009
0
1,385
6,590
31,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,218
Gold Earned
46,381
306
Minions Killed
498
0
Camps Cleared
0
1,281,636
Distance Traveled
1,491,029
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,229
682
168
11
0
296,252
0
W
Thanatos
10,931
729
112
7
0
336,895
4
L
Baron Samedi
8,008
534
61
4
0
265,629
0
L
Hou Yi
7,764
518
103
7
0
264,478
4
W
Yemoja
7,919
528
23
2
0
282,484
0
W
Vulcan
8,602
573
96
6
0
317,903
3
L
Arachne
6,291
419
59
4
0
311,077
0
W
Olorun
8,700
580
99
7
0
257,495
0
L
Ymir
6,009
401
33
2
0
215,965
0
L
Tiamat
6,146
410
50
3
0
224,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role