Player Matchup

Cupid
Cupid
Bombermanco1
Cupid
Level 16
God Stats
4W - 3L
1,800 SR
Queue Stats
22W - 18L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
Chaswel
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,521 Elo+
Party 1
Mercury
Mercury
Corbys
Mercury
Level 8
God Stats
1W - 0L
1,272 SR
Queue Stats
9W - 6L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
HürkanYarahmet
Cthulhu
Level 17
God Stats
5W - 4L
1,800 SR
Queue Stats
9W - 11L
1,595 Elo+
Party 1
Ra
Ra
Neflax
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,718 Elo+
Party 1
Team Averages
Level 12
1,574 SR
1,566 Elo+

VS

Team Averages
Level 13
1,529 SR
1,452 Elo+
Sol
Sol
DontPlayAnubis
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,485 Elo+
Solo
Khepri
Khepri
Karithas
Khepri
Level 23
God Stats
24W - 29L
1,466 SR
Queue Stats
55W - 51L
1,526 Elo+
Party 2
Thanatos
Thanatos
LUPIX004
Thanatos
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 16L
1,370 Elo+
Party 2
Medusa
Medusa
MrEvans2003
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,410 Elo+
Solo
Bellona
Bellona
StunningGod
Bellona
Level 8
God Stats
9W - 5L
1,679 SR
Queue Stats
29W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
8,513
473
13,260
10,204
3,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Chaswel
Amaterasu
16
5 / 1 / 2
9,382
521
8,773
15,123
15,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Corbys
Mercury
16
6 / 5 / 6
10,744
597
7,178
15,502
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 10
8,425
468
5,876
10,316
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
14
4 / 4 / 2
8,731
485
5,362
7,575
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 0
11,353
631
13,169
13,672
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Karithas
Khepri
11
0 / 3 / 6
8,274
460
3,788
9,422
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
LUPIX004
Thanatos
10
1 / 6 / 1
7,646
425
3,196
11,801
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
3 / 5 / 0
8,206
456
7,056
8,641
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
StunningGod
Bellona
17
6 / 1 / 2
11,006
611
13,921
18,020
15,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
16
17
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
W
Amaterasu
Chaswel
Amaterasu
5
1
2
6
W
Mercury
Corbys
Mercury
6
5
6
1.8
L
6
5
0
1.2
W
1
2
10
3
L
Khepri
Karithas
Khepri
0
3
6
1
L
Thanatos
LUPIX004
Thanatos
1
6
1
0.25
L
Medusa
3
5
0
0.6
W
Ra
4
4
2
1.25
L
Bellona
StunningGod
Bellona
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
41,130
58,720
Taken
61,556
35,601
Mitigated
35,553
17,106
Healing
23,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,260
7,612
134
2,393
10,204
3,669
1,623
2,712
7,492
0
60,711
W
Amaterasu
Chaswel
Amaterasu
8,773
4,805
0
8,746
15,123
15,343
660
757
14,366
0
62,259
W
Mercury
Corbys
Mercury
7,178
3,928
0
2,912
15,502
6,023
0
4,472
11,030
0
56,001
L
13,169
6,355
0
6,043
13,672
6,000
5,201
3,046
10,364
83,560
8,731
W
5,876
887
0
1,829
10,316
7,940
200
3,531
6,785
19,023
0
L
Khepri
Karithas
Khepri
3,788
593
644
1,804
9,422
7,464
0
1,800
7,548
18,770
0
L
Thanatos
LUPIX004
Thanatos
3,196
945
0
6,207
11,801
3,357
0
2,087
9,658
0
27,877
L
Medusa
7,056
2,580
69
1,495
8,641
2,787
809
2,623
5,926
0
33,587
W
Ra
5,362
618
332
760
7,575
2,626
466
4,171
3,404
40,916
0
L
Bellona
StunningGod
Bellona
13,921
5,976
33
7,490
18,020
15,945
923
1,329
16,691
0
83,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
46,485
397
Minions Killed
432
0
Camps Cleared
0
1,735,175
Distance Traveled
1,576,110
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,513
473
91
5
0
341,148
0
W
Amaterasu
9,382
521
116
6
0
361,040
1
W
Mercury
10,744
597
80
4
0
326,355
0
L
Sol
11,353
631
177
10
0
273,073
2
W
Cthulhu
8,425
468
22
1
0
364,977
5
L
Khepri
8,274
460
23
1
0
370,140
12
L
Thanatos
7,646
425
44
2
0
301,947
1
L
Medusa
8,206
456
56
3
0
247,575
1
W
Ra
8,731
485
88
5
0
341,655
3
L
Bellona
11,006
611
132
7
0
383,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role