Player Matchup

Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
F4tsDomino
Hou Yi
Level 7
God Stats
6W - 3L
1,810 SR
Queue Stats
10W - 6L
1,578 Elo+
Solo
Arachne
Arachne
Fetzerr
Arachne
Level 18
God Stats
24W - 10L
1,724 SR
Queue Stats
257W - 228L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
Goldentaşşakk
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,741 Elo+
Solo
Yemoja
Yemoja
Spritzfinger
Yemoja
Level 17
God Stats
4W - 0L
1,631 SR
Queue Stats
13W - 10L
1,616 Elo+
Solo
Team Averages
Level 17
1,633 SR
1,604 Elo+

VS

Team Averages
Level 15
1,668 SR
1,643 Elo+
Medusa
Medusa
Bombika
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,613 Elo+
Solo
Chang'e
Chang'e
Comeback999
Chang'e
Level 22
God Stats
1W - 4L
1,523 SR
Queue Stats
51W - 48L
1,568 Elo+
Solo
Heimdallr
Heimdallr
DrunkenBoYYY
Heimdallr
Level 12
God Stats
1W - 3L
1,811 SR
Queue Stats
61W - 57L
1,627 Elo+
Solo
Merlin
Merlin
FastTaxi3
Merlin
Level 12
God Stats
1W - 1L
1,852 SR
Queue Stats
18W - 6L
1,765 Elo+
Solo
Athena
Athena
VikingsAreCool
Athena
Level 26
God Stats
17W - 12L
1,652 SR
Queue Stats
64W - 45L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 3 / 0
6,090
508
3,225
5,697
1,445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
F4tsDomino
Hou Yi
9
0 / 3 / 0
5,393
449
3,988
5,567
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Fetzerr
Arachne
12
4 / 1 / 2
7,381
615
4,107
7,022
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Goldentaşşakk
Zhong Kui
13
4 / 1 / 2
7,489
624
9,314
7,869
6,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
9
0 / 0 / 1
5,519
460
2,027
4,211
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bombika
Medusa
8
0 / 0 / 2
5,079
423
1,616
4,419
1,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
Comeback999
Chang'e
11
0 / 4 / 1
5,572
464
3,484
8,947
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
DrunkenBoYYY
Heimdallr
12
2 / 2 / 2
6,775
565
6,089
8,796
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
FastTaxi3
Merlin
13
4 / 1 / 0
7,354
613
5,480
7,772
3,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 1
5,985
499
3,161
8,600
3,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
8
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
3
0
0
L
Medusa
Bombika
Medusa
0
0
2
1
L
Chang'e
Comeback999
Chang'e
0
4
1
0.13
L
Heimdallr
DrunkenBoYYY
Heimdallr
2
2
2
1.5
W
Hou Yi
F4tsDomino
Hou Yi
0
3
0
0
L
Merlin
FastTaxi3
Merlin
4
1
0
4
W
Arachne
Fetzerr
Arachne
4
1
2
5
W
Zhong Kui
Goldentaşşakk
Zhong Kui
4
1
2
5
W
Yemoja
0
0
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,661
Damage
19,830
30,366
Taken
38,534
14,756
Mitigated
14,638
12,754
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,225
941
0
1,045
5,697
1,445
0
4,211
1,486
35,438
0
L
Medusa
Bombika
Medusa
1,616
432
0
1,616
4,419
1,176
374
1,415
3,004
0
19,582
L
Chang'e
Comeback999
Chang'e
3,484
486
174
3,851
8,947
2,931
0
5,137
3,810
28,406
0
L
Heimdallr
DrunkenBoYYY
Heimdallr
6,089
2,985
0
4,411
8,796
3,981
0
2,061
6,651
0
58,692
W
Hou Yi
F4tsDomino
Hou Yi
3,988
1,660
0
863
5,567
1,991
216
1,262
4,305
0
28,054
L
Merlin
FastTaxi3
Merlin
5,480
334
0
2,791
7,772
3,262
0
3,185
4,587
50,120
0
W
Arachne
Fetzerr
Arachne
4,107
2,422
0
3,657
7,022
2,689
291
1,994
5,028
0
41,938
W
Zhong Kui
Goldentaşşakk
Zhong Kui
9,314
1,585
0
4,955
7,869
6,497
1,992
3,598
4,271
49,041
0
W
Yemoja
2,027
531
564
1,670
4,211
2,134
44
1,060
3,151
13,974
0
L
3,161
1,139
0
1,250
8,600
3,288
0
2,684
5,916
11,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
30,765
331
Minions Killed
337
0
Camps Cleared
0
1,154,930
Distance Traveled
1,050,716
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,090
508
80
7
0
200,000
4
L
Medusa
5,079
423
46
4
0
211,469
1
L
Chang'e
5,572
464
60
5
0
196,607
2
L
Heimdallr
6,775
565
107
9
0
208,465
0
W
Hou Yi
5,393
449
59
5
0
227,258
3
L
Merlin
7,354
613
106
9
0
211,915
3
W
Arachne
7,381
615
81
7
0
294,357
6
W
Zhong Kui
7,489
624
86
7
0
185,848
0
W
Yemoja
5,519
460
25
2
0
247,467
2
L
Athena
5,985
499
18
2
0
222,260
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role