Player Matchup

Ne Zha
Ne Zha
AphroditeIsBae
Ne Zha
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 76L
1,443 Elo+
Party 1
Tiamat
Tiamat
MrLord_Baal
Tiamat
Level 26
God Stats
1W - 2L
1,730 SR
Queue Stats
12W - 30L
1,458 Elo+
Solo
Jormungandr
Jormungandr
hot_stuff443
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,677 Elo+
Party 1
Team Averages
Level 54
1,577 SR
1,526 Elo+

VS

Team Averages
Level 77
1,697 SR
1,628 Elo+
Discordia
Discordia
BigDardyCinq
Discordia
Level 63
God Stats
6W - 3L
1,666 SR
Queue Stats
444W - 192L
1,657 Elo+
Party 2
Khepri
Khepri
mylifeisoptimal
Khepri
Level 43
God Stats
7W - 1L
1,683 SR
Queue Stats
351W - 198L
1,603 Elo+
Party 2
Loki
Loki
purplerules
Loki
Level 126
God Stats
13W - 6L
1,742 SR
Queue Stats
468W - 230L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,011
668
5,145
9,501
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
9
0 / 7 / 2
6,047
672
2,305
9,798
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
hot_stuff443
Jormungandr
10
2 / 6 / 0
6,544
727
4,305
9,238
7,178
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigDardyCinq
Discordia
13
10 / 0 / 10
8,818
980
11,716
5,872
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 16
7,761
862
2,475
8,262
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
10 / 3 / 11
9,105
1,012
10,263
7,468
3,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
21
21
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Discordia
BigDardyCinq
Discordia
10
0
10
15
L
Tiamat
0
7
2
0.14
L
Jormungandr
hot_stuff443
Jormungandr
2
6
0
0.33
W
1
0
16
9
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,755
Damage
24,454
28,537
Taken
21,602
13,390
Mitigated
15,234
2,252
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,145
1,012
0
722
9,501
3,071
0
4,847
4,444
0
18,790
W
Discordia
BigDardyCinq
Discordia
11,716
1,349
0
688
5,872
2,476
1,401
1,183
4,657
37,351
0
L
Tiamat
2,305
418
0
1,280
9,798
3,141
0
4,543
4,938
12,725
0
L
Jormungandr
hot_stuff443
Jormungandr
4,305
1,287
0
250
9,238
7,178
0
4,040
4,964
12,157
0
W
2,475
306
414
1,452
8,262
8,998
102
2,808
5,288
11,268
0
W
10,263
3,168
0
210
7,468
3,760
398
2,350
5,047
0
27,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,602
Gold Earned
25,684
64
Minions Killed
117
0
Camps Cleared
0
435,624
Distance Traveled
528,376
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,011
668
16
2
0
150,484
2
W
Discordia
8,818
980
60
7
0
160,431
2
L
Tiamat
6,047
672
28
3
0
143,554
2
L
Jormungandr
6,544
727
20
2
0
141,586
0
W
Khepri
7,761
862
24
3
0
176,087
2
W
Loki
9,105
1,012
33
4
0
191,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role