Player Matchup

Kukulkan
Kukulkan
Diamond III
Dynasty xFaKeZz
Kukulkan
Diamond III
Level 148
God Stats
0W - 1L
1,315 SR
Queue Stats
162W - 137L
2,100 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
The Mithyx
Erlang Shen
Diamond III
Level 127
God Stats
4W - 5L
1,573 SR
Queue Stats
415W - 409L
2,221 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
VistaSama
Sun Wukong
Diamond IV
Level 147
God Stats
26W - 26L
1,582 SR
Queue Stats
307W - 293L
2,149 MMR
Solo
Ah Puch
Ah Puch
Platinum III
laithlina22
Ah Puch
Platinum III
Level 129
God Stats
4W - 2L
1,702 SR
Queue Stats
459W - 458L
1,921 MMR
Solo
Apollo
Apollo
Gold III
zippy midget
Apollo
Gold III
Level 89
God Stats
4W - 1L
1,895 SR
Queue Stats
13W - 5L
1,936 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,613 SR
2,065 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 91
1,751 SR
2,070 MMR
Chang'e
Chang'e
Masters
ImStillpurplee
Chang'e
Masters
Level 84
God Stats
113W - 70L
1,744 SR
Queue Stats
414W - 393L
2,196 MMR
Party 1
Scylla
Scylla
Diamond III
Smite-Ladder
Scylla
Diamond III
Level 94
God Stats
12W - 9L
1,771 SR
Queue Stats
326W - 309L
2,101 MMR
Party 1
Horus
Horus
Diamond IV
balgehakt__
Horus
Diamond IV
Level 136
God Stats
7W - 3L
1,693 SR
Queue Stats
540W - 508L
2,069 MMR
Solo
Nike
Nike
Platinum I
carlos_ip
Nike
Platinum I
Level 96
God Stats
3W - 3L
1,649 SR
Queue Stats
98W - 89L
2,054 MMR
Solo
Medusa
Medusa
Gold IV
iPrimeNL
Medusa
Gold IV
Level 45
God Stats
104W - 62L
1,897 SR
Queue Stats
130W - 98L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 2 / 0
10,707
535
11,198
7,701
2,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
The Mithyx
Erlang Shen
15
1 / 6 / 2
9,325
466
8,263
19,185
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
VistaSama
Sun Wukong
16
2 / 4 / 0
10,426
521
16,541
19,316
19,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
laithlina22
Ah Puch
13
0 / 8 / 2
8,443
422
6,462
21,204
7,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
17
1 / 6 / 1
10,075
504
6,660
15,912
4,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayOdinGilgameshZhong KuiTiamat

VS

Bans
AthenaCabrakanArtemisKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 11
12,198
610
14,374
16,634
8,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
20
6 / 0 / 11
12,528
626
16,619
14,241
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 10
9,986
499
5,781
13,806
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
19
1 / 4 / 7
11,605
580
10,805
19,618
17,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
iPrimeNL
Medusa
20
7 / 1 / 4
12,701
635
12,766
12,385
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
26
26
Deaths
6
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
2
0
1
W
9
1
11
14.5
W
Scylla
6
0
11
11.5
L
Erlang Shen
The Mithyx
Erlang Shen
1
6
2
0.33
L
Sun Wukong
VistaSama
Sun Wukong
2
4
0
0.5
W
3
0
10
8
W
Nike
1
4
7
1.13
W
Medusa
iPrimeNL
Medusa
7
1
4
9
L
Ah Puch
laithlina22
Ah Puch
0
8
2
0.13
L
Apollo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,124
Damage
60,345
83,318
Taken
76,684
43,037
Mitigated
48,667
24,764
Healing
36,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,198
419
0
1,176
7,701
2,561
0
5,066
2,635
88,390
0
W
14,374
2,264
5,049
9,805
16,634
8,094
407
4,999
11,584
82,984
0
W
Scylla
16,619
1,657
0
3,060
14,241
5,639
1,337
5,340
8,799
102,628
0
L
Erlang Shen
The Mithyx
Erlang Shen
8,263
3,191
0
6,607
19,185
9,490
0
9,162
10,023
0
74,903
L
Sun Wukong
VistaSama
Sun Wukong
16,541
2,490
0
5,989
19,316
19,415
255
5,462
13,643
11,728
66,814
W
5,781
2,482
2,487
4,858
13,806
12,312
338
4,026
9,536
0
17,755
W
Nike
10,805
1,269
0
3,498
19,618
17,213
396
3,585
14,873
10,845
65,919
W
Medusa
iPrimeNL
Medusa
12,766
6,216
0
7,466
12,385
5,409
3,740
3,515
8,870
0
112,715
L
Ah Puch
laithlina22
Ah Puch
6,462
253
158
7,136
21,204
7,080
0
9,095
12,045
46,379
0
L
Apollo
6,660
3,136
0
3,698
15,912
4,491
0
4,824
11,088
0
91,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
59,018
712
Minions Killed
676
0
Camps Cleared
0
1,842,060
Distance Traveled
1,954,398
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,707
535
192
10
0
387,214
4
W
Chang'e
12,198
610
121
6
0
400,204
0
W
Scylla
12,528
626
185
9
0
420,607
3
L
Erlang Shen
9,325
466
110
6
0
394,941
5
L
Sun Wukong
10,426
521
174
9
0
351,136
1
W
Horus
9,986
499
21
1
0
406,049
1
W
Nike
11,605
580
165
8
0
348,964
2
W
Medusa
12,701
635
184
9
0
378,574
8
L
Ah Puch
8,443
422
78
4
0
358,283
7
L
Apollo
10,075
504
158
8
0
350,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role