Player Matchup

Arachne
Arachne
Em420miqeen
Arachne
Level 8
God Stats
2W - 2L
1,551 SR
Queue Stats
3W - 3L
1,425 Elo+
Solo
Ymir
Ymir
linzerisch
Ymir
Level 13
God Stats
0W - 3L
1,334 SR
Queue Stats
9W - 16L
1,398 Elo+
Solo
Tiamat
Tiamat
lubachu2512
Tiamat
Level 24
God Stats
3W - 3L
1,440 SR
Queue Stats
11W - 19L
1,570 Elo+
Solo
Ares
Ares
scz_123
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,069 Elo+
Solo
Yemoja
Yemoja
きつねUDON
Yemoja
Level 14
God Stats
1W - 1L
1,387 SR
Queue Stats
7W - 13L
1,187 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,330 Elo+

VS

Team Averages
Level 10
1,553 SR
1,459 Elo+
Fenrir
Fenrir
MerryKushmas
Fenrir
Level 18
God Stats
2W - 3L
1,552 SR
Queue Stats
86W - 99L
1,384 Elo+
Solo
Tiamat
Tiamat
Xrgonic
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,397 Elo+
Solo
Artemis
Artemis
dAddyDuBB
Artemis
Level 8
God Stats
3W - 6L
1,515 SR
Queue Stats
109W - 90L
1,591 Elo+
Solo
Mercury
Mercury
oblong-lemonadey
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
sFerox28
Neith
Level 7
God Stats
5W - 4L
1,699 SR
Queue Stats
6W - 7L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Em420miqeen
Arachne
13
9 / 4 / 0
9,096
606
7,700
11,498
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 6 / 5
6,580
439
1,500
12,385
5,966
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
10
0 / 8 / 4
6,310
421
3,249
9,451
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
scz_123
Ares
6
0 / 10 / 3
5,320
355
643
11,469
4,620
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
0 / 3 / 1
6,026
402
1,392
8,102
2,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 4
7,400
493
3,817
6,710
2,243
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Xrgonic
Tiamat
11
5 / 4 / 6
7,797
520
7,216
6,943
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
dAddyDuBB
Artemis
16
10 / 1 / 2
9,815
654
15,058
6,059
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
10 / 2 / 8
9,368
625
8,591
9,517
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
sFerox28
Neith
11
2 / 1 / 3
7,331
489
2,546
4,707
1,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
30
31
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
Em420miqeen
Arachne
9
4
0
2.25
W
Fenrir
3
2
4
2.5
W
Tiamat
Xrgonic
Tiamat
5
4
6
2
W
Artemis
dAddyDuBB
Artemis
10
1
2
11
L
0
6
5
0.42
L
Tiamat
0
8
4
0.25
W
10
2
8
7
W
Neith
sFerox28
Neith
2
1
3
3.5
L
Ares
scz_123
Ares
0
10
3
0.15
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
37,228
52,905
Taken
33,936
21,940
Mitigated
13,055
5,014
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Em420miqeen
Arachne
7,700
4,489
0
3,307
11,498
5,056
0
1,903
9,429
0
38,043
W
Fenrir
3,817
1,375
0
2,140
6,710
2,243
106
1,515
5,085
0
30,657
W
Tiamat
Xrgonic
Tiamat
7,216
1,553
0
2,187
6,943
3,695
928
958
5,912
24,177
0
W
Artemis
dAddyDuBB
Artemis
15,058
11,075
0
1,022
6,059
2,096
3,390
1,920
4,097
0
64,192
L
1,500
500
0
360
12,385
5,966
479
2,189
9,952
29,880
0
L
Tiamat
3,249
525
0
376
9,451
3,542
48
1,428
7,934
24,469
0
W
8,591
4,310
0
510
9,517
3,674
3,057
964
8,473
0
64,060
W
Neith
sFerox28
Neith
2,546
1,624
0
257
4,707
1,347
1,046
1,000
3,585
0
31,233
L
Ares
scz_123
Ares
643
276
0
0
11,469
4,620
0
1,152
10,272
3,953
0
L
1,392
62
21
950
8,102
2,756
200
0
8,102
15,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
41,711
182
Minions Killed
413
0
Camps Cleared
0
1,129,158
Distance Traveled
1,259,612
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,096
606
61
4
0
284,768
1
W
Fenrir
7,400
493
63
4
0
253,489
1
W
Tiamat
7,797
520
46
3
0
227,397
0
W
Artemis
9,815
654
125
8
0
267,087
1
L
Ymir
6,580
439
52
3
0
248,195
4
L
Tiamat
6,310
421
39
3
0
232,606
0
W
Mercury
9,368
625
112
7
0
309,889
0
W
Neith
7,331
489
67
4
0
201,750
0
L
Ares
5,320
355
7
0
0
208,994
1
L
Yemoja
6,026
402
23
2
0
154,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role