Player Matchup

Izanami
Izanami
BonkerHonker
Izanami
Level 60
God Stats
18W - 12L
1,685 SR
Queue Stats
343W - 306L
1,442 Elo+
Party 1
He Bo
He Bo
Numbnomnom
He Bo
Level 127
God Stats
2W - 7L
1,294 SR
Queue Stats
385W - 372L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wolf of Stark
Cu Chulainn
Level 29
God Stats
46W - 32L
1,503 SR
Queue Stats
267W - 281L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
afallingwaifu
Cthulhu
Level 15
God Stats
3W - 2L
1,775 SR
Queue Stats
64W - 43L
1,364 Elo+
Party 1
Arachne
Arachne
zZHorrorQueenZz
Arachne
Level 79
God Stats
25W - 19L
1,555 SR
Queue Stats
386W - 394L
1,474 Elo+
Party 1
Team Averages
Level 62
1,562 SR
1,445 Elo+

VS

Team Averages
Level 61
1,536 SR
1,462 Elo+
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
ScholarCormier
Persephone
Level 45
God Stats
2W - 1L
1,580 SR
Queue Stats
29W - 29L
1,541 Elo+
Solo
Hades
Hades
blue-bull-1
Hades
Level 29
God Stats
22W - 20L
1,467 SR
Queue Stats
144W - 207L
1,373 Elo+
Party 2
Neith
Neith
きりきつね
Neith
Level 78
God Stats
6W - 4L
1,613 SR
Queue Stats
416W - 641L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
はらませまる
Gilgamesh
Level 67
God Stats
28W - 23L
1,523 SR
Queue Stats
357W - 503L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BonkerHonker
Izanami
9
1 / 1 / 0
5,591
508
2,507
4,892
1,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
10
0 / 2 / 0
5,444
495
2,219
5,068
1,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Wolf of Stark
Cu Chulainn
10
0 / 2 / 0
5,359
487
2,351
7,564
5,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
9
0 / 1 / 1
4,999
454
3,263
6,131
4,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 0
5,270
479
1,782
5,324
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 1
5,845
531
2,032
4,431
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
ScholarCormier
Persephone
12
2 / 0 / 1
7,084
644
4,613
5,989
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 2
6,193
563
3,596
5,362
3,058
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 1
5,453
496
3,987
4,333
1,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 0 / 0
6,238
567
1,792
4,459
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
L
Izanami
BonkerHonker
Izanami
1
1
0
1
L
He Bo
0
2
0
0
W
Persephone
ScholarCormier
Persephone
2
0
1
2.5
L
Cu Chulainn
Wolf of Stark
Cu Chulainn
0
2
0
0
L
Cthulhu
0
1
1
0.5
W
0
0
2
1
L
0
1
0
0
W
0
1
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,122
Damage
16,020
28,979
Taken
24,574
14,349
Mitigated
11,766
9,709
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,032
335
0
1,760
4,431
3,252
0
819
3,612
16,965
0
L
Izanami
BonkerHonker
Izanami
2,507
1,359
0
1,492
4,892
1,136
0
1,369
3,523
0
39,646
L
He Bo
2,219
96
0
1,141
5,068
1,858
0
2,937
2,131
28,396
0
W
Persephone
ScholarCormier
Persephone
4,613
478
0
2,989
5,989
1,728
850
2,118
3,871
40,919
0
L
Cu Chulainn
Wolf of Stark
Cu Chulainn
2,351
424
0
2,432
7,564
5,026
0
3,596
3,968
0
24,284
L
Cthulhu
3,263
692
0
2,235
6,131
4,507
0
957
5,174
13,018
0
W
3,596
302
0
3,004
5,362
3,058
111
0
5,362
31,707
0
L
1,782
825
0
2,409
5,324
1,822
0
1,637
3,687
0
26,083
W
3,987
2,452
0
2,152
4,333
1,200
0
2,139
2,194
0
34,362
W
1,792
313
0
2,733
4,459
2,528
0
406
4,053
0
26,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,663
Gold Earned
30,813
267
Minions Killed
328
0
Camps Cleared
0
1,087,891
Distance Traveled
1,091,245
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,845
531
21
2
0
223,915
2
L
Izanami
5,591
508
86
8
0
199,664
1
L
He Bo
5,444
495
50
5
0
205,434
4
W
Persephone
7,084
644
104
9
0
212,509
3
L
Cu Chulainn
5,359
487
54
5
0
209,710
2
L
Cthulhu
4,999
454
24
2
0
223,540
1
W
Hades
6,193
563
71
6
0
195,757
4
L
Arachne
5,270
479
53
5
0
249,543
5
W
Neith
5,453
496
76
7
0
210,859
2
W
Gilgamesh
6,238
567
56
5
0
248,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role