Player Matchup

Amaterasu
Amaterasu
BionoricaJen
Amaterasu
Level 32
God Stats
33W - 33L
1,508 SR
Queue Stats
116W - 128L
1,347 Elo+
Solo
Sol
Sol
D0rarara
Sol
Level 30
God Stats
1W - 0L
1,336 SR
Queue Stats
30W - 27L
1,583 Elo+
Party 1
Ymir
Ymir
Theprestige53
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
WenniethePooh
Hou Yi
Level 64
God Stats
1W - 4L
1,194 SR
Queue Stats
47W - 43L
1,483 Elo+
Party 2
Da Ji
Da Ji
andro25
Da Ji
Level 85
God Stats
1W - 0L
1,748 SR
Queue Stats
37W - 28L
1,581 Elo+
Party 1
Team Averages
Level 45
1,457 SR
1,492 Elo+

VS

Team Averages
Level 62
1,584 SR
1,655 Elo+
Neith
Neith
Akou2bâton
Neith
Level 7
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 3
Zeus
Zeus
Eastien
Zeus
Level 112
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 3
Kuzenbo
Kuzenbo
KelogsE
Kuzenbo
Level 55
God Stats
1W - 1L
1,615 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 3
Loki
Loki
MagicEmeric
Loki
Level 109
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 3
Artemis
Artemis
Tansports
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BionoricaJen
Amaterasu
10
2 / 1 / 3
5,510
551
4,766
9,175
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 2 / 2
6,410
641
4,297
6,230
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 6
5,554
555
2,334
4,509
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 0
6,453
645
2,030
3,302
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
andro25
Da Ji
12
10 / 3 / 2
7,415
742
5,624
7,660
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,118
412
5,294
5,270
1,164
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Eastien
Zeus
9
0 / 3 / 0
5,421
542
3,026
3,534
785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
KelogsE
Kuzenbo
6
0 / 3 / 1
4,167
417
2,365
6,465
4,696
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
5 / 4 / 1
6,468
647
5,230
6,939
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Tansports
Artemis
9
0 / 4 / 2
4,947
495
1,471
4,699
1,365
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
6
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Amaterasu
BionoricaJen
Amaterasu
2
1
3
3.5
W
3
2
2
2
L
Zeus
Eastien
Zeus
0
3
0
0
L
Kuzenbo
KelogsE
Kuzenbo
0
3
1
0.17
L
5
4
1
1.38
L
Artemis
Tansports
Artemis
0
4
2
0.25
W
0
0
6
3
W
3
0
0
3
W
Da Ji
andro25
Da Ji
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
17,386
30,876
Taken
26,907
13,214
Mitigated
9,575
12,822
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
2,326
0
789
5,270
1,164
42
1,245
4,025
0
14,766
W
Amaterasu
BionoricaJen
Amaterasu
4,766
1,274
0
5,107
9,175
4,802
348
2,160
7,015
0
20,429
W
4,297
1,041
0
2,646
6,230
1,520
2,066
0
6,230
37,692
0
L
Zeus
Eastien
Zeus
3,026
243
0
316
3,534
785
0
883
2,651
27,981
0
L
Kuzenbo
KelogsE
Kuzenbo
2,365
910
128
382
6,465
4,696
0
641
5,793
7,298
0
L
5,230
1,342
0
1,508
6,939
1,565
0
1,235
5,704
0
25,021
L
Artemis
Tansports
Artemis
1,471
283
0
0
4,699
1,365
0
2,596
2,103
0
16,742
W
2,334
820
0
1,126
4,509
2,967
0
1,803
2,706
14,073
0
W
2,030
773
0
818
3,302
1,255
392
1,286
2,016
0
43,273
W
Da Ji
andro25
Da Ji
5,624
1,796
0
3,125
7,660
2,670
36
142
7,518
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
25,121
297
Minions Killed
179
0
Camps Cleared
0
975,111
Distance Traveled
923,002
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,118
412
23
2
0
154,714
1
W
Amaterasu
5,510
551
42
4
0
193,943
4
W
Sol
6,410
641
72
7
0
189,579
2
L
Zeus
5,421
542
68
7
0
183,090
4
L
Kuzenbo
4,167
417
11
1
0
190,988
3
L
Loki
6,468
647
44
4
0
213,965
0
L
Artemis
4,947
495
33
3
0
180,245
0
W
Ymir
5,554
555
30
3
0
203,900
3
W
Hou Yi
6,453
645
87
9
0
192,450
2
W
Da Ji
7,415
742
66
7
0
195,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role