Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Senpailord69
Yemoja
Level 17
God Stats
3W - 0L
1,796 SR
Queue Stats
27W - 40L
1,228 Elo+
Party 1
Neith
Neith
Thominapro
Neith
Level 39
God Stats
8W - 5L
1,506 SR
Queue Stats
25W - 43L
1,293 Elo+
Party 1
Team Averages
Level 38
1,601 SR
1,340 Elo+

VS

Team Averages
Level 47
1,410 SR
1,341 Elo+
Thoth
Thoth
FallenArtemis
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
ProAttack883
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,402 Elo+
Party 2
Rama
Rama
АNGRYSTEELL
Rama
Level 6
God Stats
19W - 17L
1,231 SR
Queue Stats
44W - 41L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 4 / 8
9,033
695
10,557
13,699
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
1 / 0 / 13
9,185
707
7,426
5,021
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
13 / 1 / 3
11,390
876
21,342
13,183
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,804
677
9,220
13,106
3,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
ProAttack883
Amaterasu
10
2 / 8 / 1
8,070
621
7,234
18,777
17,165
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 4 / 1
8,231
633
5,313
13,888
4,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
5
5
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
8
1.5
L
1
4
2
0.5
L
Amaterasu
ProAttack883
Amaterasu
2
8
1
0.31
W
Yemoja
1
0
13
7.5
W
Neith
13
1
3
14.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,325
Damage
21,767
31,903
Taken
45,771
12,008
Mitigated
25,179
16,854
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,557
623
875
3,759
13,699
5,140
262
3,823
9,876
28,317
0
L
9,220
151
38
1,575
13,106
3,826
0
5,518
7,268
40,190
0
L
Amaterasu
ProAttack883
Amaterasu
7,234
2,191
0
2,826
18,777
17,165
0
6,199
12,312
0
10,567
W
Yemoja
7,426
689
5,543
2,012
5,021
1,920
444
2,149
2,872
25,245
0
W
Neith
21,342
12,757
0
4,665
13,183
4,948
2,322
3,248
9,935
0
56,950
L
5,313
2,949
0
2,559
13,888
4,188
0
5,336
8,208
0
26,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
25,105
148
Minions Killed
119
0
Camps Cleared
0
699,926
Distance Traveled
644,341
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,033
695
48
4
0
238,456
0
L
Thoth
8,804
677
59
5
0
206,594
0
L
Amaterasu
8,070
621
7
1
0
226,585
0
W
Yemoja
9,185
707
33
3
0
219,405
2
W
Neith
11,390
876
67
5
0
242,065
1
L
Rama
8,231
633
53
4
0
211,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role