Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BUENTIO
Izanami
Level 32
God Stats
43W - 53L
1,402 SR
Queue Stats
81W - 97L
1,345 Elo+
Solo
Mulan
Mulan
TecKziD
Mulan
Level 37
God Stats
7W - 9L
1,467 SR
Queue Stats
32W - 28L
1,415 Elo+
Solo
Cthulhu
Cthulhu
igual_7
Cthulhu
Level 25
God Stats
1W - 3L
1,121 SR
Queue Stats
11W - 30L
1,221 Elo+
Party 1
Team Averages
Level 72
1,398 SR
1,396 Elo+

VS

Team Averages
Level 42
1,378 SR
1,358 Elo+
Artemis
Artemis
AggelosSkl
Artemis
Level 41
God Stats
2W - 5L
1,414 SR
Queue Stats
95W - 116L
1,476 Elo+
Solo
Poseidon
Poseidon
ErLeeoo5
Poseidon
Level 39
God Stats
17W - 27L
1,517 SR
Queue Stats
176W - 217L
1,418 Elo+
Solo
Loki
Loki
Tom_Le_MUR
Loki
Level 69
God Stats
7W - 12L
1,434 SR
Queue Stats
130W - 139L
1,415 Elo+
Party 2
Jormungandr
Jormungandr
YaXo67
Jormungandr
Level 54
God Stats
27W - 28L
1,439 SR
Queue Stats
185W - 253L
1,340 Elo+
Party 2
Hel
Hel
iFouki
Hel
Level 8
God Stats
0W - 5L
1,089 SR
Queue Stats
1W - 8L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
7 / 0 / 4
6,971
697
7,006
4,042
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
 
Mercury
10
6 / 0 / 5
6,358
636
3,856
5,782
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
BUENTIO
Izanami
8
2 / 3 / 2
5,175
518
3,935
4,771
1,070
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
TecKziD
Mulan
11
6 / 0 / 0
6,275
628
3,379
4,013
1,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
igual_7
Cthulhu
7
0 / 0 / 5
4,760
476
2,579
5,709
2,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AggelosSkl
Artemis
8
0 / 3 / 1
4,806
481
3,440
5,506
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
ErLeeoo5
Poseidon
8
0 / 5 / 0
4,668
467
1,009
5,546
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 3 / 0
4,877
488
2,607
5,174
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
YaXo67
Jormungandr
7
1 / 4 / 0
4,531
453
4,124
9,058
4,442
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
iFouki
Hel
7
0 / 6 / 1
4,554
455
1,672
4,511
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
21
Kills
3
3
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
0
4
9
W
Mercury
 
Mercury
6
0
5
8.5
L
Artemis
AggelosSkl
Artemis
0
3
1
0.17
W
Izanami
BUENTIO
Izanami
2
3
2
1
L
Poseidon
ErLeeoo5
Poseidon
0
5
0
0
W
Mulan
TecKziD
Mulan
6
0
0
6
L
2
3
0
0.67
L
Jormungandr
YaXo67
Jormungandr
1
4
0
0.25
L
Hel
iFouki
Hel
0
6
1
0.08
W
Cthulhu
igual_7
Cthulhu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,755
Damage
12,852
24,317
Taken
29,795
9,050
Mitigated
9,484
2,551
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,006
528
0
1,306
4,042
1,393
0
1,364
2,678
36,732
0
W
Mercury
 
Mercury
3,856
1,781
0
835
5,782
1,864
0
1,357
4,425
0
34,865
L
Artemis
AggelosSkl
Artemis
3,440
1,454
0
795
5,506
1,535
0
1,588
3,884
0
22,988
W
Izanami
BUENTIO
Izanami
3,935
2,956
0
0
4,771
1,070
854
1,164
3,607
0
28,015
L
Poseidon
ErLeeoo5
Poseidon
1,009
179
0
706
5,546
1,298
0
3,095
2,145
23,810
0
W
Mulan
TecKziD
Mulan
3,379
276
0
410
4,013
1,978
350
1,452
2,341
0
25,673
L
2,607
571
0
758
5,174
1,216
0
1,679
3,417
0
14,227
L
Jormungandr
YaXo67
Jormungandr
4,124
884
0
1,752
9,058
4,442
0
2,953
6,021
17,671
0
L
Hel
iFouki
Hel
1,672
178
121
125
4,511
993
0
0
4,511
15,063
0
W
Cthulhu
igual_7
Cthulhu
2,579
255
0
0
5,709
2,745
0
1,248
4,461
12,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
23,436
273
Minions Killed
175
0
Camps Cleared
0
972,324
Distance Traveled
889,597
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,971
697
74
7
0
202,418
1
W
Mercury
6,358
636
60
6
0
228,470
5
L
Artemis
4,806
481
45
5
0
167,641
3
W
Izanami
5,175
518
61
6
0
173,814
0
L
Poseidon
4,668
467
46
5
0
176,019
2
W
Mulan
6,275
628
64
6
0
191,173
1
L
Loki
4,877
488
31
3
0
205,152
1
L
Jormungandr
4,531
453
32
3
0
166,305
0
L
Hel
4,554
455
21
2
0
174,480
0
W
Cthulhu
4,760
476
14
1
0
176,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role