Player Matchup

Olorun
Olorun
MidLaneSmurf
Olorun
Level 17
God Stats
1W - 0L
1,728 SR
Queue Stats
22W - 12L
1,869 Elo+
Party 1
Loki
Loki
NofxYoda
Loki
Level 119
God Stats
5W - 5L
1,570 SR
Queue Stats
379W - 504L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Queneth
Guan Yu
Level 103
God Stats
1W - 0L
1,798 SR
Queue Stats
109W - 89L
1,594 Elo+
Party 1
Team Averages
Level 80
1,699 SR
1,661 Elo+

VS

Team Averages
Level 67
1,488 SR
1,463 Elo+
Ullr
Ullr
Airui
Ullr
Level 15
God Stats
1W - 2L
1,382 SR
Queue Stats
16W - 16L
1,350 Elo+
Solo
Anubis
Anubis
bohorquez24
Anubis
Level 66
God Stats
700W - 673L
1,496 SR
Queue Stats
983W - 1,044L
1,458 Elo+
Solo
Ne Zha
Ne Zha
pborbas
Ne Zha
Level 120
God Stats
2W - 1L
1,585 SR
Queue Stats
18W - 19L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
19 / 2 / 2
13,770
861
32,262
12,852
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
14
3 / 4 / 13
11,125
695
8,952
12,196
4,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Queneth
Guan Yu
15
1 / 3 / 17
10,660
666
6,853
30,161
25,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Airui
Ullr
13
1 / 13 / 3
9,535
596
6,937
17,323
5,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
13
4 / 6 / 3
10,040
628
13,852
14,183
6,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
pborbas
Ne Zha
14
4 / 4 / 4
11,434
715
9,697
24,662
28,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
23
Kills
9
9
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
Airui
Ullr
1
13
3
0.19
W
Olorun
19
2
2
10
W
Loki
3
4
13
2.38
W
Guan Yu
Queneth
Guan Yu
1
3
17
3.17
L
Anubis
4
6
3
0.92
L
Ne Zha
pborbas
Ne Zha
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,067
Damage
30,486
55,209
Taken
56,168
35,757
Mitigated
40,537
26,827
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Airui
Ullr
6,937
5,360
0
710
17,323
5,661
0
7,720
9,135
0
27,319
W
Olorun
32,262
19,052
918
5,455
12,852
6,417
2,711
3,010
9,842
80,566
5,567
W
Loki
8,952
1,391
0
1,395
12,196
4,196
466
3,973
8,223
0
37,356
W
Guan Yu
Queneth
Guan Yu
6,853
888
4,300
14,759
30,161
25,144
305
7,495
22,666
0
20,015
L
Anubis
13,852
1,351
0
2,213
14,183
6,068
0
8,784
5,181
46,893
0
L
Ne Zha
pborbas
Ne Zha
9,697
1,432
0
1,996
24,662
28,808
0
12,970
11,138
626
30,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
31,009
176
Minions Killed
126
0
Camps Cleared
0
784,024
Distance Traveled
703,755
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,535
596
33
2
0
198,809
3
W
Olorun
13,770
861
120
8
0
212,180
0
W
Loki
11,125
695
43
3
0
282,228
2
W
Guan Yu
10,660
666
13
1
0
289,616
2
L
Anubis
10,040
628
71
4
0
221,917
0
L
Ne Zha
11,434
715
22
1
0
283,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role