Player Matchup

Bellona
Bellona
ChungusSlayer
Bellona
Level 11
God Stats
9W - 5L
1,502 SR
Queue Stats
11W - 13L
1,353 Elo+
Party 1
Apollo
Apollo
ExpensiveMilk
Apollo
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,353 Elo+
Party 1
Thor
Thor
NzSHokague
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,353 Elo+
Solo
Artemis
Artemis
SpunchBobs
Artemis
Level 11
God Stats
7W - 4L
1,537 SR
Queue Stats
9W - 10L
1,349 Elo+
Party 1
Neith
Neith
therealjMo
Neith
Level 12
God Stats
5W - 2L
1,547 SR
Queue Stats
9W - 13L
1,332 Elo+
Party 1
Team Averages
Level 10
1,517 SR
1,348 Elo+

VS

Team Averages
Level 18
1,417 SR
1,425 Elo+
Thanatos
Thanatos
Bonga1
Thanatos
Level 30
God Stats
8W - 29L
1,103 SR
Queue Stats
211W - 250L
1,439 Elo+
Solo
Khepri
Khepri
EightCoder64037
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,140 Elo+
Solo
Scylla
Scylla
Great-hmod
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 163L
1,453 Elo+
Solo
Chang'e
Chang'e
Miu沐沐
Chang'e
Level 14
God Stats
1W - 2L
1,483 SR
Queue Stats
46W - 33L
1,593 Elo+
Solo
Bakasura
Bakasura
super_nico1997
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
10 / 3 / 25
12,359
1,236
13,289
14,044
10,987
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
13 / 1 / 22
12,724
1,272
21,661
8,678
3,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 21
10,893
1,089
7,320
6,952
2,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
SpunchBobs
Artemis
18
4 / 4 / 19
10,445
1,045
11,059
7,517
2,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
19
12 / 1 / 29
13,040
1,304
27,469
7,140
2,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bonga1
Thanatos
17
8 / 13 / 3
12,252
1,225
18,078
24,726
9,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 15 / 2
9,172
917
1,317
21,656
9,769
Scylla
Great-hmod
Scylla
15
3 / 6 / 1
10,275
1,028
8,745
18,212
5,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Miu沐沐
Chang'e
17
1 / 4 / 4
10,295
1,030
10,835
15,938
8,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
14
0 / 6 / 0
8,049
805
1,231
6,096
1,417
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
22
44
Kills
12
12
Deaths
44
116
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bonga1
Thanatos
8
13
3
0.73
W
Bellona
10
3
25
7.5
L
0
15
2
0.07
W
13
1
22
24
L
Scylla
Great-hmod
Scylla
3
6
1
0.58
L
Chang'e
Miu沐沐
Chang'e
1
4
4
0.75
W
5
3
21
5.17
W
Artemis
SpunchBobs
Artemis
4
4
19
3.38
L
Bakasura
0
6
0
0
W
Neith
12
1
29
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,798
Damage
40,206
44,331
Taken
86,628
21,543
Mitigated
35,133
3,921
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bonga1
Thanatos
18,078
3,962
0
5,529
24,726
9,883
0
0
24,726
0
28,549
W
Bellona
13,289
4,572
0
143
14,044
10,987
0
7,786
6,258
155
21,881
L
1,317
492
0
0
21,656
9,769
0
0
21,656
9,616
0
W
21,661
12,873
0
1,170
8,678
3,351
0
3,636
4,926
0
45,884
L
Scylla
Great-hmod
Scylla
8,745
1,280
405
225
18,212
5,717
0
110
18,102
30,815
0
L
Chang'e
Miu沐沐
Chang'e
10,835
1,575
3,568
4,012
15,938
8,347
0
0
15,938
34,915
0
W
7,320
1,029
0
0
6,952
2,291
0
3,161
3,791
0
15,977
W
Artemis
SpunchBobs
Artemis
11,059
6,857
0
940
7,517
2,656
0
3,136
4,326
0
25,189
L
Bakasura
1,231
695
0
0
6,096
1,417
0
0
6,096
0
2,888
W
Neith
27,469
17,846
0
1,668
7,140
2,258
0
3,178
3,937
0
48,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,461
Gold Earned
50,043
185
Minions Killed
156
3
Camps Cleared
5
920,130
Distance Traveled
790,766
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,252
1,225
21
2
2
199,230
0
W
Bellona
12,359
1,236
15
2
0
199,359
0
L
Khepri
9,172
917
11
1
3
168,234
0
W
Apollo
12,724
1,272
56
6
0
199,212
0
L
Scylla
10,275
1,028
61
6
0
179,686
0
L
Chang'e
10,295
1,030
61
6
0
175,367
0
W
Thor
10,893
1,089
23
2
2
184,147
0
W
Artemis
10,445
1,045
39
4
1
149,707
1
L
Bakasura
8,049
805
2
0
0
68,249
0
W
Neith
13,040
1,304
52
5
0
187,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role