Player Matchup

Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
IchbinOneTap
Skadi
Level 5
God Stats
1W - 1L
1,786 SR
Queue Stats
4W - 10L
1,478 Elo+
Solo
Mulan
Mulan
NotSmurf9
Mulan
Level 8
God Stats
1W - 0L
1,786 SR
Queue Stats
7W - 6L
1,583 Elo+
Solo
Fafnir
Fafnir
Uzek
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,489 Elo+
Solo
Nemesis
Nemesis
zmeigovna
Nemesis
Level 25
God Stats
5W - 7L
1,299 SR
Queue Stats
42W - 39L
1,444 Elo+
Solo
Team Averages
Level 15
1,574 SR
1,499 Elo+

VS

Team Averages
Level 15
1,628 SR
1,531 Elo+
Neith
Neith
Arkorro
Neith
Level 5
God Stats
3W - 6L
1,772 SR
Queue Stats
10W - 21L
1,646 Elo+
Solo
Tyr
Tyr
IStupidGameI
Tyr
Level 20
God Stats
9W - 8L
1,659 SR
Queue Stats
45W - 48L
1,478 Elo+
Solo
Kukulkan
Kukulkan
SVILENSVEN
Kukulkan
Level 18
God Stats
7W - 2L
1,579 SR
Queue Stats
117W - 145L
1,547 Elo+
Solo
Sylvanus
Sylvanus
StunningGod
Sylvanus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wallstreetlol
Tsukuyomi
Level 23
God Stats
13W - 11L
1,631 SR
Queue Stats
93W - 72L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
10 / 4 / 7
12,562
628
21,143
19,450
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 6 / 13
9,117
456
7,236
12,503
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
NotSmurf9
Mulan
17
4 / 7 / 4
10,513
526
15,913
21,028
15,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
Uzek
Fafnir
15
1 / 5 / 15
10,094
505
6,319
19,477
22,539
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
zmeigovna
Nemesis
18
12 / 2 / 8
11,654
583
13,388
19,588
9,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arkorro
Neith
15
4 / 3 / 4
9,714
486
8,692
15,007
5,978
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 0 / 0
3,997
200
0
0
0
Kukulkan
SVILENSVEN
Kukulkan
19
6 / 6 / 10
11,972
599
21,841
15,709
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
StunningGod
Sylvanus
16
6 / 8 / 2
10,263
513
13,873
25,083
23,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Wallstreetlol
Tsukuyomi
15
8 / 12 / 5
10,114
506
17,317
22,340
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
29
Kills
24
24
Deaths
29
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
4
7
3.38
L
Neith
Arkorro
Neith
4
3
4
2
L
0
0
0
0
W
2
6
13
1.42
W
Mulan
NotSmurf9
Mulan
4
7
4
0.86
L
Kukulkan
SVILENSVEN
Kukulkan
6
6
10
1.83
L
Sylvanus
StunningGod
Sylvanus
6
8
2
0.88
W
Fafnir
Uzek
Fafnir
1
5
15
1.7
L
Tsukuyomi
Wallstreetlol
Tsukuyomi
8
12
5
0.88
W
Nemesis
zmeigovna
Nemesis
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,999
Damage
61,723
92,046
Taken
78,139
60,386
Mitigated
45,267
30,066
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
21,143
8,198
2,923
11,054
19,450
8,975
4,596
5,644
13,806
106,850
0
L
Neith
Arkorro
Neith
8,692
1,941
0
2,144
15,007
5,978
1,192
7,734
7,273
0
51,751
L
0
0
0
0
0
0
0
0
0
0
0
W
7,236
4,681
0
760
12,503
3,898
2,216
4,215
8,288
0
29,243
W
Mulan
NotSmurf9
Mulan
15,913
3,325
0
7,072
21,028
15,911
412
8,598
12,430
0
66,831
L
Kukulkan
SVILENSVEN
Kukulkan
21,841
2,409
0
976
15,709
7,115
216
4,792
10,768
93,496
0
L
Sylvanus
StunningGod
Sylvanus
13,873
4,689
298
8,353
25,083
23,482
649
8,259
15,829
51,216
10,729
W
Fafnir
Uzek
Fafnir
6,319
1,642
0
2,075
19,477
22,539
979
7,125
12,352
20,722
0
L
Tsukuyomi
Wallstreetlol
Tsukuyomi
17,317
3,963
0
3,397
22,340
8,692
48
7,108
15,023
0
53,416
W
Nemesis
zmeigovna
Nemesis
13,388
6,180
0
6,182
19,588
9,063
1,748
8,481
11,107
0
49,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,940
Gold Earned
46,060
416
Minions Killed
431
0
Camps Cleared
0
1,835,838
Distance Traveled
1,308,070
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,562
628
159
8
0
361,883
3
L
Neith
9,714
486
72
4
0
368,129
5
L
Tyr
3,997
200
0
0
0
0
0
W
Skadi
9,117
456
40
2
0
337,282
0
W
Mulan
10,513
526
102
5
0
343,723
0
L
Kukulkan
11,972
599
174
9
0
329,735
4
L
Sylvanus
10,263
513
107
5
0
277,498
1
W
Fafnir
10,094
505
28
1
0
355,259
0
L
Tsukuyomi
10,114
506
78
4
0
332,708
1
W
Nemesis
11,654
583
87
4
0
437,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role