Player Matchup

Bellona
Bellona
 
Bellona
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DuAiYa
Ra
Level 7
God Stats
2W - 0L
1,786 SR
Queue Stats
5W - 7L
1,331 Elo+
Party 1
Chernobog
Chernobog
FlemingGo
Chernobog
Level 16
God Stats
3W - 4L
1,309 SR
Queue Stats
23W - 29L
1,329 Elo+
Solo
Yemoja
Yemoja
Peggasus666
Yemoja
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
980 Elo+
Solo
Arachne
Arachne
UwUMaciiUwU
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,328 Elo+

VS

Team Averages
Level 11
1,500 SR
1,552 Elo+
Osiris
Osiris
 
Osiris
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IlNotturno
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lateinqww
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
Sleape45
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
illagf
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 1 / 4
6,452
645
7,738
7,071
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
10
4 / 3 / 2
5,977
598
3,696
5,165
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
FlemingGo
Chernobog
10
5 / 0 / 3
6,100
610
5,982
4,916
1,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
8
1 / 1 / 2
5,184
518
1,461
4,492
1,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
UwUMaciiUwU
Arachne
9
5 / 1 / 2
5,921
592
4,706
6,742
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 5 / 2
4,280
428
2,705
7,788
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
IlNotturno
Olorun
10
5 / 3 / 0
6,119
612
6,674
10,003
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Lateinqww
Morgan Le Fay
6
0 / 4 / 1
4,371
437
3,404
5,088
1,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Sleape45
Khepri
7
1 / 1 / 0
4,736
474
2,299
5,301
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
illagf
Mercury
4
0 / 7 / 0
3,842
384
965
5,715
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
6
6
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
4
7
L
Osiris
 
Osiris
0
5
2
0.2
W
Ra
4
3
2
1.67
W
Chernobog
FlemingGo
Chernobog
5
0
3
6.5
L
Olorun
IlNotturno
Olorun
5
3
0
1.67
L
Morgan Le Fay
Lateinqww
Morgan Le Fay
0
4
1
0.13
W
Yemoja
1
1
2
2
L
Khepri
Sleape45
Khepri
1
1
0
1
W
Arachne
UwUMaciiUwU
Arachne
5
1
2
6
L
Mercury
illagf
Mercury
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
16,047
28,386
Taken
33,895
12,577
Mitigated
14,539
9,073
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,738
2,619
0
1,700
7,071
5,136
533
2,667
4,404
0
28,930
L
Osiris
 
Osiris
2,705
1,252
0
996
7,788
4,033
0
261
7,485
0
11,704
W
Ra
3,696
523
460
1,051
5,165
1,734
136
3,675
1,490
30,399
0
W
Chernobog
FlemingGo
Chernobog
5,982
4,394
0
3,402
4,916
1,553
270
1,981
2,935
0
30,733
L
Olorun
IlNotturno
Olorun
6,674
4,436
54
4,223
10,003
3,380
861
2,510
7,305
31,815
0
L
Morgan Le Fay
Lateinqww
Morgan Le Fay
3,404
440
0
461
5,088
1,654
0
579
4,509
17,270
0
W
Yemoja
1,461
262
31
0
4,492
1,497
0
3,635
857
7,890
0
L
Khepri
Sleape45
Khepri
2,299
431
0
868
5,301
4,168
0
882
4,419
9,029
0
W
Arachne
UwUMaciiUwU
Arachne
4,706
3,188
0
2,429
6,742
2,657
0
419
6,323
0
28,641
L
Mercury
illagf
Mercury
965
486
0
238
5,715
1,304
147
631
5,020
0
7,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
23,348
239
Minions Killed
156
0
Camps Cleared
0
934,485
Distance Traveled
825,967
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,452
645
50
5
0
192,108
1
L
Osiris
4,280
428
20
2
0
166,345
1
W
Ra
5,977
598
64
6
0
174,298
0
W
Chernobog
6,100
610
64
6
0
182,186
4
L
Olorun
6,119
612
67
7
0
160,507
3
L
Morgan Le Fay
4,371
437
38
4
0
155,736
1
W
Yemoja
5,184
518
11
1
0
177,982
2
L
Khepri
4,736
474
14
1
0
166,861
0
W
Arachne
5,921
592
50
5
0
207,911
2
L
Mercury
3,842
384
17
2
0
176,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role