Player Matchup

Ymir
Ymir
DrAndreNosedic69
Ymir
Level 4
God Stats
2W - 3L
1,263 SR
Queue Stats
38W - 43L
1,165 Elo+
Solo
Kukulkan
Kukulkan
NicDontPlayGames
Kukulkan
Level 6
God Stats
1W - 2L
1,694 SR
Queue Stats
11W - 10L
1,291 Elo+
Solo
Nemesis
Nemesis
RareVeryRare
Nemesis
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Loki
Loki
daboss3241
Loki
Level 16
God Stats
2W - 1L
1,786 SR
Queue Stats
3W - 3L
1,663 Elo+
Solo
Bakasura
Bakasura
mops_untidybee
Bakasura
Level 8
God Stats
3W - 4L
1,708 SR
Queue Stats
57W - 64L
1,191 Elo+
Solo
Team Averages
Level 11
1,590 SR
1,362 Elo+

VS

Team Averages
Level 14
1,514 SR
1,223 Elo+
Morgan Le Fay
Morgan Le Fay
DABABY51
Morgan Le Fay
Level 14
God Stats
3W - 3L
1,178 SR
Queue Stats
48W - 55L
1,169 Elo+
Solo
Thor
Thor
NOtAlon5
Thor
Level 26
God Stats
2W - 0L
1,705 SR
Queue Stats
20W - 28L
1,271 Elo+
Solo
Mercury
Mercury
Velez_iacc_14
Mercury
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
309W - 313L
1,313 Elo+
Solo
Heimdallr
Heimdallr
over_kill1408
Heimdallr
Level 8
God Stats
2W - 0L
1,687 SR
Queue Stats
23W - 30L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
zefronix74
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
10,637
304
4,588
21,899
14,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 7 / 6
15,191
434
17,444
20,547
9,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
RareVeryRare
Nemesis
20
15 / 8 / 5
18,552
530
31,175
32,322
19,878
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 9 / 1
13,883
397
5,490
25,357
11,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
19
2 / 10 / 5
13,683
391
13,453
41,521
17,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DABABY51
Morgan Le Fay
19
1 / 5 / 14
14,047
401
6,622
18,506
6,198
Thor
20
15 / 8 / 4
16,419
469
30,696
35,737
14,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
20
21 / 1 / 3
18,915
540
39,124
23,077
11,275
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
over_kill1408
Heimdallr
12
0 / 3 / 0
11,233
321
2,362
4,374
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
zefronix74
Sun Wukong
19
4 / 11 / 7
14,595
417
8,381
24,533
19,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
27
Kills
41
44
Deaths
28
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DABABY51
Morgan Le Fay
1
5
14
1.6
L
1
10
3
0.25
W
Thor
15
8
4
2.13
L
6
7
6
1.29
L
Nemesis
RareVeryRare
Nemesis
15
8
5
2.19
W
Mercury
21
1
3
22.5
L
3
9
1
0.39
L
Bakasura
2
10
5
0.45
W
Heimdallr
over_kill1408
Heimdallr
0
3
0
0
W
Sun Wukong
zefronix74
Sun Wukong
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,150
Damage
87,185
141,646
Taken
106,227
72,569
Mitigated
52,465
35,042
Healing
25,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DABABY51
Morgan Le Fay
6,622
879
0
128
18,506
6,198
2,226
5,360
12,593
43,376
0
L
4,588
1,020
54
1,343
21,899
14,110
646
2,955
18,944
18,434
0
W
Thor
30,696
12,547
485
15,835
35,737
14,222
2,681
8,020
26,424
0
102,567
L
17,444
2,353
0
3,282
20,547
9,289
291
4,107
16,440
86,171
0
L
Nemesis
RareVeryRare
Nemesis
31,175
19,253
0
12,432
32,322
19,878
2,004
1,950
30,372
0
91,154
W
Mercury
39,124
25,685
0
8,389
23,077
11,275
0
1,462
20,658
0
154,880
L
5,490
888
0
3,477
25,357
11,500
1,486
277
25,080
0
94,831
L
Bakasura
13,453
7,849
0
14,454
41,521
17,792
565
753
40,768
0
78,100
W
Heimdallr
over_kill1408
Heimdallr
2,362
796
0
0
4,374
1,245
1,912
1,345
3,015
0
26,865
W
Sun Wukong
zefronix74
Sun Wukong
8,381
2,587
0
842
24,533
19,525
6,494
4,301
18,780
238
56,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,946
Gold Earned
75,209
547
Minions Killed
529
0
Camps Cleared
0
2,759,991
Distance Traveled
2,832,330
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,047
401
74
2
0
576,360
0
L
Ymir
10,637
304
18
1
0
488,095
2
W
Thor
16,419
469
132
4
0
580,372
4
L
Kukulkan
15,191
434
153
4
0
445,083
0
L
Nemesis
18,552
530
122
3
0
663,130
0
W
Mercury
18,915
540
195
6
0
858,860
1
L
Loki
13,883
397
133
4
0
608,575
0
L
Bakasura
13,683
391
121
3
0
555,108
0
W
Heimdallr
11,233
321
43
1
0
195,988
0
W
Sun Wukong
14,595
417
85
2
0
620,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role