Player Matchup

Nemesis
Nemesis
HibouxNoir
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Mercury
Mercury
Pixolas
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Tima2172
Ymir
Level 15
God Stats
7W - 8L
1,520 SR
Queue Stats
13W - 22L
1,343 Elo+
Party 1
Set
Set
didrouce
Set
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Thor
Thor
mrflaymikan
Thor
Level 8
God Stats
1W - 6L
1,210 SR
Queue Stats
3W - 10L
1,160 Elo+
Party 1
Team Averages
Level 11
1,446 SR
1,401 Elo+

VS

Team Averages
Level 20
1,485 SR
1,345 Elo+
Kali
Kali
Ancient200
Kali
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,347 Elo+
Party 2
Mulan
Mulan
Datskiy
Mulan
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
137W - 158L
1,280 Elo+
Solo
Hou Yi
Hou Yi
Rinber
Hou Yi
Level 10
God Stats
4W - 2L
1,425 SR
Queue Stats
10W - 13L
1,298 Elo+
Party 2
Ymir
Ymir
elvonse91
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,302 Elo+
Party 3
Sun Wukong
Sun Wukong
strong91
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HibouxNoir
Nemesis
15
3 / 12 / 12
10,093
439
9,095
18,209
10,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Pixolas
Mercury
15
3 / 11 / 4
10,000
435
6,489
21,308
25,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
17
12 / 6 / 5
12,920
562
15,671
27,509
40,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 14 / 4
9,993
434
9,820
19,488
9,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 10 / 7
11,506
500
9,101
18,917
9,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 7
14,170
616
20,227
18,468
8,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Datskiy
Mulan
18
2 / 3 / 9
11,909
518
8,851
15,879
16,697
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Rinber
Hou Yi
20
24 / 5 / 15
15,121
657
44,139
20,869
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
1 / 9 / 13
9,490
413
3,325
14,428
6,065
Sun Wukong
strong91
Sun Wukong
15
4 / 9 / 11
10,069
438
9,692
18,342
18,521
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
105
28
Kills
50
53
Deaths
31
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
19
5
7
4.5
W
Mulan
Datskiy
Mulan
2
3
9
2.17
L
Nemesis
HibouxNoir
Nemesis
3
12
12
0.75
L
Mercury
Pixolas
Mercury
3
11
4
0.45
W
Hou Yi
Rinber
Hou Yi
24
5
15
6.3
L
Ymir
12
6
5
2.42
L
6
14
4
0.57
W
Ymir
1
9
13
0.83
L
4
10
7
0.75
W
Sun Wukong
strong91
Sun Wukong
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,176
Damage
86,234
105,431
Taken
87,986
96,010
Mitigated
58,024
3,633
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,227
13,198
0
4,308
18,468
8,416
32
1,957
16,511
0
76,930
W
Mulan
Datskiy
Mulan
8,851
1,142
0
1,797
15,879
16,697
2,574
3,313
12,566
0
71,522
L
Nemesis
HibouxNoir
Nemesis
9,095
4,391
0
726
18,209
10,556
1,853
1,126
17,083
0
39,538
L
Mercury
Pixolas
Mercury
6,489
3,757
101
1,218
21,308
25,324
57
0
21,308
0
31,519
W
Hou Yi
Rinber
Hou Yi
44,139
31,121
0
11,055
20,869
8,325
4,897
6,268
14,601
0
111,661
L
Ymir
15,671
4,402
0
0
27,509
40,919
0
950
26,559
39,332
0
L
9,820
4,964
0
1,588
19,488
9,576
2,124
1,019
18,469
0
38,458
W
Ymir
3,325
771
0
0
14,428
6,065
467
1,159
13,269
22,780
0
L
9,101
1,954
0
0
18,917
9,635
0
287
18,630
30
33,781
W
Sun Wukong
strong91
Sun Wukong
9,692
2,891
0
779
18,342
18,521
403
3,004
15,338
0
49,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,512
Gold Earned
60,759
266
Minions Killed
485
0
Camps Cleared
0
1,828,190
Distance Traveled
2,017,467
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,170
616
92
4
0
439,958
0
W
Mulan
11,909
518
134
6
0
436,424
0
L
Nemesis
10,093
439
65
3
0
400,696
0
L
Mercury
10,000
435
49
2
0
339,394
2
W
Hou Yi
15,121
657
140
6
0
366,275
0
L
Ymir
12,920
562
37
2
0
403,126
1
L
Set
9,993
434
58
3
0
367,812
3
W
Ymir
9,490
413
44
2
0
391,102
0
L
Thor
11,506
500
57
2
0
317,162
0
W
Sun Wukong
10,069
438
75
3
0
383,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role