Player Matchup

Sun Wukong
Sun Wukong
CERNUNNOS8805
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 44L
1,074 Elo+
Party 2
Merlin
Merlin
David2k123
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 177L
1,035 Elo+
Party 2
Hades
Hades
Gwen26
Hades
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 55L
1,360 Elo+
Solo
Fenrir
Fenrir
fone12
Fenrir
Level 5
God Stats
2W - 6L
1,313 SR
Queue Stats
16W - 42L
1,188 Elo+
Party 2
Pele
Pele
ledPaladin
Pele
Level 4
God Stats
31W - 17L
1,721 SR
Queue Stats
267W - 248L
1,314 Elo+
Solo
Team Averages
Level 6
1,507 SR
1,194 Elo+

VS

Team Averages
Level 4
1,500 SR
1,298 Elo+
Arachne
Arachne
EVIL_Por7ugaFPS
Arachne
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1
Artemis
Artemis
Ghost_Ayoub128
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,140 Elo+
Party 1
Khepri
Khepri
KadirEren
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
Rafael_GalaxyPT
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1
Neith
Neith
dinomen30extreme
Neith
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CERNUNNOS8805
Sun Wukong
15
4 / 1 / 2
10,613
482
6,517
10,822
10,997
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
David2k123
Merlin
15
5 / 5 / 4
10,552
480
6,436
15,560
5,548
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Gwen26
Hades
16
4 / 2 / 15
11,255
512
13,144
15,805
8,641
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
fone12
Fenrir
14
7 / 8 / 13
10,424
474
8,554
14,111
16,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
32 / 1 / 9
15,454
702
27,982
14,917
8,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 14 / 1
10,429
474
13,008
19,448
9,757
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 15 / 1
8,009
364
6,409
19,547
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
KadirEren
Khepri
15
2 / 9 / 3
9,655
439
7,249
18,055
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 13 / 3
9,846
448
6,600
19,841
20,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 7 / 1
9,802
446
5,059
14,726
7,557
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
52
Kills
13
17
Deaths
58
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CERNUNNOS8805
Sun Wukong
4
1
2
5
W
Merlin
David2k123
Merlin
5
5
4
1.4
L
6
14
1
0.46
L
1
15
1
0.1
W
Hades
Gwen26
Hades
4
2
15
5.75
L
Khepri
KadirEren
Khepri
2
9
3
0.39
L
2
13
3
0.27
L
2
7
1
0.36
W
Fenrir
fone12
Fenrir
7
8
13
1.69
W
32
1
9
36.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,633
Damage
38,325
71,215
Taken
91,617
50,000
Mitigated
60,758
24,279
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CERNUNNOS8805
Sun Wukong
6,517
3,366
0
2,336
10,822
10,997
4,466
0
10,822
0
37,253
W
Merlin
David2k123
Merlin
6,436
1,879
0
4,560
15,560
5,548
2,222
4,043
11,517
44,660
0
L
13,008
10,453
0
3,910
19,448
9,757
150
5,696
13,752
0
41,376
L
6,409
3,375
0
1,886
19,547
4,995
1,343
2,716
16,831
0
30,993
W
Hades
Gwen26
Hades
13,144
4,949
576
7,316
15,805
8,641
2,070
4,500
11,305
58,554
0
L
Khepri
KadirEren
Khepri
7,249
3,980
0
332
18,055
18,299
808
3,962
14,093
26,157
0
L
6,600
1,233
482
988
19,841
20,150
596
5,813
14,028
31,894
0
L
5,059
3,017
0
2,770
14,726
7,557
2,075
1,446
13,280
0
58,190
W
Fenrir
fone12
Fenrir
8,554
4,420
0
3,099
14,111
16,774
962
2,931
11,180
53
23,797
W
27,982
10,361
0
6,392
14,917
8,040
2,348
2,375
12,542
0
134,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,298
Gold Earned
47,741
444
Minions Killed
273
0
Camps Cleared
0
1,853,046
Distance Traveled
1,646,716
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,613
482
68
3
0
373,879
3
W
Merlin
10,552
480
64
3
0
284,837
1
L
Arachne
10,429
474
56
3
0
363,968
0
L
Artemis
8,009
364
32
1
0
302,480
0
W
Hades
11,255
512
102
5
0
314,113
0
L
Khepri
9,655
439
41
2
0
319,389
1
L
Yemoja
9,846
448
25
1
0
356,690
5
L
Neith
9,802
446
119
5
0
304,189
1
W
Fenrir
10,424
474
34
2
0
414,882
1
W
Pele
15,454
702
176
8
0
465,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role