Player Matchup

Danzaburou
Danzaburou
Cooldude6969
Danzaburou
Level 20
God Stats
5W - 1L
1,688 SR
Queue Stats
73W - 56L
1,516 Elo+
Party 4
Set
Set
IreSol
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,312 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KingOfDjibouti
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,274 Elo+
Party 4
Amaterasu
Amaterasu
SMITEIN2021XDDDD
Amaterasu
Level 5
God Stats
3W - 1L
1,643 SR
Queue Stats
10W - 5L
1,447 Elo+
Party 3
Jormungandr
Jormungandr
exGreenDay
Jormungandr
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 11L
1,337 Elo+
Party 3
Team Averages
Level 9
1,566 SR
1,377 Elo+

VS

Team Averages
Level 24
1,550 SR
1,336 Elo+
Mercury
Mercury
Hannibal3101
Mercury
Level 3
God Stats
1W - 1L
1,748 SR
Queue Stats
17W - 13L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
hootbas
Aphrodite
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
外国牛的
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,268 Elo+
Party 2
Kukulkan
Kukulkan
我叫黑蓝
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,189 Elo+
Party 2
Apollo
Apollo
黑眼探索者
Apollo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cooldude6969
Danzaburou
17
8 / 2 / 6
11,662
648
15,155
17,578
7,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
IreSol
Set
13
1 / 5 / 2
8,559
476
4,449
12,970
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
KingOfDjibouti
Morgan Le Fay
14
11 / 3 / 7
10,170
565
15,200
12,323
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
16
1 / 4 / 3
9,795
544
5,879
15,892
11,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
exGreenDay
Jormungandr
13
6 / 3 / 9
9,731
541
9,061
13,229
13,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hannibal3101
Mercury
14
6 / 7 / 4
9,344
519
7,305
14,356
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
hootbas
Aphrodite
12
3 / 5 / 7
7,901
439
15,455
21,338
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
外国牛的
Guan Yu
14
2 / 4 / 3
8,751
486
6,191
13,456
13,896
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
我叫黑蓝
Kukulkan
15
6 / 3 / 2
9,441
525
11,926
7,380
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 8 / 3
6,625
368
3,071
10,697
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
27
Kills
17
17
Deaths
27
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cooldude6969
Danzaburou
8
2
6
5.5
L
Mercury
Hannibal3101
Mercury
6
7
4
1.14
W
Set
IreSol
Set
1
5
2
0.4
W
Morgan Le Fay
KingOfDjibouti
Morgan Le Fay
11
3
7
4.83
W
Amaterasu
1
4
3
0.63
W
Jormungandr
exGreenDay
Jormungandr
6
3
9
3.5
L
Aphrodite
hootbas
Aphrodite
3
5
7
1.3
L
Guan Yu
外国牛的
Guan Yu
2
4
3
0.88
L
Kukulkan
我叫黑蓝
Kukulkan
6
3
2
2.33
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,744
Damage
43,948
71,992
Taken
67,227
44,640
Mitigated
29,799
22,404
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cooldude6969
Danzaburou
15,155
8,506
0
9,082
17,578
7,420
4,201
9,706
7,872
0
80,151
L
Mercury
Hannibal3101
Mercury
7,305
3,683
0
2,791
14,356
4,572
0
4,146
10,210
0
36,931
W
Set
IreSol
Set
4,449
1,551
0
3,095
12,970
7,101
840
3,041
9,929
0
54,341
W
Morgan Le Fay
KingOfDjibouti
Morgan Le Fay
15,200
1,540
0
2,621
12,323
4,757
1,094
6,748
5,575
47,090
0
W
Amaterasu
5,879
3,083
0
7,588
15,892
11,899
2,124
765
15,127
0
54,747
W
Jormungandr
exGreenDay
Jormungandr
9,061
2,775
0
18
13,229
13,463
435
7,545
5,684
38,802
0
L
Aphrodite
hootbas
Aphrodite
15,455
2,384
3,449
12,777
21,338
6,735
0
8,625
12,713
43,454
0
L
Guan Yu
外国牛的
Guan Yu
6,191
1,079
0
1,382
13,456
13,896
0
3,052
10,404
0
41,293
L
Kukulkan
我叫黑蓝
Kukulkan
11,926
606
0
647
7,380
2,443
364
4,887
2,493
46,545
0
L
3,071
2,235
0
411
10,697
2,153
474
3,551
7,146
0
17,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,917
Gold Earned
42,062
459
Minions Killed
305
0
Camps Cleared
0
1,662,597
Distance Traveled
1,639,487
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,662
648
140
8
0
326,304
0
L
Mercury
9,344
519
55
3
0
391,896
3
W
Set
8,559
476
93
5
0
339,928
2
W
Morgan Le Fay
10,170
565
68
4
0
335,989
0
W
Amaterasu
9,795
544
105
6
0
334,006
1
W
Jormungandr
9,731
541
53
3
0
326,370
1
L
Aphrodite
7,901
439
54
3
0
327,537
2
L
Guan Yu
8,751
486
86
5
0
341,338
0
L
Kukulkan
9,441
525
82
5
0
369,032
0
L
Apollo
6,625
368
28
2
0
209,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role