Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TheRedDeath EU
Anubis
Level 88
God Stats
6W - 6L
1,489 SR
Queue Stats
306W - 329L
1,386 Elo+
Party 1
Chaac
Chaac
WingWangs4494
Chaac
Level 65
God Stats
5W - 7L
1,554 SR
Queue Stats
204W - 233L
1,380 Elo+
Party 1
Team Averages
Level 91
1,514 SR
1,422 Elo+

VS

Team Averages
Level 19
1,578 SR
1,421 Elo+
King Arthur
King Arthur
MayShm
King Arthur
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 2L
1,624 Elo+
Solo
Yemoja
Yemoja
WheatenJULIAN
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
w21234iktor
Baron Samedi
Level 25
God Stats
0W - 2L
1,505 SR
Queue Stats
4W - 4L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 5 / 7
9,385
722
9,358
12,245
4,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 2 / 7
10,723
825
20,545
12,548
6,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 9
9,720
748
11,643
12,199
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MayShm
King Arthur
11
2 / 7 / 3
7,858
604
5,992
17,230
9,094
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 7
8,133
626
5,949
14,033
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
w21234iktor
Baron Samedi
12
5 / 6 / 2
8,893
684
13,294
17,136
6,047
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
17
Kills
7
7
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
5
7
1.5
L
King Arthur
MayShm
King Arthur
2
7
3
0.5
W
9
2
7
6.25
L
0
4
7
0.88
W
4
0
9
8.5
L
Baron Samedi
w21234iktor
Baron Samedi
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,546
Damage
25,235
36,992
Taken
48,399
22,777
Mitigated
25,762
19,718
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,358
5,823
0
3,811
12,245
4,299
928
7,454
4,791
0
32,633
L
King Arthur
MayShm
King Arthur
5,992
791
0
0
17,230
9,094
0
7,361
9,481
0
21,161
W
20,545
1,408
682
8,969
12,548
6,981
945
8,191
4,357
53,767
0
L
5,949
1,443
1,913
1,322
14,033
10,621
0
7,028
6,559
16,337
0
W
11,643
1,609
0
6,256
12,199
11,497
321
3,598
8,601
0
31,166
L
Baron Samedi
w21234iktor
Baron Samedi
13,294
976
1,624
5,084
17,136
6,047
0
6,156
10,533
29,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
24,884
151
Minions Killed
68
0
Camps Cleared
0
589,316
Distance Traveled
611,014
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,385
722
44
3
0
198,299
0
L
King Arthur
7,858
604
22
2
0
218,431
1
W
Anubis
10,723
825
61
5
0
180,614
0
L
Yemoja
8,133
626
20
2
0
194,170
1
W
Chaac
9,720
748
46
4
0
210,403
3
L
Baron Samedi
8,893
684
26
2
0
198,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role