Player Matchup

Yemoja
Yemoja
Blurbzzz
Yemoja
Level 27
God Stats
3W - 14L
1,378 SR
Queue Stats
151W - 176L
1,350 Elo+
Solo
Cu Chulainn
Cu Chulainn
CropyTo
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 308L
1,501 Elo+
Solo
Cupid
Cupid
Peggasus666
Cupid
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,027 Elo+
Solo
Arachne
Arachne
Solomonosaurus
Arachne
Level 18
God Stats
3W - 5L
1,426 SR
Queue Stats
167W - 196L
1,290 Elo+
Solo
Heimdallr
Heimdallr
TeeKayRoach
Heimdallr
Level 26
God Stats
8W - 5L
1,557 SR
Queue Stats
35W - 31L
1,397 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,313 Elo+

VS

Team Averages
Level 30
1,322 SR
1,300 Elo+
Sol
Sol
AngryDruid
Sol
Level 28
God Stats
18W - 28L
1,294 SR
Queue Stats
103W - 117L
1,350 Elo+
Solo
Fenrir
Fenrir
Wetcrazy
Fenrir
Level 19
God Stats
1W - 1L
1,266 SR
Queue Stats
13W - 23L
1,248 Elo+
Party 1
Izanami
Izanami
Yuzepie
Izanami
Level 41
God Stats
31W - 37L
1,421 SR
Queue Stats
325W - 411L
1,290 Elo+
Party 1
King Arthur
King Arthur
ZeckAY
King Arthur
Level 34
God Stats
8W - 10L
1,431 SR
Queue Stats
69W - 104L
1,294 Elo+
Party 1
Cerberus
Cerberus
deathinhands
Cerberus
Level 29
God Stats
1W - 1L
1,200 SR
Queue Stats
37W - 58L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blurbzzz
Yemoja
13
0 / 5 / 4
8,156
371
9,880
15,161
9,465
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
CropyTo
Cu Chulainn
15
1 / 8 / 0
9,347
425
6,953
20,035
12,331
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 12 / 5
9,752
443
12,569
17,896
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 6 / 1
11,419
519
13,515
22,933
12,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
TeeKayRoach
Heimdallr
14
3 / 11 / 5
9,444
429
20,542
20,828
7,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 3
13,755
625
28,941
23,632
9,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Wetcrazy
Fenrir
18
4 / 4 / 5
12,158
553
9,317
18,838
8,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Yuzepie
Izanami
17
8 / 5 / 9
11,222
510
9,933
11,373
4,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ZeckAY
King Arthur
20
8 / 2 / 5
13,176
599
16,232
14,859
24,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
deathinhands
Cerberus
17
4 / 4 / 20
12,206
555
11,868
30,443
34,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
17
Kills
41
42
Deaths
17
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
17
2
3
9.25
L
Yemoja
Blurbzzz
Yemoja
0
5
4
0.4
L
Cu Chulainn
CropyTo
Cu Chulainn
1
8
0
0.13
L
5
12
5
0.63
L
8
6
1
1.42
L
Heimdallr
TeeKayRoach
Heimdallr
3
11
5
0.5
W
Fenrir
Wetcrazy
Fenrir
4
4
5
1.63
W
Izanami
Yuzepie
Izanami
8
5
9
2.5
W
King Arthur
ZeckAY
King Arthur
8
2
5
5.25
W
Cerberus
deathinhands
Cerberus
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,459
Damage
76,291
96,853
Taken
99,145
47,535
Mitigated
81,661
22,291
Healing
38,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,941
9,353
0
15,468
23,632
9,938
7,664
4,371
19,261
110,042
0
L
Yemoja
Blurbzzz
Yemoja
9,880
954
1,443
4,866
15,161
9,465
72
11,876
3,285
34,518
0
L
Cu Chulainn
CropyTo
Cu Chulainn
6,953
2,269
0
1,644
20,035
12,331
998
2,993
17,042
6,163
43,905
L
12,569
7,507
151
2,011
17,896
5,239
18
8,547
9,349
0
32,459
L
13,515
8,910
0
8,537
22,933
12,924
0
9,034
13,899
0
90,233
L
Heimdallr
TeeKayRoach
Heimdallr
20,542
11,388
0
3,639
20,828
7,576
410
10,685
10,143
0
68,765
W
Fenrir
Wetcrazy
Fenrir
9,317
2,848
0
9,418
18,838
8,821
2,038
1,886
16,952
0
72,416
W
Izanami
Yuzepie
Izanami
9,933
4,835
0
2,539
11,373
4,031
2,897
1,030
10,343
0
64,967
W
King Arthur
ZeckAY
King Arthur
16,232
1,306
129
467
14,859
24,544
213
1,113
13,746
12,472
74,553
W
Cerberus
deathinhands
Cerberus
11,868
1,513
0
10,274
30,443
34,327
214
2,550
27,893
41,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
62,517
404
Minions Killed
664
0
Camps Cleared
0
1,799,074
Distance Traveled
2,074,505
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,755
625
162
7
0
404,127
1
L
Yemoja
8,156
371
44
2
0
375,320
3
L
Cu Chulainn
9,347
425
80
4
0
380,683
0
L
Cupid
9,752
443
44
2
0
340,332
3
L
Arachne
11,419
519
119
5
0
389,971
0
L
Heimdallr
9,444
429
117
5
0
312,768
1
W
Fenrir
12,158
553
131
6
0
424,743
0
W
Izanami
11,222
510
114
5
0
384,928
0
W
King Arthur
13,176
599
181
8
0
371,057
0
W
Cerberus
12,206
555
76
3
0
489,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role