Player Matchup

Nemesis
Nemesis
PrettyCvvvnt
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,044 Elo+
Solo
Khepri
Khepri
RzDom
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
Sharkun93
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Tvv1st
Odin
Level 18
God Stats
14W - 16L
1,405 SR
Queue Stats
23W - 32L
1,263 Elo+
Solo
Merlin
Merlin
twistedmetal7
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 183L
1,500 Elo+
Solo
Team Averages
Level 8
1,481 SR
1,361 Elo+

VS

Team Averages
Level 26
1,499 SR
1,335 Elo+
Artemis
Artemis
Bambinio
Artemis
Level 8
God Stats
1W - 2L
1,183 SR
Queue Stats
1W - 5L
998 Elo+
Party 2
Jormungandr
Jormungandr
Cherdo
Jormungandr
Level 13
God Stats
6W - 3L
1,538 SR
Queue Stats
9W - 9L
1,554 Elo+
Party 1
Loki
Loki
LordBapple
Loki
Level 89
God Stats
3W - 0L
1,726 SR
Queue Stats
196W - 196L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Saltwillflow
Cthulhu
Level 14
God Stats
7W - 4L
1,721 SR
Queue Stats
10W - 9L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
bambalik
Kukulkan
Level 8
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 5L
998 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PrettyCvvvnt
Nemesis
4
0 / 3 / 0
5,259
292
230
2,813
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
RzDom
Khepri
11
0 / 4 / 5
7,020
390
4,099
13,814
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
Sharkun93
Cupid
11
0 / 6 / 3
6,733
374
7,228
9,452
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Tvv1st
Odin
13
10 / 6 / 1
9,310
517
12,345
16,368
7,691
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 9 / 0
6,650
369
5,371
12,516
4,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bambinio
Artemis
12
3 / 7 / 7
8,388
466
8,513
8,713
2,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Cherdo
Jormungandr
18
3 / 0 / 3
10,808
600
5,885
9,671
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
13 / 1 / 3
10,987
610
12,744
10,889
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Saltwillflow
Cthulhu
15
5 / 2 / 6
9,323
518
9,036
12,931
11,853
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
bambalik
Kukulkan
14
3 / 2 / 5
9,343
519
6,107
8,272
3,291
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
10
Kills
27
28
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bambinio
Artemis
3
7
7
0.93
W
Jormungandr
Cherdo
Jormungandr
3
0
3
4.5
W
13
1
3
14.5
L
Nemesis
PrettyCvvvnt
Nemesis
0
3
0
0
L
Khepri
RzDom
Khepri
0
4
5
0.63
W
Cthulhu
Saltwillflow
Cthulhu
5
2
6
4
L
Cupid
Sharkun93
Cupid
0
6
3
0.25
L
Odin
Tvv1st
Odin
10
6
1
1.75
W
Kukulkan
bambalik
Kukulkan
3
2
5
2.75
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
42,285
54,963
Taken
50,476
27,972
Mitigated
31,917
7,102
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bambinio
Artemis
8,513
5,074
0
1,068
8,713
2,695
814
1,189
7,249
0
22,807
W
Jormungandr
Cherdo
Jormungandr
5,885
1,105
102
1,039
9,671
9,429
1,110
649
8,917
68,548
0
W
12,744
4,040
0
2,393
10,889
4,649
0
2,684
8,005
0
74,745
L
Nemesis
PrettyCvvvnt
Nemesis
230
27
0
324
2,813
548
0
425
2,388
0
4,326
L
Khepri
RzDom
Khepri
4,099
913
0
1,674
13,814
12,367
0
4,763
9,051
28,028
0
W
Cthulhu
Saltwillflow
Cthulhu
9,036
1,754
103
2,989
12,931
11,853
931
3,127
9,662
45,597
0
L
Cupid
Sharkun93
Cupid
7,228
3,698
0
685
9,452
2,816
0
4,565
4,887
0
26,645
L
Odin
Tvv1st
Odin
12,345
2,380
0
3,402
16,368
7,691
0
5,583
10,785
4,925
26,999
W
Kukulkan
bambalik
Kukulkan
6,107
584
0
3,061
8,272
3,291
1,644
3,409
4,727
41,181
0
L
5,371
1,217
0
1,017
12,516
4,550
0
5,692
6,824
27,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
48,849
196
Minions Killed
435
0
Camps Cleared
0
1,196,756
Distance Traveled
1,600,091
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,388
466
32
2
0
296,246
4
W
Jormungandr
10,808
600
128
7
0
319,137
2
W
Loki
10,987
610
110
6
0
383,963
0
L
Nemesis
5,259
292
12
1
0
78,669
0
L
Khepri
7,020
390
41
2
0
315,342
6
W
Cthulhu
9,323
518
91
5
0
321,633
8
L
Cupid
6,733
374
46
3
0
255,176
0
L
Odin
9,310
517
57
3
0
305,358
4
W
Kukulkan
9,343
519
74
4
0
279,112
5
L
Merlin
6,650
369
40
2
0
242,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role