Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Maniak_5977
Zeus
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 103L
1,298 Elo+
Solo
Chaac
Chaac
PanSzysza
Chaac
Level 87
God Stats
4W - 1L
1,426 SR
Queue Stats
54W - 54L
1,368 Elo+
Party 2
Ganesha
Ganesha
chamako1987
Ganesha
Level 96
God Stats
3W - 1L
1,819 SR
Queue Stats
171W - 174L
1,342 Elo+
Solo
Merlin
Merlin
slawekluczak11
Merlin
Level 89
God Stats
3W - 0L
1,179 SR
Queue Stats
66W - 54L
1,446 Elo+
Party 2
Team Averages
Level 81
1,485 SR
1,391 Elo+

VS

Team Averages
Level 48
1,559 SR
1,368 Elo+
Anubis
Anubis
ASDU1ASD
Anubis
Level 29
God Stats
8W - 3L
1,296 SR
Queue Stats
348W - 350L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Elvishbru
Cthulhu
Level 83
God Stats
2W - 4L
1,512 SR
Queue Stats
62W - 66L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Galifour
Aphrodite
Level 66
God Stats
5W - 1L
1,984 SR
Queue Stats
79W - 83L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Irishwolfy
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
cieno_timido
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 2 / 19
11,875
742
18,781
18,838
9,502
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
9 / 4 / 13
12,265
767
21,270
15,084
8,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
PanSzysza
Chaac
19
11 / 2 / 11
12,387
774
11,872
21,899
21,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
chamako1987
Ganesha
18
0 / 2 / 21
10,528
658
5,993
21,590
23,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 3 / 16
11,852
741
25,069
14,573
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ASDU1ASD
Anubis
18
5 / 9 / 4
11,278
705
18,559
21,588
13,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Elvishbru
Cthulhu
20
4 / 4 / 8
11,543
721
26,219
23,598
31,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Galifour
Aphrodite
19
3 / 1 / 5
10,587
662
11,650
12,536
7,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Irishwolfy
Danzaburou
14
0 / 8 / 7
9,252
578
8,574
14,237
6,636
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
cieno_timido
Cernunnos
15
1 / 7 / 6
9,271
579
11,530
15,401
6,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
29
Kills
13
13
Deaths
29
80
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
19
7.75
L
Anubis
ASDU1ASD
Anubis
5
9
4
0.78
L
Cthulhu
Elvishbru
Cthulhu
4
4
8
2
L
Aphrodite
Galifour
Aphrodite
3
1
5
5.5
L
Danzaburou
Irishwolfy
Danzaburou
0
8
7
0.44
W
9
4
13
3.88
W
Chaac
PanSzysza
Chaac
11
2
11
8.25
W
Ganesha
chamako1987
Ganesha
0
2
21
5.25
L
Cernunnos
cieno_timido
Cernunnos
1
7
6
0.57
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,985
Damage
76,532
91,984
Taken
87,360
70,013
Mitigated
65,594
54,591
Healing
37,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,781
2,015
10,072
9,620
18,838
9,502
1,016
13,068
5,770
31,550
0
L
Anubis
ASDU1ASD
Anubis
18,559
368
1,065
6,808
21,588
13,400
0
17,904
3,214
30,471
0
L
Cthulhu
Elvishbru
Cthulhu
26,219
442
2,710
1,995
23,598
31,540
0
17,165
5,880
54,606
0
L
Aphrodite
Galifour
Aphrodite
11,650
852
11,736
9,151
12,536
7,397
0
10,413
1,861
26,925
0
L
Danzaburou
Irishwolfy
Danzaburou
8,574
3,494
614
2,300
14,237
6,636
0
11,306
2,661
0
13,864
W
21,270
2,576
1,735
4,142
15,084
8,387
2,627
10,861
4,223
51,229
0
W
Chaac
PanSzysza
Chaac
11,872
1,677
4,292
10,541
21,899
21,877
1,196
10,895
11,004
0
22,703
W
Ganesha
chamako1987
Ganesha
5,993
395
3,196
3,737
21,590
23,685
569
13,525
8,065
12,323
0
L
Cernunnos
cieno_timido
Cernunnos
11,530
2,464
0
867
15,401
6,621
0
12,358
2,631
0
17,488
W
25,069
517
3,759
3,497
14,573
6,562
725
8,079
6,494
50,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,907
Gold Earned
51,931
189
Minions Killed
164
0
Camps Cleared
0
1,495,976
Distance Traveled
1,501,312
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,875
742
25
2
0
302,328
1
L
Anubis
11,278
705
27
2
0
240,914
0
L
Cthulhu
11,543
721
66
4
0
334,138
0
L
Aphrodite
10,587
662
45
3
0
332,569
1
L
Danzaburou
9,252
578
16
1
0
275,119
0
W
Zeus
12,265
767
77
5
0
238,979
0
W
Chaac
12,387
774
32
2
0
333,332
0
W
Ganesha
10,528
658
1
0
0
306,065
0
L
Cernunnos
9,271
579
10
1
0
318,572
0
W
Merlin
11,852
741
54
3
0
315,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role