Player Matchup

Tsukuyomi
Tsukuyomi
InsertGoodName
Tsukuyomi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,578 Elo+
Party 1
Chaac
Chaac
JPLU97
Chaac
Level 27
God Stats
18W - 11L
1,637 SR
Queue Stats
60W - 61L
1,523 Elo+
Solo
Neith
Neith
Luzhx
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,623 Elo+
Solo
Ares
Ares
Treaant
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,466 Elo+
Solo
Ah Puch
Ah Puch
xXCaretakerXx
Ah Puch
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 21L
1,516 Elo+
Party 1
Team Averages
Level 13
1,571 SR
1,541 Elo+

VS

Team Averages
Level 14
1,597 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BakserYO
Heimdallr
Level 11
God Stats
2W - 0L
1,716 SR
Queue Stats
10W - 11L
1,412 Elo+
Solo
Arachne
Arachne
DontPlayAnubis
Arachne
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Neehlox2
Nu Wa
Level 22
God Stats
14W - 3L
1,770 SR
Queue Stats
51W - 54L
1,555 Elo+
Solo
Thanatos
Thanatos
TakeMyElo
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 15L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
InsertGoodName
Tsukuyomi
8
1 / 6 / 0
5,006
501
1,427
8,525
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
JPLU97
Chaac
6
0 / 6 / 0
4,138
414
1,852
7,604
2,981
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Luzhx
Neith
8
3 / 3 / 1
4,930
493
5,158
4,980
1,596
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Treaant
Ares
6
1 / 3 / 2
4,470
447
1,234
5,975
3,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
8
1 / 6 / 0
4,923
492
3,427
7,393
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 4
5,092
509
1,464
6,267
3,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
BakserYO
Heimdallr
8
0 / 3 / 6
5,023
502
3,577
4,937
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
11 / 0 / 0
8,043
804
8,110
7,164
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Neehlox2
Nu Wa
9
1 / 0 / 4
5,636
564
2,803
3,441
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TakeMyElo
Thanatos
13
11 / 1 / 0
7,529
753
8,400
7,362
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
24
24
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
4
1.5
W
Heimdallr
BakserYO
Heimdallr
0
3
6
1
W
11
0
0
11
L
Tsukuyomi
InsertGoodName
Tsukuyomi
1
6
0
0.17
L
Chaac
JPLU97
Chaac
0
6
0
0
L
Neith
Luzhx
Neith
3
3
1
1.17
W
Nu Wa
Neehlox2
Nu Wa
1
0
4
3
W
Thanatos
TakeMyElo
Thanatos
11
1
0
11
L
Ares
Treaant
Ares
1
3
2
0.67
L
Ah Puch
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,098
Damage
24,354
34,477
Taken
29,171
10,950
Mitigated
12,815
6,319
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,464
215
0
1,320
6,267
3,302
0
417
5,850
8,477
0
W
Heimdallr
BakserYO
Heimdallr
3,577
2,429
0
526
4,937
1,403
115
511
4,426
0
17,594
W
8,110
5,185
0
5,103
7,164
3,945
8
1,177
5,987
0
49,195
L
Tsukuyomi
InsertGoodName
Tsukuyomi
1,427
590
0
2,404
8,525
1,493
0
325
8,200
0
21,457
L
Chaac
JPLU97
Chaac
1,852
378
0
1,454
7,604
2,981
0
203
7,401
0
14,374
L
Neith
Luzhx
Neith
5,158
3,236
0
568
4,980
1,596
28
928
4,052
0
17,429
W
Nu Wa
Neehlox2
Nu Wa
2,803
606
0
1,492
3,441
974
525
1,830
1,611
27,337
0
W
Thanatos
TakeMyElo
Thanatos
8,400
3,499
0
8,768
7,362
3,191
0
726
6,636
0
52,234
L
Ares
Treaant
Ares
1,234
272
0
500
5,975
3,162
0
1,077
4,898
3,494
0
L
Ah Puch
3,427
544
0
1,393
7,393
1,718
102
1,734
5,659
20,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
31,323
170
Minions Killed
310
0
Camps Cleared
0
814,615
Distance Traveled
936,754
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,092
509
16
2
0
178,895
4
W
Heimdallr
5,023
502
31
3
0
162,783
3
W
Arachne
8,043
804
102
10
0
206,762
2
L
Tsukuyomi
5,006
501
50
5
0
159,969
0
L
Chaac
4,138
414
38
4
0
142,934
1
L
Neith
4,930
493
32
3
0
162,224
0
W
Nu Wa
5,636
564
62
6
0
165,668
0
W
Thanatos
7,529
753
99
10
0
222,646
4
L
Ares
4,470
447
5
1
0
196,586
1
L
Ah Puch
4,923
492
45
5
0
152,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role