Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GodRachicha
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,506 Elo+
Solo
Cerberus
Cerberus
Jormagund
Cerberus
Level 31
God Stats
29W - 29L
1,495 SR
Queue Stats
135W - 152L
1,453 Elo+
Solo
Artemis
Artemis
TheCr00k
Artemis
Level 26
God Stats
21W - 11L
1,575 SR
Queue Stats
77W - 76L
1,440 Elo+
Solo
Mulan
Mulan
lebronJAM
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 121L
1,552 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,490 Elo+

VS

Team Averages
Level 16
1,433 SR
1,441 Elo+
Zeus
Zeus
JesusBourne
Zeus
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
4W - 3L
1,630 Elo+
Solo
Izanami
Izanami
LightRanch
Izanami
Level 21
God Stats
5W - 9L
1,492 SR
Queue Stats
67W - 60L
1,497 Elo+
Solo
Mulan
Mulan
YesImGiGi
Mulan
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 12L
1,292 Elo+
Solo
Fafnir
Fafnir
xzykill
Fafnir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,371 Elo+
Party 1
Tiamat
Tiamat
今夕晨曦
Tiamat
Level 16
God Stats
2W - 2L
1,557 SR
Queue Stats
4W - 6L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
7 / 3 / 5
11,786
536
17,092
14,810
6,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GodRachicha
Sun Wukong
18
2 / 3 / 11
11,103
505
6,216
13,847
11,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Jormagund
Cerberus
16
7 / 5 / 11
10,620
483
11,626
18,972
20,975
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
TheCr00k
Artemis
18
4 / 5 / 13
12,114
551
19,901
17,604
6,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
lebronJAM
Mulan
20
11 / 1 / 10
15,102
686
18,246
15,684
9,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 1
10,669
485
15,072
19,352
9,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LightRanch
Izanami
18
10 / 6 / 1
11,665
530
18,711
21,759
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
YesImGiGi
Mulan
5
0 / 1 / 0
6,404
291
699
2,828
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
xzykill
Fafnir
15
2 / 9 / 6
10,184
463
5,211
23,839
23,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
0 / 8 / 3
8,528
388
7,837
16,794
7,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
31
Kills
17
17
Deaths
31
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
5
3.17
W
Sun Wukong
GodRachicha
Sun Wukong
2
3
11
2.5
L
5
7
1
0.79
W
Cerberus
Jormagund
Cerberus
7
5
11
2.5
L
Izanami
LightRanch
Izanami
10
6
1
1.75
W
Artemis
TheCr00k
Artemis
4
5
13
2.1
L
Mulan
YesImGiGi
Mulan
0
1
0
0
W
Mulan
lebronJAM
Mulan
11
1
10
16
L
Fafnir
xzykill
Fafnir
2
9
6
0.56
L
Tiamat
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,081
Damage
47,530
80,917
Taken
84,572
55,233
Mitigated
47,946
26,268
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
17,092
1,987
0
5,928
14,810
6,725
1,672
4,651
9,835
68,655
0
W
Sun Wukong
GodRachicha
Sun Wukong
6,216
2,253
0
2,466
13,847
11,967
1,660
6,631
7,142
0
62,091
L
15,072
4,555
0
3,549
19,352
9,507
692
3,463
15,889
61,961
0
W
Cerberus
Jormagund
Cerberus
11,626
823
0
4,502
18,972
20,975
774
7,598
11,122
42,426
0
L
Izanami
LightRanch
Izanami
18,711
12,935
0
7,559
21,759
6,498
996
8,853
12,906
0
70,127
W
Artemis
TheCr00k
Artemis
19,901
12,759
0
8,600
17,604
6,425
4,733
5,043
12,541
0
85,919
L
Mulan
YesImGiGi
Mulan
699
98
0
1,138
2,828
1,001
0
229
2,599
0
10,500
W
Mulan
lebronJAM
Mulan
18,246
1,242
0
4,772
15,684
9,141
0
3,409
12,157
0
163,551
L
Fafnir
xzykill
Fafnir
5,211
1,593
0
1,364
23,839
23,498
0
7,655
16,126
19,014
0
L
Tiamat
7,837
284
244
2,019
16,794
7,442
0
8,518
8,276
41,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,725
Gold Earned
47,450
673
Minions Killed
378
0
Camps Cleared
0
1,994,052
Distance Traveled
1,496,945
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,786
536
128
6
0
361,072
8
W
Sun Wukong
11,103
505
117
5
0
391,435
8
L
Zeus
10,669
485
120
5
0
322,521
0
W
Cerberus
10,620
483
66
3
0
408,841
3
L
Izanami
11,665
530
132
6
0
381,794
2
W
Artemis
12,114
551
124
6
0
344,648
5
L
Mulan
6,404
291
31
1
0
83,132
1
W
Mulan
15,102
686
238
11
0
488,056
0
L
Fafnir
10,184
463
15
1
0
341,366
2
L
Tiamat
8,528
388
80
4
0
368,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role