Player Matchup

Chaac
Chaac
E8_Yagami
Chaac
Level 24
God Stats
34W - 38L
1,475 SR
Queue Stats
112W - 132L
1,412 Elo+
Solo
Skadi
Skadi
Luckypesca29
Skadi
Level 17
God Stats
6W - 9L
1,499 SR
Queue Stats
153W - 252L
1,227 Elo+
Party 1
Nemesis
Nemesis
MajorKaiju
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 63L
1,228 Elo+
Party 1
Discordia
Discordia
crested-visitor7
Discordia
Level 17
God Stats
4W - 2L
1,505 SR
Queue Stats
69W - 85L
1,326 Elo+
Solo
Medusa
Medusa
marcosaitta64
Medusa
Level 17
God Stats
7W - 12L
1,779 SR
Queue Stats
110W - 187L
1,327 Elo+
Party 1
Team Averages
Level 20
1,551 SR
1,304 Elo+

VS

Team Averages
Level 11
1,440 SR
1,415 Elo+
Yemoja
Yemoja
 
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CarlinDKno
Loki
Level 22
God Stats
19W - 20L
1,481 SR
Queue Stats
101W - 142L
1,269 Elo+
Solo
Kukulkan
Kukulkan
DarkArtistJoshua
Kukulkan
Level 5
God Stats
3W - 8L
1,266 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Artemis
Artemis
the_Hunter_Joe_B
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
zxnnny_
Merlin
Level 16
God Stats
16W - 15L
1,454 SR
Queue Stats
29W - 26L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
E8_Yagami
Chaac
16
4 / 0 / 0
9,809
545
5,739
7,849
8,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
8 / 3 / 14
9,068
504
6,518
9,591
7,870
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
MajorKaiju
Nemesis
15
5 / 0 / 9
9,550
531
6,183
9,080
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
15
8 / 3 / 5
10,078
560
13,533
10,157
3,442
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
15 / 3 / 11
10,295
572
18,055
11,604
4,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 11 / 2
6,047
336
2,973
16,237
7,878
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 3
7,048
392
5,039
9,952
3,130
Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

7
0 / 11 / 1
5,840
324
4,140
10,430
3,064
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 13 / 1
7,383
410
9,401
15,343
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
zxnnny_
Merlin
18
5 / 2 / 0
10,527
585
7,985
7,855
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
40
Kills
7
9
Deaths
40
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
11
2
0.09
L
0
3
3
0.5
L
0
11
1
0.05
W
Chaac
E8_Yagami
Chaac
4
0
0
4
W
8
3
14
5
W
Nemesis
MajorKaiju
Nemesis
5
0
9
9.5
W
Discordia
8
3
5
3.5
W
15
3
11
6.83
L
2
13
1
0.19
L
Merlin
zxnnny_
Merlin
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,028
Damage
29,538
48,281
Taken
59,817
27,045
Mitigated
21,461
11,124
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,973
664
806
254
16,237
7,878
0
5,245
10,900
15,473
0
L
5,039
2,522
0
1,656
9,952
3,130
0
1,382
8,475
0
22,721
L
4,140
803
0
872
10,430
3,064
100
1,476
8,860
15,987
0
W
Chaac
E8_Yagami
Chaac
5,739
1,141
0
2,550
7,849
8,529
1,683
1,883
5,907
0
47,906
W
6,518
2,333
609
2,091
9,591
7,870
868
3,336
6,121
0
16,947
W
Nemesis
MajorKaiju
Nemesis
6,183
3,025
0
4,228
9,080
3,099
1,394
1,863
7,101
0
61,463
W
Discordia
13,533
787
0
1,646
10,157
3,442
1,262
5,080
4,693
58,589
0
W
18,055
8,670
0
0
11,604
4,105
2,364
2,367
9,177
0
65,569
L
9,401
5,141
0
737
15,343
4,642
0
1,794
13,501
0
25,098
L
Merlin
zxnnny_
Merlin
7,985
405
0
2,722
7,855
2,747
387
3,636
4,219
79,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,800
Gold Earned
36,845
445
Minions Killed
281
0
Camps Cleared
0
1,623,086
Distance Traveled
1,380,707
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,047
336
19
1
0
258,899
0
L
Loki
7,048
392
39
2
0
324,451
0
L
Kukulkan
5,840
324
31
2
0
219,537
6
W
Chaac
9,809
545
103
6
0
290,223
3
W
Skadi
9,068
504
19
1
0
317,361
1
W
Nemesis
9,550
531
98
5
0
361,653
0
W
Discordia
10,078
560
105
6
0
336,150
1
W
Medusa
10,295
572
120
7
0
317,699
0
L
Artemis
7,383
410
29
2
0
260,216
0
L
Merlin
10,527
585
163
9
0
317,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role