Player Matchup

Khepri
Khepri
JohaniQ
Khepri
Level 28
God Stats
11W - 11L
1,288 SR
Queue Stats
160W - 189L
1,513 Elo+
Solo
Arachne
Arachne
Wallstreetlol
Arachne
Level 23
God Stats
24W - 11L
1,735 SR
Queue Stats
93W - 72L
1,519 Elo+
Solo
Tiamat
Tiamat
fyrtael
Tiamat
Level 15
God Stats
2W - 4L
1,589 SR
Queue Stats
7W - 16L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
čheeto
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,336 Elo+
Solo
Cupid
Cupid
国服第一男肌
Cupid
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 161L
1,496 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,435 Elo+

VS

Team Averages
Level 40
1,580 SR
1,488 Elo+
Sun Wukong
Sun Wukong
AlexHuntX
Sun Wukong
Level 28
God Stats
7W - 13L
1,263 SR
Queue Stats
531W - 577L
1,455 Elo+
Solo
Medusa
Medusa
Deadlymousecidal
Medusa
Level 8
God Stats
72W - 52L
1,916 SR
Queue Stats
140W - 143L
1,525 Elo+
Party 1
Merlin
Merlin
Nobiar
Merlin
Level 26
God Stats
12W - 10L
1,528 SR
Queue Stats
32W - 25L
1,452 Elo+
Solo
Thanatos
Thanatos
SaboPapa
Thanatos
Level 11
God Stats
4W - 1L
1,910 SR
Queue Stats
48W - 42L
1,501 Elo+
Solo
Nemesis
Nemesis
malkkilng
Nemesis
Level 125
God Stats
3W - 2L
1,281 SR
Queue Stats
198W - 183L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JohaniQ
Khepri
20
2 / 4 / 18
15,904
468
10,103
29,947
45,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
20
18 / 11 / 4
19,096
562
37,228
41,416
31,764
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
fyrtael
Tiamat
12
2 / 6 / 1
11,749
346
7,416
13,752
7,093
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
čheeto
Sun Wukong
20
4 / 5 / 13
15,654
460
17,102
31,464
43,325
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 5 / 12
15,542
457
32,576
33,825
17,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexHuntX
Sun Wukong
20
1 / 2 / 14
14,362
422
13,503
26,147
37,682
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 8 / 5
12,913
380
11,913
21,522
9,763
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Nobiar
Merlin
20
7 / 6 / 10
15,903
468
36,600
28,765
14,410
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SaboPapa
Thanatos
20
15 / 11 / 8
18,444
542
28,154
32,899
18,524
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
malkkilng
Nemesis
20
7 / 5 / 10
15,103
444
24,008
34,359
45,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
78
32
Kills
31
31
Deaths
32
48
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlexHuntX
Sun Wukong
1
2
14
4
W
1
8
5
0.44
L
Khepri
JohaniQ
Khepri
2
4
18
2.75
W
Merlin
Nobiar
Merlin
7
6
10
2
W
Thanatos
SaboPapa
Thanatos
15
11
8
1.73
L
Arachne
18
11
4
1.82
L
Tiamat
fyrtael
Tiamat
2
6
1
0.42
W
Nemesis
malkkilng
Nemesis
7
5
10
2.4
L
Sun Wukong
čheeto
Sun Wukong
4
5
13
2.1
L
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,425
Damage
114,178
150,404
Taken
143,692
144,700
Mitigated
125,405
53,245
Healing
47,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlexHuntX
Sun Wukong
13,503
1,959
0
1,554
26,147
37,682
1,390
2,346
23,801
0
82,832
W
11,913
5,513
0
2,259
21,522
9,763
3,230
1,634
19,888
0
76,117
L
Khepri
JohaniQ
Khepri
10,103
955
0
5,165
29,947
45,198
33
5,659
23,265
31,600
0
W
Merlin
Nobiar
Merlin
36,600
1,663
1,389
7,976
28,765
14,410
1,040
5,239
23,526
140,914
0
W
Thanatos
SaboPapa
Thanatos
28,154
7,503
0
24,946
32,899
18,524
863
3,598
29,301
0
157,895
L
Arachne
37,228
24,607
0
15,667
41,416
31,764
0
6,372
34,543
0
210,736
L
Tiamat
fyrtael
Tiamat
7,416
873
0
3,800
13,752
7,093
545
6,061
7,646
36,304
0
W
Nemesis
malkkilng
Nemesis
24,008
11,124
0
9,698
34,359
45,026
3,396
4,702
29,657
1,005
88,182
L
Sun Wukong
čheeto
Sun Wukong
17,102
3,566
0
1,424
31,464
43,325
0
8,850
22,356
0
80,649
L
32,576
24,064
8,097
19,092
33,825
17,320
1,042
12,021
21,380
0
132,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,945
Gold Earned
76,725
582
Minions Killed
725
0
Camps Cleared
0
2,659,346
Distance Traveled
2,992,944
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,362
422
131
4
0
625,040
1
W
Medusa
12,913
380
108
3
0
521,193
0
L
Khepri
15,904
468
41
1
0
559,039
1
W
Merlin
15,903
468
190
6
0
588,544
2
W
Thanatos
18,444
542
161
5
0
602,793
1
L
Arachne
19,096
562
189
6
0
630,088
5
L
Tiamat
11,749
346
65
2
0
237,112
0
W
Nemesis
15,103
444
135
4
0
655,374
9
L
Sun Wukong
15,654
460
130
4
0
642,807
1
L
Cupid
15,542
457
157
5
0
590,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role