Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NewbieM
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,291 SR
Queue Stats
43W - 48L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
SvedigeNosser69
Kukulkan
Level 14
God Stats
1W - 1L
1,789 SR
Queue Stats
11W - 8L
1,474 Elo+
Party 2
Neith
Neith
XXmikiXX-_-
Neith
Level 26
God Stats
4W - 7L
1,390 SR
Queue Stats
67W - 79L
1,290 Elo+
Solo
Fenrir
Fenrir
Zorehan
Fenrir
Level 17
God Stats
1W - 1L
1,669 SR
Queue Stats
13W - 11L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
ochelenkov740
Zhong Kui
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,469 Elo+
Party 1
Team Averages
Level 18
1,528 SR
1,393 Elo+

VS

Team Averages
Level 22
1,387 SR
1,420 Elo+
Arachne
Arachne
CaosSama01
Arachne
Level 32
God Stats
1W - 0L
1,279 SR
Queue Stats
39W - 41L
1,329 Elo+
Party 3
Anubis
Anubis
FotRekS
Anubis
Level 7
God Stats
7W - 3L
1,593 SR
Queue Stats
14W - 14L
1,399 Elo+
Solo
Aphrodite
Aphrodite
JonanTSM
Aphrodite
Level 18
God Stats
1W - 0L
1,266 SR
Queue Stats
3W - 2L
1,442 Elo+
Party 3
Sobek
Sobek
Pownycorn
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,428 Elo+
Solo
Neith
Neith
dimoapostolov
Neith
Level 28
God Stats
3W - 3L
1,299 SR
Queue Stats
117W - 119L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NewbieM
Ah Muzen Cab
18
2 / 9 / 6
12,620
394
20,656
26,944
10,496
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
16 / 10 / 6
17,102
534
42,057
27,812
11,395
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 11 / 3
11,908
372
10,409
20,570
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Zorehan
Fenrir
20
4 / 11 / 13
14,835
464
18,185
35,924
18,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
ochelenkov740
Zhong Kui
19
3 / 11 / 3
13,155
411
15,174
26,762
26,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaosSama01
Arachne
20
15 / 5 / 16
16,679
521
20,921
29,610
15,038
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
FotRekS
Anubis
20
10 / 11 / 14
15,124
473
27,243
27,956
14,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
JonanTSM
Aphrodite
20
10 / 3 / 24
17,143
536
21,549
35,382
38,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
Pownycorn
Sobek
20
5 / 3 / 10
16,317
510
12,673
38,077
36,409
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 5 / 15
17,326
541
22,370
21,718
11,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
131
27
Kills
52
52
Deaths
27
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Arachne
CaosSama01
Arachne
15
5
16
4.6
W
Anubis
FotRekS
Anubis
10
11
14
1.55
W
Aphrodite
JonanTSM
Aphrodite
10
3
24
7.33
L
Ah Muzen Cab
NewbieM
Ah Muzen Cab
2
9
6
0.56
W
Sobek
Pownycorn
Sobek
5
3
10
3.33
L
Kukulkan
16
10
6
1.9
L
2
11
3
0.32
L
Fenrir
Zorehan
Fenrir
4
11
13
0.95
W
12
5
15
3.9
L
Zhong Kui
ochelenkov740
Zhong Kui
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,481
Damage
104,756
138,012
Taken
152,743
74,027
Mitigated
115,376
27,445
Healing
77,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CaosSama01
Arachne
20,921
13,997
0
4,760
29,610
15,038
3,655
12,913
16,535
0
74,960
W
Anubis
FotRekS
Anubis
27,243
1,046
0
8,611
27,956
14,571
1,123
10,361
17,320
65,575
0
W
Aphrodite
JonanTSM
Aphrodite
21,549
1,291
17,928
26,132
35,382
38,255
2,059
13,460
21,697
86,311
0
L
Ah Muzen Cab
NewbieM
Ah Muzen Cab
20,656
8,752
0
4,830
26,944
10,496
1,399
12,412
14,348
0
92,790
W
Sobek
Pownycorn
Sobek
12,673
1,475
0
12,505
38,077
36,409
2,823
11,446
26,480
114,652
0
L
Kukulkan
42,057
3,093
0
5,578
27,812
11,395
667
10,778
17,034
120,585
0
L
10,409
3,106
0
2,182
20,570
7,712
1,005
9,306
11,205
0
44,215
L
Fenrir
Zorehan
Fenrir
18,185
6,166
0
10,069
35,924
18,045
0
12,713
23,211
0
123,115
W
22,370
7,183
0
7,197
21,718
11,103
3,969
10,899
10,620
0
113,011
L
Zhong Kui
ochelenkov740
Zhong Kui
15,174
789
0
4,786
26,762
26,379
1,388
16,256
10,506
62,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,620
Gold Earned
82,589
639
Minions Killed
635
0
Camps Cleared
0
2,447,309
Distance Traveled
2,745,746
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,679
521
84
3
0
564,831
2
W
Anubis
15,124
473
85
3
0
477,787
1
W
Aphrodite
17,143
536
113
4
0
575,637
3
L
Ah Muzen Cab
12,620
394
115
4
0
529,455
0
W
Sobek
16,317
510
174
5
0
535,124
6
L
Kukulkan
17,102
534
203
6
0
497,877
1
L
Neith
11,908
372
83
3
0
430,866
3
L
Fenrir
14,835
464
145
5
0
489,790
0
W
Neith
17,326
541
179
6
0
592,367
0
L
Zhong Kui
13,155
411
93
3
0
499,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role