Player Matchup

Mercury
Mercury
JungHansBerger
Mercury
Level 18
God Stats
2W - 1L
1,876 SR
Queue Stats
44W - 29L
1,675 Elo+
Solo
Skadi
Skadi
Wetcrazy
Skadi
Level 19
God Stats
0W - 2L
1,293 SR
Queue Stats
13W - 23L
1,257 Elo+
Party 1
Yemoja
Yemoja
Yuzepie
Yemoja
Level 41
God Stats
24W - 28L
1,512 SR
Queue Stats
325W - 411L
1,297 Elo+
Party 1
King Arthur
King Arthur
ZeckAY
King Arthur
Level 34
God Stats
8W - 10L
1,500 SR
Queue Stats
69W - 104L
1,301 Elo+
Party 1
Hera
Hera
deathinhands
Hera
Level 29
God Stats
4W - 6L
1,411 SR
Queue Stats
37W - 58L
1,325 Elo+
Party 1
Team Averages
Level 28
1,518 SR
1,371 Elo+

VS

Team Averages
Level 11
1,586 SR
1,687 Elo+
Kali
Kali
Forticrete
Kali
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,741 Elo+
Solo
Apollo
Apollo
Goldentaşşakk
Apollo
Level 13
God Stats
11W - 3L
1,826 SR
Queue Stats
22W - 10L
1,740 Elo+
Solo
Merlin
Merlin
LikeTheDune
Merlin
Level 7
God Stats
7W - 4L
1,638 SR
Queue Stats
66W - 56L
1,697 Elo+
Solo
Ares
Ares
Myridie
Ares
Level 13
God Stats
2W - 4L
1,504 SR
Queue Stats
95W - 89L
1,610 Elo+
Solo
Chronos
Chronos
OnlyGreekGod
Chronos
Level 14
God Stats
6W - 7L
1,461 SR
Queue Stats
19W - 8L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,568
557
3,478
6,355
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Wetcrazy
Skadi
6
0 / 3 / 0
4,037
404
1,572
5,600
1,441
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Yuzepie
Yemoja
6
0 / 3 / 0
3,955
396
1,863
3,720
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
ZeckAY
King Arthur
8
0 / 3 / 0
4,618
462
2,828
6,258
2,698
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 0
4,789
479
2,243
5,704
1,540
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,459
646
2,592
5,897
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 0 / 2
7,220
722
3,219
3,951
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
4 / 1 / 3
6,909
691
3,364
4,813
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Myridie
Ares
9
2 / 0 / 5
5,695
570
3,875
6,619
5,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
OnlyGreekGod
Chronos
11
6 / 0 / 2
6,456
646
7,012
4,232
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
18
18
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
2
0
2
3
L
1
3
0
0.33
W
Merlin
4
1
3
5.5
W
Ares
Myridie
Ares
2
0
5
4.5
W
Chronos
OnlyGreekGod
Chronos
6
0
2
7
L
Skadi
Wetcrazy
Skadi
0
3
0
0
L
Yemoja
Yuzepie
Yemoja
0
3
0
0
L
King Arthur
ZeckAY
King Arthur
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,984
Damage
20,062
27,637
Taken
25,512
8,870
Mitigated
12,440
2,916
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,592
1,165
0
3,179
5,897
2,610
435
385
5,512
0
34,243
W
3,219
2,436
0
725
3,951
1,328
2,024
0
3,951
0
38,051
L
3,478
1,655
0
430
6,355
2,142
0
1,897
4,458
0
35,293
W
Merlin
3,364
561
0
1,489
4,813
1,944
191
1,286
3,527
41,104
0
W
Ares
Myridie
Ares
3,875
109
0
1,270
6,619
5,085
113
1,779
4,840
14,880
0
W
Chronos
OnlyGreekGod
Chronos
7,012
2,447
0
2,007
4,232
1,473
435
1,005
3,227
36,282
0
L
Skadi
Wetcrazy
Skadi
1,572
742
0
532
5,600
1,441
0
4,852
748
0
12,444
L
Yemoja
Yuzepie
Yemoja
1,863
239
661
498
3,720
1,049
0
3,590
130
9,521
0
L
King Arthur
ZeckAY
King Arthur
2,828
177
0
250
6,258
2,698
0
702
5,556
0
21,852
L
2,243
530
0
545
5,704
1,540
0
3,210
2,494
25,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
32,739
205
Minions Killed
331
0
Camps Cleared
0
858,424
Distance Traveled
940,406
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,459
646
72
7
0
225,721
0
W
Apollo
7,220
722
100
10
0
162,435
1
L
Mercury
5,568
557
70
7
0
215,807
0
W
Merlin
6,909
691
82
8
0
178,741
4
W
Ares
5,695
570
19
2
0
186,199
2
W
Chronos
6,456
646
58
6
0
187,310
2
L
Skadi
4,037
404
25
3
0
163,228
0
L
Yemoja
3,955
396
10
1
0
149,557
0
L
King Arthur
4,618
462
42
4
0
156,971
0
L
Hera
4,789
479
58
6
0
172,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role