Player Matchup

Odin
Odin
Hades_Or_Throw
Odin
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
241W - 217L
1,526 Elo+
Solo
Jormungandr
Jormungandr
SniXXer187
Jormungandr
Level 29
God Stats
2W - 5L
1,384 SR
Queue Stats
138W - 203L
1,448 Elo+
Solo
Merlin
Merlin
StinkyJollof
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,403 Elo+
Solo
Hun Batz
Hun Batz
alexandr_deluxe
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Solo
Medusa
Medusa
dikawaii
Medusa
Level 29
God Stats
8W - 4L
1,418 SR
Queue Stats
43W - 29L
1,523 Elo+
Solo
Team Averages
Level 23
1,460 SR
1,482 Elo+

VS

Team Averages
Level 18
1,429 SR
1,476 Elo+
Thanatos
Thanatos
TeganKeoBot
Thanatos
Level 4
God Stats
3W - 1L
1,430 SR
Queue Stats
37W - 34L
1,392 Elo+
Solo
Ares
Ares
enkegamer
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
familiar-Karre
King Arthur
Level 28
God Stats
12W - 13L
1,346 SR
Queue Stats
307W - 304L
1,439 Elo+
Solo
Izanami
Izanami
luckyyyy42
Izanami
Level 17
God Stats
13W - 8L
1,613 SR
Queue Stats
58W - 56L
1,559 Elo+
Solo
Nu Wa
Nu Wa
trova-revuelto
Nu Wa
Level 29
God Stats
2W - 4L
1,257 SR
Queue Stats
99W - 75L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
8,097
476
8,198
9,411
6,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
SniXXer187
Jormungandr
13
2 / 4 / 4
8,391
494
5,651
18,978
14,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
12
1 / 7 / 1
7,080
416
3,651
11,676
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
13
0 / 4 / 2
8,043
473
2,494
13,993
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
dikawaii
Medusa
13
7 / 6 / 0
8,843
520
9,726
9,750
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TeganKeoBot
Thanatos
19
13 / 0 / 2
11,974
704
13,714
13,685
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
5
0 / 3 / 0
5,934
349
353
4,283
1,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
familiar-Karre
King Arthur
15
1 / 1 / 4
8,938
526
5,613
10,817
4,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
luckyyyy42
Izanami
17
6 / 5 / 2
10,765
633
13,027
13,087
4,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 2 / 7
9,913
583
13,361
11,195
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
23
23
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Jormungandr
SniXXer187
Jormungandr
2
4
4
1
L
Merlin
1
7
1
0.21
W
Thanatos
TeganKeoBot
Thanatos
13
0
2
14
L
Hun Batz
0
4
2
0.25
L
Medusa
dikawaii
Medusa
7
6
0
1.17
W
Ares
0
3
0
0
W
King Arthur
familiar-Karre
King Arthur
1
1
4
3
W
Izanami
luckyyyy42
Izanami
6
5
2
1.4
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,720
Damage
46,068
63,808
Taken
53,067
32,412
Mitigated
20,233
10,206
Healing
29,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,198
980
0
1,982
9,411
6,162
0
542
8,827
8,598
41,051
L
Jormungandr
SniXXer187
Jormungandr
5,651
1,727
0
1,640
18,978
14,641
302
3,286
15,406
35,511
0
L
Merlin
3,651
302
0
1,309
11,676
3,450
722
4,504
6,856
37,446
0
W
Thanatos
TeganKeoBot
Thanatos
13,714
4,572
0
15,105
13,685
5,800
1,341
1,410
12,275
0
106,294
L
Hun Batz
2,494
563
0
4,677
13,993
5,080
0
3,148
10,659
0
48,948
L
Medusa
dikawaii
Medusa
9,726
5,140
88
510
9,750
3,079
1,584
1,332
8,346
0
42,215
W
Ares
353
54
0
250
4,283
1,568
0
480
3,803
2,374
0
W
King Arthur
familiar-Karre
King Arthur
5,613
405
66
4,906
10,817
4,403
758
1,447
9,370
0
43,726
W
Izanami
luckyyyy42
Izanami
13,027
10,498
0
4,240
13,087
4,703
3,211
2,132
10,955
0
81,632
W
13,361
2,001
81
4,397
11,195
3,759
1,940
5,707
5,488
62,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
47,524
408
Minions Killed
501
0
Camps Cleared
0
1,285,108
Distance Traveled
1,435,185
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,097
476
114
7
0
232,533
4
L
Jormungandr
8,391
494
57
3
0
327,879
0
L
Merlin
7,080
416
51
3
0
244,085
0
W
Thanatos
11,974
704
145
9
0
394,430
2
L
Hun Batz
8,043
473
99
6
0
292,989
1
L
Medusa
8,843
520
87
5
0
187,622
0
W
Ares
5,934
349
3
0
0
107,695
0
W
King Arthur
8,938
526
95
6
0
351,109
7
W
Izanami
10,765
633
140
8
0
286,889
2
W
Nu Wa
9,913
583
118
7
0
295,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role