Player Matchup

Anubis
Anubis
Hafnon
Anubis
Level 22
God Stats
20W - 11L
1,615 SR
Queue Stats
98W - 106L
1,605 Elo+
Solo
Merlin
Merlin
LikeTheDune
Merlin
Level 7
God Stats
7W - 4L
1,518 SR
Queue Stats
66W - 56L
1,642 Elo+
Solo
Cerberus
Cerberus
Reidzz
Cerberus
Level 29
God Stats
8W - 4L
1,734 SR
Queue Stats
20W - 15L
1,536 Elo+
Solo
Neith
Neith
Spritzfinger
Neith
Level 17
God Stats
7W - 5L
1,533 SR
Queue Stats
13W - 10L
1,592 Elo+
Solo
Thor
Thor
gogba9
Thor
Level 26
God Stats
4W - 0L
1,596 SR
Queue Stats
15W - 6L
1,703 Elo+
Solo
Team Averages
Level 20
1,599 SR
1,616 Elo+

VS

Team Averages
Level 16
1,493 SR
1,645 Elo+
Anhur
Anhur
Goldentaşşakk
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,769 Elo+
Solo
Hades
Hades
Maks380083
Hades
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,653 Elo+
Solo
Tyr
Tyr
Qwertyz0420
Tyr
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 61L
1,575 Elo+
Solo
Fenrir
Fenrir
Yukutee
Fenrir
Level 21
God Stats
2W - 3L
1,685 SR
Queue Stats
14W - 12L
1,579 Elo+
Solo
Kukulkan
Kukulkan
zero1i
Kukulkan
Level 15
God Stats
5W - 4L
1,279 SR
Queue Stats
118W - 100L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hafnon
Anubis
12
3 / 2 / 4
7,016
585
5,373
6,102
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Merlin
13
3 / 1 / 2
7,773
648
6,307
7,932
2,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Reidzz
Cerberus
9
1 / 2 / 1
5,970
498
4,042
7,883
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 2
5,484
457
2,062
2,754
605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
gogba9
Thor
14
12 / 2 / 1
8,846
737
12,009
9,209
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,886
491
5,594
8,960
2,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
7
0 / 3 / 3
5,255
438
1,677
8,116
4,942
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 2 / 1
6,668
556
2,572
8,479
4,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Yukutee
Fenrir
9
2 / 5 / 2
6,021
502
3,844
10,732
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
zero1i
Kukulkan
12
5 / 4 / 0
7,520
627
6,229
6,850
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
19
Kills
9
9
Deaths
19
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Anubis
Hafnon
Anubis
3
2
4
2.5
W
Merlin
3
1
2
4
L
Hades
0
3
3
0.5
L
1
2
1
0.75
W
Cerberus
Reidzz
Cerberus
1
2
1
0.75
W
0
2
2
0.5
L
Fenrir
Yukutee
Fenrir
2
5
2
0.6
W
Thor
gogba9
Thor
12
2
1
6.25
L
Kukulkan
zero1i
Kukulkan
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
19,916
33,880
Taken
43,137
14,530
Mitigated
16,824
12,026
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,594
3,556
0
2,276
8,960
2,325
168
2,789
6,171
0
32,163
W
Anubis
Hafnon
Anubis
5,373
224
0
3,268
6,102
2,411
700
0
6,102
36,513
0
W
Merlin
6,307
957
0
3,701
7,932
2,943
286
4,745
3,187
50,940
0
L
Hades
1,677
441
0
1,192
8,116
4,942
201
3,045
5,071
13,107
0
L
2,572
332
0
2,199
8,479
4,142
273
2,119
6,360
0
27,891
W
Cerberus
Reidzz
Cerberus
4,042
644
0
3,749
7,883
5,189
0
1,134
6,749
15,647
0
W
2,062
993
0
794
2,754
605
802
228
2,526
0
22,639
L
Fenrir
Yukutee
Fenrir
3,844
1,185
0
2,931
10,732
3,017
0
4,162
6,570
0
26,119
W
Thor
gogba9
Thor
12,009
5,664
0
514
9,209
3,382
0
1,799
7,410
0
57,949
L
Kukulkan
zero1i
Kukulkan
6,229
849
0
10
6,850
2,398
0
3,607
3,243
43,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
31,350
375
Minions Killed
299
0
Camps Cleared
0
1,052,580
Distance Traveled
1,061,979
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,886
491
56
5
0
187,261
0
W
Anubis
7,016
585
78
7
0
172,740
2
W
Merlin
7,773
648
101
8
0
213,417
2
L
Hades
5,255
438
20
2
0
201,736
2
L
Tyr
6,668
556
74
6
0
221,462
2
W
Cerberus
5,970
498
36
3
0
227,491
6
W
Neith
5,484
457
51
4
0
198,318
3
L
Fenrir
6,021
502
50
4
0
230,509
4
W
Thor
8,846
737
109
9
0
240,614
2
L
Kukulkan
7,520
627
99
8
0
221,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role