Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Khaosom
Medusa
Level 105
God Stats
0W - 2L
1,208 SR
Queue Stats
112W - 139L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
NAAAZGUUUL
Zhong Kui
Level 115
God Stats
1W - 4L
1,382 SR
Queue Stats
179W - 175L
1,428 Elo+
Solo
Sylvanus
Sylvanus
aztecwarrior9511
Sylvanus
Level 127
God Stats
7W - 10L
1,529 SR
Queue Stats
363W - 366L
1,514 Elo+
Party 1
Team Averages
Level 127
1,424 SR
1,474 Elo+

VS

Team Averages
Level 109
1,600 SR
1,441 Elo+
Anhur
Anhur
CIøver
Anhur
Level 158
God Stats
3W - 1L
1,890 SR
Queue Stats
294W - 275L
1,425 Elo+
Solo
Fafnir
Fafnir
ChawlTH
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dukkha4Buddha20
Bellona
Level 127
God Stats
2W - 2L
1,461 SR
Queue Stats
134W - 167L
1,314 Elo+
Solo
He Bo
He Bo
JuiciestJay
He Bo
Level 102
God Stats
9W - 6L
1,459 SR
Queue Stats
298W - 328L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Kos-su
Guan Yu
Level 143
God Stats
2W - 2L
1,687 SR
Queue Stats
520W - 510L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
2 / 2 / 11
9,736
749
8,900
9,061
5,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
15
5 / 7 / 7
9,610
739
7,793
13,930
5,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Khaosom
Medusa
17
7 / 5 / 9
10,890
838
17,556
11,053
4,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
NAAAZGUUUL
Zhong Kui
17
4 / 6 / 11
10,469
805
11,239
17,142
10,422
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 12
9,655
743
6,160
24,113
15,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CIøver
Anhur
20
11 / 2 / 13
11,663
897
24,232
9,427
4,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
ChawlTH
Fafnir
14
1 / 4 / 13
9,228
710
3,315
12,825
14,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 7 / 11
10,583
814
11,759
17,195
12,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
6 / 4 / 15
11,117
855
19,156
12,504
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Kos-su
Guan Yu
17
1 / 2 / 22
9,936
764
5,921
16,953
19,856
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
100
19
Kills
26
26
Deaths
19
50
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
11
3.75
L
Nemesis
 
Nemesis
5
7
7
1.21
W
Anhur
CIøver
Anhur
11
2
13
8.75
W
Fafnir
ChawlTH
Fafnir
1
4
13
1.88
W
7
7
11
1.79
W
6
4
15
3.38
L
Medusa
Khaosom
Medusa
7
5
9
2.3
W
Guan Yu
Kos-su
Guan Yu
1
2
22
6
L
Zhong Kui
NAAAZGUUUL
Zhong Kui
4
6
11
1.58
L
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,648
Damage
64,383
75,299
Taken
68,904
41,136
Mitigated
57,035
25,984
Healing
31,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,900
772
751
3,042
9,061
5,285
338
3,419
5,642
24,341
0
L
Nemesis
 
Nemesis
7,793
3,338
667
2,574
13,930
5,537
80
3,781
10,149
0
13,326
W
Anhur
CIøver
Anhur
24,232
13,740
907
1,532
9,427
4,799
2,095
3,936
5,491
0
44,313
W
Fafnir
ChawlTH
Fafnir
3,315
1,097
0
651
12,825
14,295
518
6,097
6,728
8,500
0
W
11,759
3,689
2,460
1,277
17,195
12,050
1,906
6,665
10,530
0
22,188
W
19,156
547
4,353
2,741
12,504
6,035
1,168
3,727
8,777
44,333
0
L
Medusa
Khaosom
Medusa
17,556
7,445
472
1,543
11,053
4,167
1,118
4,562
6,491
0
35,209
W
Guan Yu
Kos-su
Guan Yu
5,921
420
10,295
7,032
16,953
19,856
418
5,874
11,079
0
15,706
L
Zhong Kui
NAAAZGUUUL
Zhong Kui
11,239
999
2,204
3,814
17,142
10,422
202
5,621
11,521
20,874
0
L
6,160
1,686
4,641
6,276
24,113
15,725
292
5,088
19,025
11,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
52,527
114
Minions Killed
181
0
Camps Cleared
0
1,046,323
Distance Traveled
1,128,204
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,736
749
31
2
0
229,074
1
L
Nemesis
9,610
739
10
1
0
172,445
0
W
Anhur
11,663
897
56
4
0
192,181
1
W
Fafnir
9,228
710
15
1
0
204,452
1
W
Bellona
10,583
814
24
2
0
238,453
0
W
He Bo
11,117
855
59
5
0
251,656
1
L
Medusa
10,890
838
36
3
0
210,168
1
W
Guan Yu
9,936
764
27
2
0
241,462
1
L
Zhong Kui
10,469
805
28
2
0
223,720
0
L
Sylvanus
9,655
743
9
1
0
210,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role