Player Matchup

Zeus
Zeus
 
Zeus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
IPrideSin
Xing Tian
Level 51
God Stats
11W - 7L
1,821 SR
Queue Stats
121W - 147L
1,335 Elo+
Party 1
Rama
Rama
Sultvn8
Rama
Level 43
God Stats
1W - 2L
1,208 SR
Queue Stats
62W - 76L
1,382 Elo+
Party 1
Persephone
Persephone
XX mercy XX4505
Persephone
Level 74
God Stats
3W - 4L
1,526 SR
Queue Stats
108W - 104L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
lF2waz
Tsukuyomi
Level 42
God Stats
7W - 5L
1,614 SR
Queue Stats
89W - 114L
1,359 Elo+
Party 1
Team Averages
Level 51
1,534 SR
1,406 Elo+

VS

Team Averages
Level 56
1,455 SR
1,386 Elo+
Mercury
Mercury
 
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr_Buljan
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,303 Elo+
Solo
Nike
Nike
NeatBike411673
Nike
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 356L
1,402 Elo+
Solo
Zeus
Zeus
Sale936340
Zeus
Level 43
God Stats
2W - 6L
1,213 SR
Queue Stats
274W - 309L
1,274 Elo+
Solo
Ymir
Ymir
glenn-css
Ymir
Level 108
God Stats
15W - 12L
1,562 SR
Queue Stats
194W - 187L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 4 / 6
10,780
449
7,311
14,251
10,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xing Tian
IPrideSin
Xing Tian
16
5 / 6 / 6
10,665
444
12,778
23,575
12,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
Sultvn8
Rama
19
1 / 1 / 7
11,802
492
11,177
17,019
5,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
XX mercy XX4505
Persephone
20
14 / 3 / 3
14,055
586
32,236
19,653
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
lF2waz
Tsukuyomi
16
2 / 3 / 4
10,889
454
5,590
16,780
7,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
3
0 / 1 / 1
6,472
270
455
1,442
299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Mr_Buljan
Ah Muzen Cab
17
4 / 3 / 3
11,369
474
11,132
12,333
4,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 6 / 1
11,275
470
18,852
24,467
19,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 10 / 7
9,757
407
16,571
20,775
8,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
5 / 4 / 4
10,986
458
10,677
27,548
27,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
24
Kills
17
17
Deaths
24
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
4
6
1.25
L
Mercury
 
Mercury
0
1
1
0.5
W
Xing Tian
IPrideSin
Xing Tian
5
6
6
1.33
L
Ah Muzen Cab
Mr_Buljan
Ah Muzen Cab
4
3
3
1.83
L
7
6
1
1.25
L
1
10
7
0.45
W
Rama
Sultvn8
Rama
1
1
7
4.5
W
Persephone
XX mercy XX4505
Persephone
14
3
3
5.17
L
Ymir
5
4
4
1.75
W
Tsukuyomi
lF2waz
Tsukuyomi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,092
Damage
57,687
91,278
Taken
86,565
43,325
Mitigated
59,750
36,736
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,311
1,439
257
1,317
14,251
10,684
666
4,616
9,330
50,942
0
L
Mercury
 
Mercury
455
280
0
574
1,442
299
0
444
998
0
2,902
W
Xing Tian
IPrideSin
Xing Tian
12,778
869
576
8,329
23,575
12,279
269
7,920
14,846
45,251
0
L
Ah Muzen Cab
Mr_Buljan
Ah Muzen Cab
11,132
4,757
0
3,461
12,333
4,891
1,822
5,206
7,127
0
62,883
L
18,852
3,475
0
4,935
24,467
19,430
375
14,207
10,260
0
72,612
L
16,571
1,342
0
2,160
20,775
8,095
0
16,203
4,572
49,464
0
W
Rama
Sultvn8
Rama
11,177
6,516
0
7,446
17,019
5,838
4,127
4,043
12,834
0
88,763
W
Persephone
XX mercy XX4505
Persephone
32,236
2,751
0
11,523
19,653
7,163
658
6,995
11,563
102,238
0
L
Ymir
10,677
1,206
527
5,443
27,548
27,035
203
16,265
11,283
51,348
0
W
Tsukuyomi
lF2waz
Tsukuyomi
5,590
2,288
0
7,288
16,780
7,361
246
2,723
13,528
0
80,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
49,859
562
Minions Killed
388
0
Camps Cleared
0
2,175,956
Distance Traveled
1,656,804
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,780
449
85
4
0
380,715
8
L
Mercury
6,472
270
6
0
0
70,731
0
W
Xing Tian
10,665
444
54
2
0
436,029
0
L
Ah Muzen Cab
11,369
474
125
5
0
407,071
6
L
Nike
11,275
470
91
4
0
447,959
1
L
Zeus
9,757
407
91
4
0
317,868
0
W
Rama
11,802
492
163
7
0
435,419
0
W
Persephone
14,055
586
160
7
0
459,554
0
L
Ymir
10,986
458
75
3
0
413,175
0
W
Tsukuyomi
10,889
454
100
4
0
464,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role