Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver III
David_mot
Ymir
Silver III
Level 86
God Stats
9W - 5L
1,585 SR
Queue Stats
257W - 286L
840 MMR
Party 2
Arachne
Arachne
Bronze III
NiK_Woodpecker93
Arachne
Bronze III
Level 88
God Stats
4W - 5L
1,323 SR
Queue Stats
248W - 296L
-35 MMR
Solo
Neith
Neith
Silver V
PaPaWemBa666
Neith
Silver V
Level 138
God Stats
3W - 3L
1,497 SR
Queue Stats
151W - 162L
468 MMR
Solo
Tyr
Tyr
Silver III
Souis Laha
Tyr
Silver III
Level 157
God Stats
27W - 33L
1,512 SR
Queue Stats
79W - 99L
863 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,483 SR
727 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,489 SR
611 MMR
Ah Puch
Ah Puch
Silver III
DieuRaloufff
Ah Puch
Silver III
Level 114
God Stats
29W - 24L
1,558 SR
Queue Stats
255W - 261L
911 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Slippli
Morgan Le Fay
Silver III
Level 88
God Stats
2W - 2L
1,475 SR
Queue Stats
167W - 182L
989 MMR
Solo
Skadi
Skadi
Bronze III
petaooo81
Skadi
Bronze III
Level 95
God Stats
3W - 9L
1,494 SR
Queue Stats
14W - 45L
437 MMR
Party 1
Pele
Pele
Silver IV
rewite_r
Pele
Silver IV
Level 126
God Stats
6W - 13L
1,526 SR
Queue Stats
233W - 234L
713 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
venao1993
Guan Yu
Bronze IV
Level 49
God Stats
4W - 8L
1,393 SR
Queue Stats
24W - 66L
3 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
10 / 1 / 8
14,988
535
30,216
14,937
7,003
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
0 / 1 / 9
12,091
432
8,195
21,975
26,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 1 / 10
13,375
478
6,651
23,035
10,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 2 / 7
13,542
484
21,239
14,200
5,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 4 / 10
13,666
488
13,247
32,302
35,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
HadesArtemisCabrakanFenrirScylla

VS

Bans
MerlinCthulhuCerberusDanzaburouGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DieuRaloufff
Ah Puch
19
1 / 6 / 1
12,677
453
16,871
21,504
7,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
Slippli
Morgan Le Fay
20
3 / 3 / 2
15,534
555
22,187
21,138
10,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
petaooo81
Skadi
18
2 / 6 / 0
11,853
423
14,477
22,175
9,250
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
20
3 / 4 / 2
13,038
466
11,803
23,376
15,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
venao1993
Guan Yu
19
0 / 4 / 2
11,390
407
6,114
23,160
16,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
22
Kills
9
9
Deaths
23
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
1
8
14
W
Ymir
0
1
9
4.5
L
Ah Puch
DieuRaloufff
Ah Puch
1
6
1
0.25
W
3
1
10
8
W
8
2
7
5.75
L
Morgan Le Fay
Slippli
Morgan Le Fay
3
3
2
1.33
W
1
4
10
1.5
L
Skadi
petaooo81
Skadi
2
6
0
0.33
L
Pele
3
4
2
1
L
Guan Yu
venao1993
Guan Yu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,548
Damage
71,452
106,449
Taken
111,353
85,482
Mitigated
59,884
44,181
Healing
35,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
30,216
8,651
731
8,474
14,937
7,003
3,477
9,434
4,931
117,331
0
W
Ymir
8,195
1,019
0
4,878
21,975
26,587
1,126
915
21,032
47,122
0
L
Ah Puch
DieuRaloufff
Ah Puch
16,871
424
0
7,441
21,504
7,889
1,350
11,034
10,470
131,507
0
W
6,651
3,064
0
11,275
23,035
10,552
711
8,830
13,853
0
98,746
W
21,239
9,406
0
4,658
14,200
5,617
3,560
3,852
10,316
0
95,116
L
Morgan Le Fay
Slippli
Morgan Le Fay
22,187
1,615
212
7,278
21,138
10,564
131
4,529
16,609
134,834
0
W
13,247
242
0
14,165
32,302
35,723
285
14,905
17,259
0
93,913
L
Skadi
petaooo81
Skadi
14,477
7,062
0
3,083
22,175
9,250
1,718
7,877
14,298
0
112,757
L
Pele
11,803
1,854
0
4,281
23,376
15,702
631
4,930
18,446
0
125,048
L
Guan Yu
venao1993
Guan Yu
6,114
278
4,549
8,724
23,160
16,479
72
10,115
13,045
0
83,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,662
Gold Earned
64,492
742
Minions Killed
918
0
Camps Cleared
0
2,696,964
Distance Traveled
2,537,627
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,988
535
193
7
0
559,011
2
W
Ymir
12,091
432
62
2
0
486,755
1
L
Ah Puch
12,677
453
241
9
0
465,594
7
W
Arachne
13,375
478
142
5
0
633,410
3
W
Neith
13,542
484
157
6
0
459,321
10
L
Morgan Le Fay
15,534
555
226
8
0
524,129
4
W
Tyr
13,666
488
188
7
0
558,467
4
L
Skadi
11,853
423
170
6
0
451,505
1
L
Pele
13,038
466
178
6
0
556,498
3
L
Guan Yu
11,390
407
103
4
0
539,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role